0 CHECKOUT

PRODUCT FILTERS

REGION

3,810
3,525
2,946
2,325
2,153

COUNTRY

1,924
471
389
336
229

CATEGORIES

  • 1,120
  • 327
  • 144
  • 400
  • 2,114
    • 414
    • 368
    • 1,184
  • 499
  • 562
  • 659
  • 2,046
  • 189
    • 120
    • 48
  • 101

PRICE

5,269
7,346
9,804
11,069

PUBLISHED

687
1,180
4,257
11,069

PRODUCT TYPE

10,199
548
110
89
53
33
12
7
5
5
3
3
2

Media and Entertainment

If Citizen Kane was a living person of our times, he might well agree to consider internet the best candidate to be called ‘The Fifth Power’. In fact, the irreversible migration of younger generations from television screen to computer screen (referred as “a tectonic shift” in a survey by PricewaterhouseCoopers) is the factor that most shapes the new strategies of those operating in the industry.

Nevertheless, Media and Entertainment is still an excitingly varied environment, ranging from the brave new world of digital media to traditional and well-established formats. For instance, as old-fashioned as it might seem, publishing is still an industry with an estimated worth €80 billion, so there are still lots of opportunities not to be missed in the offline world.

The assorted publications listed under Research and Market’s Media and Entertainment sub-category describe the present situation and highlight the future challenges in TV, radio, cinema, music, home entertainment (DVD and videogames), publishing (newspapers, periodicals, magazines, books and e-books, ink and paper), gambling, and multi-media. Every aspect of the media universe, including operators, broadcasters, markets, equipment vendors, programming and technical issues is covered.
Show Less
Read more

11,069 Products

Global Cloud Mobile Music Services Market 2015-2019

About Global Cloud Mobile Music Services The music industry is undergoing a digital revolution driven by cloud-based online music, where consumers can access music anytime from anywhere. The industry...

Published:  June 2015
Price:  From

Global Video Streaming and Broadcasting Equipment Market 2015-2019

About Video Streaming and Broadcasting Equipment Video streaming and broadcasting equipment consists of devices and software programs such as encoders, transcoders, and IRDs. These devices use ABR...

Published:  July 2015
Price:  From

Gambling Market in UK 2015-2019

About Gambling Gambling premises include betting shops for betting on activities such as horse racing, football, and others; casinos; bingo clubs; and arcades. Betting is also done on machines, which...

Published:  July 2015
Price:  From

Virtual Reality (VR) in Global Gaming Market 2015-2019

About Virtual Reality in Gaming Virtual reality is a technology that allows a user to interact with a three-dimensional, computer-simulated environment. The main type of equipment used in virtual reality...

Published:  July 2015
Price:  From

Online Video Platform Market in Latin America 2015-2019

About Online Video Platform An online video platform is a SaaS platform offering hosting, encoding, and customizing, which can also act as an embedded player for organizations that want to upload and...

Published:  July 2015
Price:  From

Virtual Reality in Gaming Market in APAC 2015-2019

About Virtual reality in Gaming Market The term virtual reality means ""closer to reality."" In technical terms, it can be described as a three-dimensional, computer generated environment, which gives...

Published:  July 2015
Price:  From

Global Musical Instruments Market 2015-2019

About Musical Instruments Musical instruments are made of materials such as wood, metals, strings, and non-durable materials. Some of the common, yet most popular, musical instruments are the guitar,...

Published:  July 2015
Price:  From

Global Media Player Pico Projector Market by Technology, by Brightness, by Application, and by Geography - Analysis & Forecast to 2019

Global Media Player Pico Projector Market by Technology (Digital Light Processing, Liquid Crystal on Silicon, Laser Beam Steering, Holographic) by Brightness (0-50 Lumens, 50-100 Lumens, 100-150 Lumens,...

Published:  April 2015
Price:  From

2015 Chinese TV-Based Gaming Report

This report covers consoles and console games, Smart TV gaming and OTT, or Android-based, TV gaming. We did multiple gamer surveys, industry executive interviews to derive our market size and five year...

Published:  June 2015
Price: 

Global Mobile Gaming Market 2015-2019

About Mobile Games Mobile games are played either using internet connectivity or by installing a game in the mobile device. They can also be played by installing non-network mobile gaming applications...

Published:  April 2015
Price:  From

Global Digital Newspaper Publishing Market 2015-2019

About Digital Newspaper Publishing Publishing involves the development, acquisition, copy editing, design, production, marketing, and distribution of content through both physical and electronic media....

Published:  March 2015
Price:  From

Global Online Gaming Market 2015-2019

About Online Gaming Electronic systems used to play video games are known as platforms. These platforms include TVs, consoles, mobile devices, and PCs. A wide variety of games are available for different...

Published:  March 2015
Price:  From

Home Entertainment Market in the US 2015-2019

About Home Entertainment The Home Entertainment market in the US comprises films, TV programs, and other premium content available in both electronic and physical formats. The revenue comes from content...

Published:  April 2015
Price:  From

Global Screen Printing Machine Industry Report 2014

The Global Screen Printing Machine Industry Report 2014 is a professional and in-depth study on the current state of the global screen printing machine industry. The report provides a basic overview...

Published:  November 2014
Price:  From

Global Car-Mounted Multimedia Industry Report 2014

The Global Car-Mounted Multimedia Industry Report 2014 is a professional and in-depth study on the current state of the global car-mounted multimedia industry. The report provides a basic overview...

Published:  October 2014
Price:  From

Macquarie Radio Network Ltd. (Australia) - Company Reports

This report presents quick facts about Macquarie Radio Network Ltd., which is principally involved in Radio and Associated Media Businesses. Illustrated with 47 tables, the report showcases the company's...

Published:  April 2015
Price:  From

Drones for Commercial Applications - Small Unmanned Aircraft Systems for Filming & Entertainment, Mapping, Aerial Assessments, Prospecting, Data Collection, Disaster Relief and Delivery: Global Market Analysis and Forecasts

The utilization of unmanned aerial vehicles (UAVs), also known as unmanned aircraft systems (UASs) or drones, for commercial applications has a great deal of potential to be explored and exploited....

Published:  June 2015
Price:  From

Virtual Reality for Consumer Markets: Head-Mounted Displays, Mobile Virtual Reality, Accessory Devices, and Virtual Reality Content: Global Market Analysis and Forecasts

The year 2016 will be the make or break year for the second coming of consumer virtual reality (VR). Facebook and Sony are both set to release the much-anticipated Oculus Rift and Project Morpheus headsets,...

Published:  July 2015
Price:  From

Audiovisual Industry going Global - What Options Exist for European Service Publishers?

The audiovisual market has always been a traditionally multinational industry. Within the industry, content production, publishing and distribution activities have highly varying levels of internationalisation....

Published:  April 2015
Price:  From

Spectrum for Mobile Broadband and Broadcasting

Terrestrial broadcasting plays a significant role in TV reception... but the UHF (Ultra High Frequency) band is highly coveted by the mobile industry. Hybrid networks could provide an answer to spectrum...

Published:  September 2014
Price:  From
Loading Indicator

Our Clients