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Media and Entertainment

Our Media and Entertainment category gives a complete picture of the current state of the Media and Entertainment Sector featuring research on both digital and traditional media including media agencies,home entertainment, media relations and the creative arts sector. Our extensive product coverage features extensive analysis of global and local markets as well as insights into current opportunities and challenges facing the Media and Entertainment sector today.

Global Printing Inks Market 2016-2020

About Printing Inks Printing inks are produced using four essential components: - Pigments: Impart color to the ink and makes it opaque - Resins: Bind the ink into a film and to the printed surface -...

Published:  April 2016
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Global Digital Gaming Market, [Gaming Audience, Gaming Platform, Gaming Subscription Model, Devices, Regions - Trends & Forecast, 2015-2020

"Global Digital Gaming Market, [Gaming Audience (Social Gamers, Serious Gamers, Core Gamers), Gaming Platform (Flash, iOS, Android, Social Network), Gaming Subscription Model (Premium, Paymium, Freemium),...

Published:  November 2015
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E-book Market in the US 2016-2020

An electronic book, or e-book, is a digital publication of a book that can be read on computers or handheld electronic devices like tablets. These books have a lower price range compared to their printed...

Published:  March 2016
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Video on Demand (VOD) Market in US 2015-2019

About VOD VOD is a service that enables viewers to access content through channels/mediums such as cable TV, DTH, or OTT. The content can be viewed through devices such as TVs or computers, or portable...

Published:  July 2015
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Virtual Reality in Gaming Market in APAC 2015-2019

About Virtual reality in Gaming Market The term virtual reality means ""closer to reality."" In technical terms, it can be described as a three-dimensional, computer generated environment, which gives...

Published:  July 2015
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Global Musical Instruments Market 2015-2019

About Musical Instruments Musical instruments are made of materials such as wood, metals, strings, and non-durable materials. Some of the common, yet most popular, musical instruments are the guitar,...

Published:  July 2015
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Global EAS Antennas Market 2016-2020

About EAS Antennas Retail shrinkage has led to significant financial losses for many retailers on a global scale. The retail industry has expanded significantly over the last few decades. Shoplifting...

Published:  April 2016
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Online Video Platform Market in Latin America 2015-2019

About Online Video Platform An online video platform is a SaaS platform offering hosting, encoding, and customizing, which can also act as an embedded player for organizations that want to upload and...

Published:  July 2015
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Global Online Gaming Market 2016-2020

About the Online Gaming Market The online gaming market is evolving globally. Broadly, there are two major segments for the purchase and use of online games: physical and digital. However, the physical...

Published:  May 2016
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Global Inbuilt Storage Set-top Boxes Market 2016-2020

About In-built Storage Set-top Boxes STBs are used to improve picture quality, store videos, and to enhance the viewing experience. They also provide interactive services such as video-on-demand,...

Published:  February 2016
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Casino Gaming Market in Macau 2015-2019

About Casino Gaming A casino hosts various types of gambling activities. Today, they house hotels, restaurants, shopping malls, and various other tourist attractions, and can be described as indoor...

Published:  June 2015
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Media and Entertainment Market in China 2015-2019

About media and entertainment Media and entertainment covers all the major sources of entertainment that users avail on an everyday basis. It covers a wide range of entertainment products and services,...

Published:  June 2015
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Global Mobile Gambling Market 2015-2019

About mobile gambling Mobile gambling involves participating in gambling activities such as betting, gaming, and lottery through mobile devices such as smartphones or tablets. The revenue generated...

Published:  June 2015
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Global Adaptive Content Publishing Market 2016-2020

Adaptive learning, an integral part of the education technology, aims at improving student learning, engagement, and participation with the use of information technology (IT) and analytics. The user's...

Published:  April 2016
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Global Enterprise Media Gateway Market 2016-2020

About Enterprise Media Gateway Enterprise media gateway is a device that converts voice communication into digital signals and carries signals over the internet protocol (IP) network. IP-based communications...

Published:  April 2016
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Cinema Industry Research - South East Asia

South East Asia has some of the world's fastest-growing film territories. The three countries covered in this report are at different stages of market development. Malaysia and Thailand are still growing...

Published:  May 2016
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Global Blu-ray Media and Devices Market 2016-2020

About Blu-Ray Media and Devices Blu-ray discs (BD) use a blue-violet laser, which has a shorter wavelength than the red laser used in DVDs. This allows these discs to store a large amount of data...

Published:  April 2016
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Global Electrophotographic Printing Market in the Packaging Industry 2015-2019

About Electrophotographic Printing Electrophotography is a dry printing technique invented by Chester Carlson in 1938. The idea was acknowledged in 1947 by Xerox, formerly known as The Haloid Photographic...

Published:  August 2015
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Global MMO Games Market 2015-2019

Market outlook of the global MMO games market Massively multiplayer online (MMO) games are designed to be played on different network-capable platforms like video game consoles, smartphones, or PCs....

Published:  December 2015
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Global Digital Newspaper Publishing Market 2015-2019

About Digital Newspaper Publishing Publishing involves the development, acquisition, copy editing, design, production, marketing, and distribution of content through both physical and electronic media....

Published:  March 2015
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