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North America Spatial Computing Market Size, Share & Industry Trends Analysis Report By End User, By Solution (Hardware, Software, and Services), By Technology, By Country and Growth Forecast, 2023 - 2030

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    Report

  • 138 Pages
  • September 2023
  • Region: North America
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5903754
The North America Spatial Computing Market would witness market growth of 18.8% CAGR during the forecast period (2023-2030).

Consumers and businesses increasingly seek immersive experiences for various purposes, including gaming, training, education, and entertainment. Spatial computing technologies, such as AR and VR, offer immersive and interactive experiences that cater to this demand. Enterprises are adopting spatial computing for various applications, such as remote collaboration, training, data visualization, and customer engagement. These solutions can improve productivity, reduce travel costs, and enhance communication in business environments. The healthcare sector is a significant growth driver. Spatial computing is used for medical training, surgical planning, telemedicine, and patient care. It allows healthcare professionals to visualize complex data and perform procedures more accurately. Spatial computing technologies are transforming education and training by providing immersive learning experiences.

This includes virtual labs, 3D simulations, and interactive traditional and corporate training content. It is widely used in architecture, engineering, and construction for design, visualization, and project planning. It enables architects and designers to create and explore 3D models in immersive environments. Retailers use AR for virtual try-ons, product visualization, and in-store navigation. It enhances the online shopping experience by allowing customers to interact with products virtually. A growing ecosystem of content creators, developers, and software companies is driving innovation in spatial computing. The diverse and engaging content availability attracts users to AR and VR platforms. The rollout of 5G networks enables low-latency and high-bandwidth connections, enhancing the capabilities of spatial computing devices and experiences. This technology supports real-time collaboration and streaming of immersive content.

The North America region has many leading spatial computing companies, research institutions, and startups. The North American region see widespread adoption of spatial computing solutions in various industries, including healthcare, education, automotive, aerospace, and manufacturing. Enterprises in the region leverage AR and VR for training, remote collaboration, data visualization, and product design. North America is a primary region for VR gaming and entertainment. Popular VR gaming platforms, including Oculus (owned by Meta Platforms), Sony PlayStation VR, and Valve Index, have a strong presence in the region. Therefore, the expansion of these regional industries will propel the demand for spatial computing technologies in the region, thereby promoting growth of the market.

The US market dominated the North America Spatial Computing Market by Country in 2022, and would continue to be a dominant market till 2030; thereby, achieving a market value of $104,490.7 million by 2030. The Canada market experiencing a CAGR of 21.5% during (2023 - 2030). Additionally, The Mexico market would experience a CAGR of 20.5% during (2023 - 2030).

Based on End User, the market is segmented into Healthcare, Aerospace & Defense, Automotive, Energy & Utilities, Gaming, Consumer Electronics, Architecture, Engineering, and Construction (AEC), Government and Public Sector, Information Technology, Education, and Others. Based on Solution, the market is segmented into Hardware, Software, and Services. Based on Technology, the market is segmented into Augmented Reality, Virtual Reality, Mixed Reality, Artificial Intelligence. Internet of Things (IoT), Digital Twins, and Others. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.

The market research report covers the analysis of key stakeholders of the market. Key companies profiled in the report include Apple Inc., Avegant Corporation, Blippar Group Limited, Seiko Epson Corporation, Google LLC, HTC Corporation, Lenovo Group Limited, Magic Leap, Inc., Microsoft Corporation, NVIDIA Corporation.

Scope of the Study

Market Segments Covered in the Report:

By End User
  • Healthcare
  • Aerospace & Defense
  • Automotive
  • Energy & Utilities
  • Gaming
  • Consumer Electronics
  • Architecture, Engineering, and Construction (AEC)
  • Government and Public Sector
  • Information Technology
  • Education
  • Others
By Solution
  • Hardware
  • Software
  • Services
By Technology
  • Augmented Reality
  • Virtual Reality
  • Mixed Reality
  • Artificial Intelligence
  • Internet of Things (IoT)
  • Digital Twins
  • Others
By Country
  • US
  • Canada
  • Mexico
  • Rest of North America

Key Market Players

List of Companies Profiled in the Report:

  • Apple Inc.
  • Avegant Corporation
  • Blippar Group Limited
  • Seiko Epson Corporation
  • Google LLC
  • HTC Corporation
  • Lenovo Group Limited
  • Magic Leap, Inc.
  • Microsoft Corporation
  • NVIDIA Corporation

