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Console and Handheld Online Gaming: Overshadowing the PC
In-Stat/MDR, Dec 2005, Pages: 36
The game console online era started in the second half of 2002 when Sony, Microsoft, and Nintendo all launched online gaming for their consoles. Microsoft's Xbox Live service is the most ambitious: a closed, broadband-only, pay subscription service entirely run by Microsoft. Sony offers online gaming free to those who buy a dial-up or broadband network adaptor for the PS2, or who have a newer unit with a built-in network adaptor. Nintendo has taken the most hands-off approach to online console gaming, with little online content available for the GameCube. Handheld online gaming is just beginning to take off in 2005. Nintendo has been aggressive in establishing public Wi-Fi hotspots, while Sony and its partners have launched several games that can be played online through its PSP console. Nokia helped to launch handheld online gaming with the Arena service for its N-Gage console in 2003.
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