Entertainment
Don’t just play: take the entertainment business seriously! The global entertainment industry, which consists of a large number of sub-industries, is forecast to reach a value of US$1.4 Trillion by 2015. Do you want to be a winner in this game…ops, industry?
Start from here. The reports, books, and subscriptions listed under Research and Markets’ Entertainment category are essential tools for decision-makers: they will provide you with reliable historical data and forecasts, crucial for
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Global and China E-book Industry Report, 2009-2010
Research In China, Jul 2010 , Pages: 102Emerged and matured in the United States, eBook has swept the globe as a brand new convenient and eco-friendly medium for reading The global eBook shipment was about 1 million in 2008, jumped to 3 82... -
Global and China E-book Industry Report, 2009-2010
Research In China, Jul 2010 , Pages: 102Emerged and matured in the United States, eBook has swept the globe as a brand new convenient and eco-friendly medium for reading The global eBook shipment was about 1 million in 2008, jumped to 3 82... -
3D Gaming: Entertainment's Next Dimension
Consumer Electronics Association, The, Jun 2010 , Pages: 17Today’s video game market is a continuum of gaming platforms ranging from wireless phones to high-dollar, dedicated gaming PCs; all offering a full spectrum of entertainment from amusing diversions... -
Global and China Flat Panel TV and 3D TV Industry Report, 2009-2010
Research In China, May 2010 , Pages: 126The 3D industry chain covers 3D programming, 3D program channels and 3D software in the upstream; in the midstream, it covers 3D program storage and play which includes Blu-Ray Player and DVD-R, as... -
Global and China Flat Panel TV and 3D TV Industry Report, 2009-2010
Research In China, May 2010 , Pages: 126The 3D industry chain covers 3D programming, 3D program channels and 3D software in the upstream; in the midstream, it covers 3D program storage and play which includes Blu-Ray Player and DVD-R, as... -
The Future of Digital Home Entertainment: Key Trends and Drivers Shaping Devices, Content and Services
Scripp Business Insights, Apr 2010 , Pages: 170Despite the economic slowdown of recent years, digital home entertainment looks set to evolve and grow significantly over the next five years The convergence of technologies and platforms, lifestyle... -
Entertainment Networks & High-end Media Servers
Parks Associates, Feb 2010 , Pages: 70Capabilities of high-end audio and video systems are moving into mainstream markets spearheaded by broadband Internet access, next-generation Wi-Fi networks, and affordable mass storage systems This... -
Toys and Games in Japan
Euromonitor International, Feb 2010 , Pages: 26The Toys and Games in Japan report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data (2003-2008), allowing you to identify... -
Toys and Games in Belgium
Euromonitor International, Feb 2010 , Pages: 28The Toys and Games in Belgium report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data (2003-2008), allowing you to identify... -
Toys and Games in Portugal
Euromonitor International, Feb 2010 , Pages: 28The Toys and Games in Portugal report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data (2003-2008), allowing you to identify... -
Citrix Goes iTunes: Redefining IT as a Self Service
Info-Tech Research Group, Feb 2010 , Pages: 8With new and re-branded products from Citrix (Receiver, Merchandising Server, Dazzle) Citrix seeks to redefine corporate desktop computing around service delivery rather than asset deployment and management... -
Entertainment Networks & Media Servers (Q4 09)
Parks Associates, Dec 2009Capabilities of high-end audio and video systems are moving into mainstream markets spearheaded by broadband Internet access, next-generation Wi-Fi networks, and affordable mass storage systems This... -
Toys and Games 2010: Trends, Developments and Prospects
Euromonitor International, Dec 2009The Toys and Games 2010: Trends, Developments and Prospects report offers a comprehensive guide to the size and shape of the market at an international level It provides the latest retail sales data,... -
Canon EOS 7D Digital Field Guide
John Wiley and Sons Ltd, Dec 2009 , Pages: 304No-fail formulas for getting great digital photos with the Canon EOS 7D If you want to polish your photography skills, keep your camera bag stocked with the best equipment, like Canon's new EOS 7D... -
The WTO Ruling on China's Regime for Distributing and Importing Entertainment Products
CMM-I, Dec 2009 , Pages: 39In August 2009, a World Trade Organization panel ruled against China's system of monopoly control over entertainment products Was this the victory supporters hailed as the dawn of a new day for American... -
The Future of Online Adult Entertainment: Surging Demand, the Rise of Free Porn and the Emergence of New Business Models
Scripp Business Insights, Dec 2009 , Pages: 120The adult entertainment industry has long been considered as an early adopter of new technology, and has been responsible for helping to drive of new delivery platforms including VHS, DVD and more recently... -