Unique Offerings

  • Exhaustive coverage
  • The highest number of Market tables and figures
  • Subscription-based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 North America Spatial Computing Market, by End User
1.4.2 North America Spatial Computing Market, by Solution
1.4.3 North America Spatial Computing Market, by Technology
1.4.4 North America Spatial Computing Market, by Country
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
Chapter 4. Competition Analysis - Global
4.1 Market Share Analysis, 2022
4.2 Strategies Deployed in-Spatial Computing Market
4.3 Porter Five Forces Analysis
Chapter 5. North America Spatial Computing Market by End User
5.1 North America Healthcare Market by Country
5.2 North America Aerospace & Defense Market by Country
5.3 North America Automotive Market by Country
5.4 North America Energy & Utilities Market by Country
5.5 North America Gaming Market by Country
5.6 North America Consumer Electronics Market by Country
5.7 North America Architecture, Engineering, and Construction (AEC) Market by Country
5.8 North America Government and Public Sector Market by Country
5.9 North America Information Technology Market by Country
5.1 North America Education Market by Country
5.11 North America Others Market by Country
Chapter 6. North America Spatial Computing Market by Solution
6.1 North America Hardware Market by Country
6.2 North America Software Market by Country
6.3 North America Services Market by Country
Chapter 7. North America Spatial Computing Market by Technology
7.1 North America Augmented Reality Market by Country
7.2 North America Virtual Reality Market by Country
7.3 North America Mixed Reality Market by Country
7.4 North America Artificial Intelligence Market by Country
7.5 North America Internet of Things (IoT) Market by Country
7.6 North America Digital Twins Market by Country
7.7 North America Others Market by Country
Chapter 8. North America Spatial Computing Market by Country
8.1 US Spatial Computing Market
8.1.1 US Spatial Computing Market by End User
8.1.2 US Spatial Computing Market by Solution
8.1.3 US Spatial Computing Market by Technology
8.2 Canada Spatial Computing Market
8.2.1 Canada Spatial Computing Market by End User
8.2.2 Canada Spatial Computing Market by Solution
8.2.3 Canada Spatial Computing Market by Technology
8.3 Mexico Spatial Computing Market
8.3.1 Mexico Spatial Computing Market by End User
8.3.2 Mexico Spatial Computing Market by Solution
8.3.3 Mexico Spatial Computing Market by Technology
8.4 Rest of North America Spatial Computing Market
8.4.1 Rest of North America Spatial Computing Market by End User
8.4.2 Rest of North America Spatial Computing Market by Solution
8.4.3 Rest of North America Spatial Computing Market by Technology
Chapter 9. Company Profiles
9.1 Apple, Inc.
9.1.1 Company Overview
9.1.2 Financial Analysis
9.1.3 Regional Analysis
9.1.4 Research & Development Expense
9.1.5 SWOT Analysis
9.2 Avegant Corporation
9.2.1 Company Overview
9.2.2 SWOT Analysis
9.3 Blippar Group Limited
9.3.1 Company Overview
9.3.2 SWOT Analysis
9.4 Seiko Epson Corporation
9.4.1 Company Overview
9.4.2 Financial Analysis
9.4.3 Segmental and Regional Analysis
9.4.4 Research & Development Expenses
9.4.5 Recent strategies and developments:
9.4.5.1 Partnerships, Collaborations, and Agreements:
9.4.6 SWOT Analysis
9.5 Google LLC (Alphabet Inc.)
9.5.1 Company Overview
9.5.2 Financial Analysis
9.5.3 Segmental and Regional Analysis
9.5.4 Research & Development Expense
9.5.5 Recent strategies and developments:
9.5.5.1 Partnerships, Collaborations, and Agreements:
9.5.6 SWOT Analysis
9.6 HTC Corporation
9.6.1 Company Overview
9.6.2 Financial Analysis
9.6.3 Regional Analysis
9.6.4 Research & Development Expense
9.6.5 SWOT Analysis
9.7 Lenovo Group Limited
9.7.1 Company Overview
9.7.2 Financial Analysis
9.7.3 Segmental and Regional Analysis
9.7.4 Research & Development Expense
9.7.5 Recent strategies and developments:
9.7.5.1 Partnerships, Collaborations, and Agreements:
9.7.6 SWOT Analysis
9.8 Magic Leap, Inc.
9.8.1 Company Overview
9.8.2 Recent strategies and developments:
9.8.2.1 Partnerships, Collaborations, and Agreements:
9.8.2.2 Acquisition and Mergers:
9.8.3 SWOT Analysis
9.9 Microsoft Corporation
9.9.1 Company Overview
9.9.2 Financial Analysis
9.9.3 Segmental and Regional Analysis
9.9.4 Research & Development Expenses
9.9.5 SWOT Analysis
9.10. NVIDIA Corporation
9.10.1 Company Overview
9.10.2 Financial Analysis
9.10.3 Segmental and Regional Analysis
9.10.4 Research & Development Expenses
9.10.5 SWOT Analysis

Companies Mentioned

  • Apple Inc.
  • Avegant Corporation
  • Blippar Group Limited
  • Seiko Epson Corporation
  • Google LLC
  • HTC Corporation
  • Lenovo Group Limited
  • Magic Leap, Inc.
  • Microsoft Corporation
  • NVIDIA Corporation

Methodology

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