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Gaming

Making money with games is not a virtual reality: video games are a serious business proposition which exceeds age groups. The global gaming industry is forecast to reach a value of $68 billion business by the end of 2012.

Stay in touch with the latest trends in this dynamic industry with the reports, books, and subscriptions listed under Research and Markets’ Gaming category can provide you with a wealth of information, including historical data and forecasts, industry guides, in-depths analysis and much more.

Topics covered in our publications listed under Research and Markets’ Gaming category include but are not limited to: games hardware and software, video game publishers, game development studios, gaming consoles, mobile/portable gaming, in-game advertising, online games and interactive entertainment.

Hundreds of players that are operating in today’s market are profiled in our publications, including niche players and world giants such as Nintendo, Sony, Microsoft, Activision Blizzard, Electronic Arts, Zynga, Playdom, Big Fish Games, Gameloft, and more.

You can find other publications of your interest in the following categories: Consumer Electronics, under Consumer and Personal; Hardware and Software, under Computing and Technology. Show Less
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  • Social Network Game Development in the US

    IBISWorld, Sep 2012 , Pages: 35
    Social climber: Demand for social games will soar as internet penetration and incomes rise Social Network Game Development New to the game: The recently developed industry will continue to experience...
  • Video Games in China

    Euromonitor International, Sep 2012 , Pages: 32
    Under legislation known as the Notice on the Special Governance of Electronic Business, the Ministry of Culture has imposed tough restrictions on the sale of video games in China since the year 2000....
  • Games Software Retailing in North America: Market Guide to 2016

    Canadean Ltd, Aug 2012 , Pages: 24
    Synopsis "Games Software Retailing in North America: Market Guide to 2016" provides in-depth detail on the trends and drivers of the Games Software Retailing market in the North America. The report...
  • Games Software Retailing in Latin America: Market Guide to 2016

    Canadean Ltd, Aug 2012 , Pages: 41
    Synopsis "Games Software Retailing in Latin America: Market Guide to 2016" provides in-depth detail on the trends and drivers of the Games Software Retailing market in the Latin America. The report...
  • Video Games in Japan

    Euromonitor International, Aug 2012 , Pages: 32
    Despite the negative economic growth, video games continued to experience slow growth in 2011, reaching ¥780 billion. The growth was driven by the launch of two new handheld video game consoles: PlayStation...
  • Games Software Retailing in BRIC: Market Guide to 2016

    Canadean Ltd, Aug 2012 , Pages: 29
    Synopsis "Games Software Retailing in BRIC: Market Guide to 2016" provides in-depth detail on the trends and drivers of the Games Software Retailing market in the BRIC countries. The report includes...
  • Europe Online Gambling and Betting Report 2012

    yStats.com GmbH & Co. KG, Aug 2012 , Pages: 43
    European Online Gambling experiences strong Growth The ""Europe Online Gambling and Betting Report 2012"" by yStats com – Hamburg-based secondary market research specialist – gives an overview of the...
  • Video Games in Canada

    Euromonitor International, Aug 2012 , Pages: 26
    Video games hardware has continued to evolve. By utilising motion sensor technology that allows users to control their in-game experience through physically moving the controller, the Wii console changed...
  • Games Software: Global Industry Guide

    MarketLine, Aug 2012 , Pages: 257
    Games Software: Global Industry Guide is an essential resource for top-level data and analysis covering the Games Software industry. It includes detailed data on market size and segmentation, textual...
  • Games Market in India: Online, Social, Casual and Mobile Games

    Pearl Research, Aug 2012 , Pages: 64
    Pearl Research is pleased to announce the release of a new version of our ""Games Market in India"" study covering the online, mobile games India has always attracted attention with a fast-growing economy,...
  • Console and Handheld Gaming Software - Global Strategic Business Report

    Global Industry Analysts, Inc, Aug 2012 , Pages: 399
    This report analyzes the worldwide markets for Console and Handheld Gaming Software in US$ Million The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific,...
  • China’s Casual And Social Online Games Report 2012

    Niko Partners, Jul 2012 , Pages: 28
    This new report called China’s Casual and Social Online Games 2012 contains an analysis of the three segments of browser-based games: webgames, casual online games, and social networking service (SNS)...
  • SYNNEX Corporation - Strategy and SWOT Report

