|
|
 |
|
Viewing report
|
|
 |
 |
China's Mobile Game Market and Industry Chain Study, 2004-2005 (Chinese Version)
Research In China, June 2005, Pages: 180
1. Mobile Game Overview 1.1 Definitions 1.2 Mobile game classification 1.3 Mobile game characteristics
2. Mobile Game Market Status and Trends 2.1 Global market 2.2 Japan and South Korea 2.2.1 Japan 2.2.2 South Korea 2.3 Europe and the U.S.A 2.3.1 Europe 2.3.2 U.S.A 2.4 Mobile Game in China 2.4.1 Number of mobile phone subscribers and mobile gamers 2.4.2 Online Game Market 2.4.3 Mobile game market scale 2.4.4 Current development phase and future trends 2.5 Main factors affecting mobile game development
3. Analysis on Mobile Game Industry Value Chain in China 3.1 Composition of mobile game industry chain 3.1.1 Operators 3.1.2 Mobile game service providers 3.1.3 Mobile game developers 3.1.4 Mobile gamers 3.1.5 Mobile phone manufacturers 3.1.6 Distribution channel 3.1.7 Mobile game related technology providers 3.2 Market performance of main SPs and their major products 3.2.1 SMS games 3.2.2 WAP games 3.2.3 IVR games 3.2.4 JAVA/BREW games 3.2.5 Online games 3.3 Main CPs and their products 3.3.1 Lvfanqie Co., Ltd. 3.3.2 Memestar ……………………… 3.3.25 E-Bear Digital Mobile Software Inc.
4. Investment Analysis on Mobile Game Industry in China 4.1 Industry environment 4.1.1 National policies 4.1.2 Operators' policies 4.2 SWOT analysis on mobile game industry in China 4.3 Main investment institutions in mobile game industry in China 4.4 Revenue growth of mobile game industry in China
5. Competition Analysis on Mobile Game Market 5.1 General competition pattern 5.2 Operator's marketing strategies and competition status 5.2.1 Marketing and development strategies of China Mobile 5.2.2 Marketing and development strategies of China Unicom 5.2.3 Mobile game market scale and segmentation of China Mobile 5.2.4 Mobile game market scale and segmentation of China Unicom 5.2.5 Preinstalled mobile games on the Web Portal of China Mobile 5.2.6 Preinstalled games on the Web Portal of China Unicom 5.3 Market strategies and competition status of major SPs 5.4 Mobile game promotion channel and mobile game websites 5.4.1 Major mobile game promotion channels 5.4.2 Major mobile game websites
6. Analysis on Mobile Game Products 6.1 Embedded games on mobile phones 6.2 Downloadable mobile games 6.3 Mobile game technology platform and development trends 6.4 Mobile games development 6.5 Mobile game chips development
7. Mobile Gamer Survey 7.1 Players structure 7.1.1 By gender 7.1.2 By age 7.1.3 By education degree 7.1.4 By profession 7.1.5 By monthly income 7.2 Mobile phone penetration rate 7.3 mobile games download channels 7.4 Time and place of playing games 7.5 Average time spent on playing downloaded mobile games per week 7.6 Fees 7.7 User demand and preferences
8. Research Conclusions and Investment Suggestions 8.1 Conclusions 8.2 How to invest in mobile game industry 8.3 Operating modes and market strategies of mobile game firms 8.3.1 Operating modes 8.3.2 Market strategies 8.4 Mobile game products orientation and user orientation
Customers who bought this item also bought
China Mobile Phone Game Market Report, 2007
China Mobile Handset Game Market Report, 2005-2006
China Mobile Handset Game Market Report 2005-2006
Annual Report on China’s Mobile Game Market 2006
Online Game Industry in China, 2005
China Online Game Industry Report, 2005-2006
The Game Market in China
2008-2009 Annual Report on China's Online Game Market
Online Game Market
Mobile Online Gaming in China: A Booming and Promising Market
China Online and Mobile Gaming 2008-2010
China Online Games Market Report, 2007-2008
|
 |
|
|