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The New Age of Handset Customisation: 2006 - 2011
ARCchart, Aug 2006, Pages: 200
EXECUTIVE SUMMARY PREFACE | Organisation of the report | Companies and products reviewed | Methodology and interviews
CHAPTER A The Quiet Revolution A1 | 1990-2000: The handset as the network endpoint A2 | 2001–2005: The Handset as a medium for branding and service access A3 | 2006-2011: Uniquely customised handsets
CHAPTER B The Market Today B1 | The status of handset customisation today B2 | Uniquely customised handsets | What is handset customisation? | Uniquely customised handsets B3 | Uniquely customised handsets: global update
CHAPTER C Manufacturers: Disruptive Times in The Age of Customer Segmentation C1 | Striving for customer segmentation | The struggle for profit margins | Charting segments and market niches The New Age of Handset Customisation: 2006-2011 C2 | Diversity in manufacturer positioning OEMs, ODMs, ODEs, EMSs, CDMs and OBEs Continued growth in outsourced handset production C3 | OEMs: Innovative but organisationally handicapped | OEM handset innovation, fashion and style Superficial handset customisation Independent subsidiaries: Vertu and Xelibri Uniquely customised handsets: Samsung and Casio | Organisationally handicapped Disconnected handset sub-teams The limitations of economies of scale C4 | ODMs: Facilitating customised devices | HTC, a prime example of a handset customiser C5 | ODEs: Changing the economics of customisation | FG Wireless Positioning and revenue model Development process Strategy | Cellon Positioning and business model Services and technology C6 | Case studies of uniquely customised handsets | Xelibri: lessons learned A bold experiment in fashion handsets The year in the life of the Xelibri range What Xelibri did right Where did Siemens go wrong? | The Siemens ESCADA project A repeated success in handset co-branding How the ESCADA project benefited from the Xelibri experience | Bang & Olufsen Bang & Olufsen, a $600m brand From concept to design The handset Market reaction and strategy | The ELLE GlamPhone by Alcatel A brand, a matchmaker and a manufacturer From design to distribution Inside and outside the GlamPhone Market reaction and strategy | i-kids: a customised kids handset | Vertu by Nokia The New Age of Handset Customisation: 2006-2011 Vertu’s brand DNA: obsessive craftsmanship The Signature and Ascent handsets Exclusive materials and precision engineering Commodity hardware and lightly customised UI Concierge service Market reaction | Goldvish Competition in the horizon VIPN Black Diamond C7 | Manufacturer handset customisation: 2006-2011
CHAPTER D Operators & MVNOs: Time for Handset Innovation D1 | The ageing state of operator handset customisation | Handset customisation today Raison d'être Handset branding Network service interoperability Usability and service promotion Industrial design and aesthetics | The benefits to operators | A minefield of challenges One brand to rule them all? Development cost on the rise Longer development and lead times Organisational constraints Technology fragmentation Partner competition Operators must innovate D2 | MVNOs: Reinventing the handset Handsets at the core of the MVNO proposition | Firefly Mobile: Designed for tweens Go-to-Market strategy Market reaction and company strategy | Disney Mobile Disney’s surprisingly limited handset customisation The Dmobo Disney-branded handsets | Helio Korean handsets, with a touch of customisation | Amp’d Mobile The handsets | Mobile ESPN Handset design: A low risk strategy and exacting product definition The New Age of Handset Customisation: 2006-2011 The handset at the forefront of the ESPN experience Market reaction Strategy: more devices by end of 2006 | UIEvolution The UIEngine application environment | Voce MVNO Exclusive leather-moulded handsets | Jitterbug MVNO | MVNOs: towards uniquely customised handsets | MVNEs: Handset customisation as service D3 | Operator strategies in handset customisation | Exclusive partnerships The 5-year Huawei agreement | Co-branded handsets Vodafone Ferrari T-Mobile, Robbie Williams and Sony Ericsson | Middleware investments Vodafone to facilitate a more aggressive move Behind Vodafone’s S60 announcement The Vodafone-DoCoMo Linux-based reference platform | From DoCoMo to Vodafone Simply and Orange Experience DoCoMo and KDDI: Leading the way Inside the Vodafone Simply Proposition Mid 2007: the Orange Experience handsets | Operator-led Handset Innovation T-Mobile’s vision: Multi-modal access D4 | Operator-led handset customisation: 2006-2011 | MVNOs | MNOs Own-brand handsets Co-branded handsets Wholesale
