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Gaming

Making money with games is not a virtual reality: video games are a serious business proposition which exceeds age groups. The global gaming industry is forecast to reach a value of $68 billion business by the end of 2012.

Stay in touch with the latest trends in this dynamic industry with the reports, books, and subscriptions listed under Research and Markets’ Gaming category can provide you with a wealth of information, including historical data and forecasts, industry guides, in-depths analysis and much more.

Topics covered in our publications listed under Research and Markets’ Gaming category include but are not limited to: games hardware and software, video game publishers, game development studios, gaming consoles, mobile/portable gaming, in-game advertising, online games and interactive entertainment.

Hundreds of players that are operating in today’s market are profiled in our publications, including niche players and world giants such as Nintendo, Sony, Microsoft, Activision Blizzard, Electronic Arts, Zynga, Playdom, Big Fish Games, Gameloft, and more.

You can find other publications of your interest in the following categories: Consumer Electronics, under Consumer and Personal; Hardware and Software, under Computing and Technology. Show Less
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PRODUCT TITLE
Traditional Toys and Games in Canada Traditional Toys and Games in Canada - Product Thumbnail Image

Traditional Toys and Games in Canada

Much of the stagnation in traditional toys and games in 2013 can be attributed to the following factors. First of all, the growing popularity of mobile devices such as smartphones and tablets and booming...

August 2014
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Chinese Mobile Games Market Report 2014

This report includes 76 slides of data and analysis on Chinese mobile games and mobile devices, mobile gamers preferences, behavior, trends, games, market size and five-year forecast, and more. Included...

August 2014
Video Gaming Market Report 2014 Video Gaming Market Report 2014 - Product Thumbnail Image

Video Gaming Market Report 2014

This report estimates that, in 2013, the combined value of the video gaming software, hardware and accessories market increased by 9.8% on the previous year, and was 3.4% greater than in 2009. Growth...

August 2014
Video Games in the United Kingdom Video Games in the United Kingdom - Product Thumbnail Image

Video Games in the United Kingdom

2013 saw the release of the two major static video game consoles in the UK with Sony’s PS4 and Microsoft’s Xbox One consoles. Both were released within a week of each other in November. Despite their...

July 2014
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Toys and Games in the United Kingdom Toys and Games in the United Kingdom - Product Thumbnail Image

Toys and Games in the United Kingdom

In 2013 the toys and games market recorded growth for the first time in four years. Over the past few years, the industry had been struggling with reduced consumer spending power as a result of the...

July 2014
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Traditional Toys and Games in the United Kingdom Traditional Toys and Games in the United Kingdom - Product Thumbnail Image

Traditional Toys and Games in the United Kingdom

Traditional toys and games continued to toil in 2013. This year, sales were impacted by the lack of strong licences and, to an extent, the launch of the PlayStation 4 and Xbox One in November. Whilst...

July 2014
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Smart Toys: A New Video Game Market Segment Smart Toys: A New Video Game Market Segment - Product Thumbnail Image

Smart Toys: A New Video Game Market Segment

Smart toys' or 'app toys' consist of three interconnected elements: a video game (or application interface), one or more connected objects and a distribution platform with a display Smart toys now constitute...

July 2014
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Video Games in Spain Video Games in Spain - Product Thumbnail Image

Video Games in Spain

In 2013 video games broke the declining trend it had suffered since 2010. In 2013 sales increased by 5% in current value terms. The poor economic situation played against growth since the burst of the...

July 2014
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Global Digital Game Market 2014-2018

About Digital Game Market Video games are electronic games that include a video device for human interaction with the user interface of the game. The video device might be a mobile display, PC monitor,...

July 2014
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Toys and Games in Spain Toys and Games in Spain - Product Thumbnail Image

Toys and Games in Spain

Toys and games in Spain recorded a positive performance in 2013 for the first time in three years. The better performance was supported by the slight recovery of the Spanish economy. The better economic...

July 2014
FROM
Traditional Toys and Games in Spain Traditional Toys and Games in Spain - Product Thumbnail Image

Traditional Toys and Games in Spain

Much in line with the situation the category witnessed since the crisis hit the Spanish economy, in 2013 traditional toys and games recorded a poor performance, with sales declining by 1% in current...

July 2014
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Mobile Game Market in South Korea Mobile Game Market in South Korea - Product Thumbnail Image

Mobile Game Market in South Korea

The report 'Mobile Game Market in South Korea‘ gives an overview of the Korean mobile game market as it stands today and details its evolution over the years. South Korea is one of fastest rising country,...

July 2014

Mobile Game Market in China

The report 'Mobile Game Market in China' gives an overview of the Chinese mobile game market as it stands today and details its evolution over the years. China is one of fastest rising country, driven...

June 2014

India Video Games Market Outlook to 2018 - Rising Popularity of Mobile and Online Games to Lead Growth

The report titled India Video Games Market Outlook to 2018 - Rising Popularity of Mobile and Online Games to Lead Growth provides a comprehensive analysis of the various aspects such as market size...

June 2014
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Global Social Gaming Market 2014-2018

About Social Gaming Social gaming refers to the playing of online games on social media platforms, network sites, or within social media applications. It involves playing games with family and friends....

May 2014
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Global Games Consoles

Introduction Global Games Consoles industry profile provides top-line qualitative and quantitative summary information including: market size (value and volume 2009-13, and forecast to 2018). The profile...

May 2014
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Games Consoles in the United States

Introduction Games Consoles in the United States industry profile provides top-line qualitative and quantitative summary information including: market size (value and volume 2009-13, and forecast to...

May 2014
FROM

Games Consoles in Japan

Introduction Games Consoles in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value and volume 2009-13, and forecast to 2018). The...

May 2014
FROM

The CHILDWISE Trends Report 2014

The CHILDWISE Monitor report has been published each year since 1994 – a comprehensive annual survey of children's media use, brand attitudes and purchasing habits Trends data from this proven leading...

May 2014

Global MMO Game Market 2014-2018

About MMO Games MMO games or massively multiplayer online games refer to videogames that allow a large number of players to participate simultaneously over an internet connection These games usually...

May 2014
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