    MarketLine, Jul 2012 , Pages: 52
    SYNNEX Corporation - Strategy and SWOT Report, is a source of comprehensive company data and information. The report covers the company’s structure, operation, SWOT analysis, product and service offerings...
  • Online Game Market Forecasts 2012

    DFC Intelligence, Jul 2012
    Online Game Market Forecast includes Excel spreadsheets with complete worldwide forecasts The latest update of this report for July 2012 comes with detailed Excel spreadsheets that contain complete...
  • Video Game Console Market Overview

    DFC Intelligence, Jul 2012
    These spreadsheets have five year market forecasts and historical sales by region for console game systems from Nintendo (GameCube, Wii, Wii U), Microsoft (Xbox, Xbox 360 and anticipated new system...
  • Portable Game Market Forecasts by Country

    DFC Intelligence, Jul 2012
    These spreadsheets have five year market forecasts and historical sales by country for the Nintendo DS, Nintendo 3DS, Nintendo Game Boy Advance, Sony PSP and Sony PlayStation Vita These spreadsheets...
  • Portable Game Market Forecasts Overview

    DFC Intelligence, Jul 2012
    These spreadsheets have five year market forecasts and historical sales by region for the Nintendo DS, Nintendo 3DS, Nintendo Game Boy Advance, Sony PSP and Sony PlayStation Vita These spreadsheets...
  • Cloud Gaming - What will change for the video Game Industry

    IDATE, Jul 2012
    The gaming industry has been gradually making the shift to digital over the last decade and cloud gaming is the next step in the process This study examines the challenges facing the industry-wide and...
  • Cloud Gaming - How Will It Change the Game?

    IDATE, Jul 2012 , Pages: 106
    The gaming industry has been gradually making the shift to digital over the last decade and cloud gaming is the next step in the process This study examines the challenges facing the industry-wide and...
  • Social Gaming - Global Strategic Business Report

    Global Industry Analysts, Inc, Jul 2012 , Pages: 320
    This report analyzes the worldwide markets for Social Gaming in US$ Million The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Latin America and Rest...
  • Cloud Gaming - Global Strategic Business Report

    Global Industry Analysts, Inc, Jul 2012 , Pages: 174
    This report analyzes the worldwide markets for Cloud Gaming in US$ Million The report provides separate comprehensive analytics for the US, Europe, and Rest of World Annual estimates and forecasts are...
  • Video Games in Mexico

    Euromonitor International, Jun 2012 , Pages: 28
    The latest releases of new video games software placed an emphasis on improved graphics, an attribute which is increasingly important to consumers, and is becoming more crucial in creating product differentiation...
  • Plunkett's Games, Apps & Social Media Industry Almanac 2013: Games, Apps & Social Media Industry Market Research, Statistics, Trends & Leading Companies

    Plunkett Research Ltd, Jun 2012 , Pages: 327
    PLUNKETT'S GAMES, APPS & SOCIAL MEDIA INDUSTRY ALMANAC 2013 Key Features: - Industry trends analysis, market data and competitive intelligence - Market forecasts and Industry Statistics - Industry Associations...
  • Games Market in Korea

    Pearl Research, Jun 2012 , Pages: 94
    Pearl Research is pleased to announce the release of their new ""Games Market in Korea"" study Key highlights: - Top online games include Activision Blizzard’s Diablo 3, Riot Games’ League of Legends,...
  • China’s Mobile Games Market Report 2012

    Niko Partners, Jun 2012 , Pages: 30
    This new report "China’s Mobile Games Market 2012" includes an analysis of mobile games usage, hardware adoption, mobile gaming behavior, and the Chinese mobile games market size and 5-year forecast...
  • Games Market in Korea

    Pearl Research, Jun 2012 , Pages: 94
    Pearl Research is pleased to announce the release of our new "Games Market in Korea" study Key highlights: - Top online games include Activision Blizzard’s Diablo 3, Riot Games’ League of Legends, NCsoft’s...
  • The ChildWise Trends Report 2012

    ChildWise, May 2012 , Pages: 30
    The ChildWise Monitor report has been published each year since 1994 - a comprehensive annual survey of children's media use, brand attitudes and purchasing habits Trends data from this proven leading...
  • The Game Market in Russia