Key LCD TV Display Trends at SID Display Week 2009
Market Intelligence & Consulting Institute (MIC), Jul 2009 , Pages: 13At this year's SID Display Week 2009 exhibition, held in the US city of San Antonio at the Henry B Gonzalez Convention Center from May 31 to June 5, MIC collected data on a large number of FPD (Flat... -
Fitness Equipment Market - India
Netscribes (India) Pvt Ltd, May 2009 , Pages: 20The fitness equipment industry in India is witnessing significant growth as Indians increasingly become health and fitness conscious The market is estimated to be worth INR 12 5 bn in 2008 and is expected... -
Analysis of the Indian LCD Panel Market
Frost & Sullivan, Mar 2009 , Pages: 52This study analyses the Indian market to identify opportunities available; when setting up a LCD panel manufacturing facility, from a demand perspective Wide Scope of Application and High Local Demand... -
Social Media & User-generated Content (Q1 09)
Parks Associates, Feb 2009 , Pages: 92This report analyzes the social media market It defines the market and outlines current initiatives to monetize it It also presents alternative business models and profiles technology vendors who can... -
The Chinese Small and Medium Size TFT LCD Application IC Market, 4Q 2008
Market Intelligence & Consulting Institute (MIC), Jan 2009 , Pages: 10This research presents Chinese small- and medium-size TFT-LCD module cell panel and driver IC market size forecasts Also included are recent quarter reviews of shipment volume and shipment share by... -
Never Mind Your Bonus: Here Is The City
Harriman House Publishing, Nov 2008 , Pages: 152A great stocking filler for Christmas (and cheap, too, for all you cash-strapped bankers) Edited by 'Here Is The City' publisher Vic Daniels, 'Never Mind Your Bonus' is a compilation of the best, most... -
The Taiwanese LCD TV Industry, 3Q 2008
Market Intelligence & Consulting Institute (MIC) [a division of Institute for Information Industry (III)], Aug 2008 , Pages: 16Author: Patrick Chan This report presents Taiwanese LCD TV shipment volume and value forecast, as well as recent quarter review of shipment volume, value, ASP, shipment ranking, shipment by maker, and... -
The Worldwide and Taiwanese Display Industries, 2008 and Beyond
Market Intelligence & Consulting Institute (MIC), Aug 2008 , Pages: 32Author: Display Research Team Continuing LCD panel price declines are expected to beneficial to price reductions of application products; second-half market demand is expected to be boosted by end-market... -
The Taiwanese LCD Monitor Industry, 2Q 2008
Market Intelligence & Consulting Institute (MIC) [a division of Institute for Information Industry (III)], Jun 2008 , Pages: 27This research report presents shipment volume forecast and recent quarter review of the Taiwanese LCD monitor industry The report includes LCD monitor shipment value, ASP, shipment share by market,... -
An Insight into the U.S. Mobile Multiplayer Gaming Markets
Frost & Sullivan, May 2008 , Pages: 57Mobile multiplayer games represent an emerging opportunity within the mobile gaming space Faster networks, better handsets, improved middleware platforms are some drivers of mobile multiplayer gaming... -
Wireless Phone Data and Entertainment Services
Consumer Electronics Association, The, Mar 2008 , Pages: 1021It is safe to say cellular phones are part of mainstream America In fact, CEA estimates that 81% of American households own a wireless phone Given the market saturation, service providers are looking... -
High-End Entertainment Systems: Analysis and Forecasts
Parks Associates, Jan 2008 , Pages: 244This report provides an assessment of the high-end entertainment systems market based on surveys and research of all principals in the home systems installation channel, including custom electronic... -
US TV Viewer Survey: Online Bids to Usurp Pay-TV
In-Stat/MDR, Oct 2007 , Pages: 90Will online entertainment services have an impact on today’s subscription and premium TV markets? We recently fielded a survey of 1,266 consumers who have a broadband connection, a TV set, and are 18... -
China Mobile TV Industry Report, 2007
Research In China, Oct 2007 , Pages: 116Mobile Television business, known as the most influential business in 3G era, is to watch TV with handset that supports video function Mobile TV business, initiated in 2004 when the public's consumption... -
China Mobile TV Industry Report, 2007
Research In China, Oct 2007 , Pages: 116Mobile Television business, known as the most influential business in 3G era, is to watch TV with handset that supports video function Mobile TV business, initiated in 2004 when the public's consumption... -
Australian’s Custom Installers 2007
Connection Research, Sep 2007 , Pages: 95A custom installer is one that will typically design and build a one-off installation, often incorporating a home cinema and some aspect of home automation, such as smart lighting To develop a list... -
From Triple-Plap To Quad-Play: Strategies, Business Models, And Best Practices
Pyramid Research, Inc, Sep 2007 , Pages: 100Multi-play business models continue to gain in popularity across the telecom and media space At the end of 2006, more than 40% of Canada’s households subscribed to a triple-play package, and nearly... -
