Research and Markets, the largest resource for market research information in world providing essential market research reports, industry research, industry analysis, forecasts, market studies, company profiles and country reports.
Welcome - Home - Register - Login - Help/FAQ - 0 items View Basket
Worlds Largest Market Research Resource - 722239 Live Reports
Search Research and Markets
  Search
Enter keywords, a title or
a report id number below.





Advanced   
Company search
Register for free email updates of market research
Currency
  Select a currency for use throughout the site



Viewing report

Order by Fax
Printer Friendly
PDF Brochure
Send to Friend
Enquire before Buying
| More
Electronic (PDF)Add to Basket
Hard CopyAdd to Basket
Site LicenseAdd to Basket
EnterprisewideAdd to Basket

<< Back to Search Results



Mobile Entertainment Markets Opportunities and Forecasts 2007 - 2012 (Second edition)
Juniper Research, Jan 2008, Pages: 133


  Description  
  Table of Contents  
    
    
    
   
 Enquire before Buying  
 Send to a Friend  

This wide-ranging research report provides a detailed summary of the current state of, and future prospects for, the global mobile entertainment industry and includes revenue and subscriber forecasts for all major segments (mobile TV; mobile gambling; mobile games; mobile UGC; mobile adult; mobile music and infotainment). This second edition report offers consolidated revenue forecasts for the entire mobile entertainment market, broken down by eight key regions, as well as an overview of the relevant mobile technologies and an in depth study of the major players within each service industry.

The comprehensive study also includes an exploration of the key market drivers and constraints within the mobile entertainment field. This highly appraisal of the markets within this rapidly expanding industry offers a practical look at the opportunities for new and existing players and is vital for any organisation intent on maximising their revenues from mobile entertainment.

Key questions the report answers:

- What strategies should operators, vendors and publishers employ to maximise their respective returns in the mobile entertainment market?
- What is the current and future size of the mobile entertainment market?
- What are and what will be the most lucrative mobile entertainment services?
- What are the key drivers in the mobile entertainment market?
- What impact has 3G had on the mobile entertainment market?
- What are the major hurdles to greater adoption, and usage, of mobile entertainment services?
- How has the mobile entertainment value chain developed?
- Who are the major players in the mobile entertainment market?
- Which services are likely to be constrained by national and international regulation?


Customers who bought this item also bought

Mobile Entertainment Futures 2009-2013

Mobile Games: Subscription & Download, 2007-2012 (Fourth Edition)

Mobile Adult - Subscriptions, Downloads, Videochat & Text-Based Services 2007-2012 (Fourth Edition)

Mobile Music: Ringtones, Ringbacks, Full Tracks & Payment Models 2007-2012

Mobile China: 3G Content Strategies & Forecasts 2007-2012

Mobile TV - Opportunities for Streamed & Broadcast Services, 2007-2012 (Third Edition)

Mobile Music - Ringtones, Ringbacks, Full Tracks & Payment Models 2007-2012 (Fourth Edition)

Mobile Ticketing: Transport, Sport, Entertainment & Events 2008-2013

Worldwide Markets for Mobile Music, Games, Video and TV (2009-2013)

Mobile Games Subscription & Download 2008-2013 - Fifth Edition -

Mobile Adult Subscriptions, Downloads, Video Chat and Text-Based Services 2008-2013 -Fifth Edition-

Mobile Gambling: Casinos, Lotteries and Betting 2008 - 2013



Top of page


   All rights reserved. © Copyright 2009 Research and Markets
   Terms and conditions Privacy Policy Publishers Employment Opportunities Site Map Link to us Webmaster


Research and Markets RSS Feeds