    DFC Intelligence, May 2012 , Pages: 36
    Russia has historically been very interested in video games but due to high piracy rates, the legitimate market for games has been very limited However, with the free-to-play business model, Russia...
  • Europe Online Gaming Report 2012

    yStats.com GmbH & Co. KG, May 2012 , Pages: 54
    European Online Gaming Market shows positive Development In its latest ""Europe Online Gaming Report 2012"" Hamburg-based secondary market research firm yStats com analyzes the European online gaming...
  • Asia-Pacific Online Gaming Report 2012

    yStats.com GmbH & Co. KG, May 2012 , Pages: 43
    Online Gaming Market continues to grow in the Asia-Pacific Region The new ""Asia-Pacific Online Gaming Report 2012"" by Hamburg-based secondary market research firm yStats com compiles up-to-date information...
  • Global Online Gaming Report 2012

    yStats.com GmbH & Co. KG, May 2012 , Pages: 151
    "Global Online Gaming Market on the Upswing In its latest ""Global Online Gaming Report 2012"" Hamburg-based secondary market research firm yStats com gives a detailed account of the global online gaming...
  • The Game Market in Korea

    DFC Intelligence, Apr 2012 , Pages: 71
    With an ideal infrastructure Korea is the world’s most advanced game market! This report looks at the game market in Korea which is forecasted to grow to $5 billion by 2016 Included are historical analysis,...
  • Sumitomo Corporation - Strategy and SWOT Report

    MarketLine, Apr 2012 , Pages: 58
    Sumitomo Corporation - Strategy and SWOT Report, is a source of comprehensive company data and information. The report covers the company’s structure, operation, SWOT analysis, product and service offerings...
  • Video Game Consoles as Entertainment Hubs

    DFC Intelligence, Apr 2012
    Video game console systems are increasingly being used to provide online movies, music and other entertainment services Video Game Consoles as Entertainment Hubs is part of the connected living room...
  • PC and Online Gaming Industry in India 2012.pdf

    Netscribes (India) Pvt Ltd, Apr 2012 , Pages: 68
    Indian PC and Online Gaming Industry in India are poised to grow at a healthy rate due to rising penetration of PC and internet connectivity Young population in India will further increase the demand...
  • Chinese Gamers Report 2012

    Niko Partners, Apr 2012 , Pages: 45
    45 pages of analysis on Chinese gamers preferences, behavior, trends, spending and more Report includes 40 exhibits based on a survey of 500 gamers in 10 Chinese cities in tiers 1 and 2 in March 2012,...
  • Games Software in China

    MarketLine, Mar 2012 , Pages: 32
    Introduction Games Software in China industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile also...
  • Global Games Software

    MarketLine, Mar 2012 , Pages: 32
    Introduction Global Games Software industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile also...
  • Games Software in the Netherlands

    MarketLine, Mar 2012 , Pages: 29
    Introduction Games Software in the Netherlands industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016) The profile...
  • Games Software in Belgium

    MarketLine, Mar 2012 , Pages: 31
    Introduction Games Software in Belgium industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile...
  • Games Software in South America

    MarketLine, Mar 2012 , Pages: 27
    Introduction Games Software in South America industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016) The profile...
  • Games Software in Asia-Pacific

    MarketLine, Mar 2012 , Pages: 29
    Introduction Games Software in Asia-Pacific industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile...
  • Games Software in Canada

    MarketLine, Mar 2012 , Pages: 34
    Introduction Games Software in Canada industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile also...
  • Games Software in Spain

    MarketLine, Mar 2012 , Pages: 33
    Introduction Games Software in Spain industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016) The profile also...
  • Games Software in Western Europe

    MarketLine, Mar 2012 , Pages: 29
    Introduction Games Software in Western Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile...
  • Games Software in Eastern Europe

    MarketLine, Mar 2012 , Pages: 29
    Introduction Games Software in Eastern Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile...
  • Games Software in Italy

    MarketLine, Mar 2012 , Pages: 34
    Introduction Games Software in Italy industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016) The profile also...
  • Games Software in Japan

    MarketLine, Mar 2012 , Pages: 31
    Introduction Games Software in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile also...
  • Games Software in Europe

    MarketLine, Mar 2012 , Pages: 31
    Introduction Games Software in Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile also...
  • Games Software in North America

    MarketLine, Mar 2012 , Pages: 32
    Introduction Games Software in North America industry profile provides top-line qualitative and quantitative summary information including: market size (value 2007-11, and forecast to 2016). The profile...
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