Internet Video for IPTV Service Providers
Multimedia Research Group (MRG, Inc), Sep 2007 , Pages: 134Internet Video is a conundrum for IPTV(1) service providers On the one hand, most IPTV service providers also offer high-speed Internet service, and video sites such as YouTube and Joost fuel a heavy... -
The Future of TV: The Evolving Landscape of HDTV, IPTV and Mobile TV
Scripp Business Insights, Sep 2007 , Pages: 139Business Intelligence for the Technology Industry Technology management reports are designed to help you make well informed and timely business decisions We understand the problems facing today's technology... -
Streaming Media - Market Opportunities, Strategies, and Forecasts, 2007 to 2013
Wintergreen Research, Inc, Sep 2007 , Pages: 423Enterprise video communications is finding a place in every aspect of sales, marketing, human resources, and management Streaming media provides an efficient way of delivering content that is compelling... -
North American Rear-Seat Entertainment Systems Market
Frost & Sullivan, Mar 2007 , Pages: 218This Frost & Sullivan research service titled North American Rear-Seat Entertainment Systems Market provides a comprehensive analysis of the existing and upcoming market and technology trends It presents... -
New Video Dynamics: Overview of Internet-Based Video Services, A to Z
Emerging Media Dynamics, Feb 2007 , Pages: 52This series, New Video Dynamics, is a follow-on to the popular Spotlight on TV 2 0 Leader series, and delves into the top trends driving the new video marketplace The series kicks off with a comprehensive,... -
IPTV Video Quality: QoS and QoE — February 2007
Multimedia Research Group (MRG, Inc), Feb 2007 , Pages: 137As IPTV operators confront increased competition from cable and satellite, they are discovering that video quality can be a crucial differentiating factor that attracts and keeps customers Yet IPTV... -
The Nurikabe Book: An Introduction with 101 Puzzles
Harriman House Publishing, Jan 2007 , Pages: 174Puzzles are extremely popular at present, largely due to the world-wide phenomenon of Sudoku Puzzle solving is a great activity for young and old alike - puzzles help children to develop their logical... -
Spotlight on Television 2.0 Leaders: Microsoft Corporation
Emerging Media Dynamics, Nov 2006 , Pages: 33For three decades Microsoft has been a software juggernaut, dominating the PC operating system and office productivity markets, commanding the attention, envy and fear of Wall Street, Washington and... -
Hollywood on the Web: Have Movies Hit the Online Big Time?
Emerging Media Dynamics, Oct 2006 , Pages: 72Transcript from an Audio Event Hosted by Emerging Media Dynamics and IP Media Monitor on October 4, 2006 Speakers: - Jim Ramo, CEO, Movielink - Joshua Freeman, Vice President, Audience Distribution... -
Betting and Gaming Market Report 2006
Key Note Publications Ltd, Oct 2006According to National Statistics, household expenditure on betting and gaming was virtually unchanged between 2004 and 2005, whereas the 2 years prior to 2004 both saw double-digit growth The industry... -
Toys and Games - Germany
Euromonitor International, Oct 2006 , Pages: 37Our Toys and Games in Germany report offers a comprehensive guide to the size and shape of the market at a national level It provides the latest retail sales data (2001-2006), allowing you to identify... -
Toys and Games - Portugal
Euromonitor International, Oct 2006 , Pages: 28Our Toys and Games in Portugal report offers a comprehensive guide to the size and shape of the market at a national level It provides the latest retail sales data (2001-2006), allowing you to identify... -
Toys and Games in Ireland
Euromonitor International, Sep 2006 , Pages: 21Our Toys and Games in Ireland report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data (2001-2006), allowing you to identify... -
Toys and Games in United Kingdom
Euromonitor International, Sep 2006 , Pages: 24Our Toys and Games in the United Kingdom report offers a comprehensive guide to the size and shape of the market at a national level It provides the latest retail sales data (2001-2006), allowing you... -
On the Viability of an iTunes Movie Service – Part II (iTunes Movies to the TV)
The Diffusion Group, Jul 2006 , Pages: 78Apple's anticipated entry into the online movie space promises to change the entire landscape and serve as a catalyst for broadband-enabled home movie delivery On the Viability of an iTunes Movie Download... -
On the Viability of an iTunes Movie Service – Part I (iTunes Movies to the PC)
The Diffusion Group, Jul 2006 , Pages: 66While 2006 may be the year of online video, it certainly hasn’t been kind to online movie distributors User-generated content has taken the web by storm, but ‘high-value’ content such as full-length... -
Film Market – Market Review 2006
Key Note Publications Ltd, Jun 2006 , Pages: 150This Market Review examines the UK market for feature films or `movies' It also offers a global perspective on the film industry, with particular reference to the influence of `Hollywood' — a shorthand...
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