|
|
 |
|
Viewing report
|
|
 |
 |
Toys & Games in the United States
Datamonitor, March 2009, Pages: 28
The Toys & Games in the United States industry profile is an essential resource for top-level data and analysis covering the toys & games industry. It includes detailed data on market size and segmentation, plus textual and graphical analysis of the key trends and competitive landscape, leading companies and demographic information. Scope - Contains an executive summary and data on value, volume and/or segmentation
- Provides textual analysis of the industry’s recent performance and future prospects
- Incorporates in-depth five forces competitive environment analysis and scorecards - Includes a five-year forecast of the industry
- The leading companies are profiled with supporting key financial metrics - Supported by the key macroeconomic and demographic data affecting the market Highlights - Detailed information is included on market size, measured by value and/or volume - Five forces scorecards provide an accessible yet in depth view of the market’s competitive landscape
Why you should buy this report - Spot future trends and developments - Inform your business decisions - Add weight to presentations and marketing materials - Save time carrying out entry-level research
Market Definition
The toys and games market is divided into three primary sectors: games consoles, games software and traditional toys and games. The games consoles market consists of all console sales by Nintendo, Microsoft and Sony including handheld systems. The software sector covers all console and PC games. Traditional toys include action toys, activity toys, dolls, games/puzzles, infant/pre-school toys, ride-ons, vehicles and other miscellaneous toys and games.
Market values have been calculated at retail selling price (RSP), and include all taxes and levies. Any currency conversions used within this report have been calculated using constant 2007 annual average exchange rates.
The global figure comprises the Americas, Asia-Pacific and Europe.
Europe comprises Belgium, the Czech Republic, Denmark, France, Germany, Hungary, Italy, Netherlands, Norway, Poland, Russia, Spain, Sweden and the UK.
Asia-Pacific comprises Australia, China, Japan, India, Singapore, South Korea and Taiwan.
Americas comprises Brazil, Canada, Mexico, and the US.
Customers who bought this item also bought
Toys and Games - Global Outlook
Toys & Games: Global Industry Guide
Toys and Games - Global Strategic Business Report
Toys And Games - A Global Market Perspective
Toys and Games in the United States
Toys and Games in Uruguay: A Strategic Reference, 2007
The 2009 World Market Forecasts for Imported Children's Toys and Indoor Games
The 2009-2014 World Outlook for Infant and Preschool Toys and Games
The 2009-2014 Outlook for Infant and Preschool Toys and Games in Greater China
The World Market for Children's Toys and Indoor Games: A 2009 Global Trade Perspective
The 2009 Report on Infant and Preschool Toys and Games: World Market Segmentation by City
The 2009 Report on Manufacturing Games, Toys, and Children's Vehicles Excluding Metal Bicycles and Tricycles: World Market Segmentation by City
|
 |
|
|