CHAPTER E Consumer Brands: The New Force in Mobile Handsets E1 | Brands and Mobile | What’s in a brand? | Brands in the mobile industry | Lack of brand differentiation Lack of manufacturer brand differentiation Obscure operator brand deliverables Is brand building only about time and money? The absence of consumer brands: an unbalanced equation The New Age of Handset Customisation: 2006-2011 E2 | Consumer brands and mobile content Branded content everywhere Brands using On-Device Portals The future of branded content looks bright E3 | Branded Handsets: The new frontier | Branded handsets as a line extension Consumer electronics as a brand extension The unique proposition of branded handsets | The incentives for brands New revenue sources Attractive margins | The barriers to market entry Limited know-how Manufacturer flexibility Operator inertia Channel pricing, capabilities and retail experience Lack of technology kudos E4 | Beyond 2006: The Future of Branded Handsets | Which brands are best suited to brand handsets? | The Route To Market 1 The MVNO route 2 The Customised Design Manufacturer (CDM) route 3 The Value-Adding Distributors (VAD) route Technology as a catalyst
CHAPTER F The Silk Road of Customised Handsets F1 | The path to handset commercialisation: From design to distribution Cost and time-to-market | Brand licensing | Market research | Industrial design | Hardware design | Handset assembly and manufacturing | Software integration | Last mile handset customisatio | Service integration | Testing and quality assurance | Distribution, warehousing and logistics | Retailing | Customer support, reverse logistics, warranty and repairs F2 | Routes to market for uniquely customised handsets The New Age of Handset Customisation: 2006-2011 | 1 The Customised Design Manufacturer (CDM) route | 2 The Value-Adding Distributors (VAD) route | Technology as a catalyst to handset commercialisation Reference designs Operating systems Application environments User interface frameworks On-device portals F3 | Industrial Design: First step of the experience | The business dynamics of industrial design Limited differentiation and margin pressures Towards closer integration of industrial design with manufacturing No Picnic Frog design Lawton & Yeo The benefits of independent industrial design firms | The Industrial Design process | Idem Services Positioning and customers Strategy | Ocean Observations Overview Services Positioning and customers Strategy | Case Study: Nordisk Mobiltelefon Background The design of the Nordisk brand Understanding the Scandinavian rural professionals segment Development of the rugged line of handsets Next phase: targeting the consumer segment Development of The Networker Line Summary F4 | Customised Design Manufacturers | CDM: an OEM without fixed costs The beginnings and principles of the CDM model From modelabs to TCL Alcatel | CDM challenges | Modelabs A unique and market leading position The Elite (modelling agency) and Airness (sport equipment) branded handsets Strategy: 10 uniquely designed handsets a year | Tedemis The New Age of Handset Customisation: 2006-2011 Licensing and on-device portal services A branded services provider strategy | Emblaze Mobile A handset customisation house for operators A three-stage strategy from an ODM to a CDM model A service-centric strategy targeted to operators F5 | Value-Added Distributors | Challenges for value added distributors | Emporia Telecom EmporiaLife: A handset for the 50+ age group | Dangaard Telecom | Brightpoint Brightpoint’s business model F6 | Handset commercialisation: 2006-2011
CHAPTER G A Guide to Technologies for Handset Customisation G1 | The Handset technology stack | Technology as a catalyst to handset customisation The software stack On-device portals User interface frameworks Application environments Operating systems Reference designs Casing 131 G2 | On-Device Portals | ODP, the evolution of WAP | A crowded vendor landscape Nokia Content Discoverer Market forecast to 2009 G3 | UI Customisation Platforms | Who needs UI customisation? | Vendors and Technologies Vendor landscape Technology and tools Criteria for UI vendor selection | TAT Background and overview Positioning and unique selling points Products Customers and deployments Technology Strategy | Digital Airways Background and overview Positioning and unique selling points Products Customers and deployments Technology Strategy | e-SIM Background and overview Positioning and unique selling points Products Customers and deployments Technology Strategy | MSX Background and overview Positioning and unique selling points Products Customers Technology Strategy | High-end Handset UI Platforms Nokia S60 Trolltech Qtopia G4 | Application Environments | Beyond Java and browsers Java, a point solution | Application environments: the new operating system Decomposing the browser as an application environment The war of application environments | Adobe Flash Lite | Openwave MIDAS | Obigo | SKY MobileMedia SKY-MAP middleware platform Customers and partnerships | Open Plug Product proposition, customers and partners G5 | Operating Systems | Symbian | Microsoft | SavaJe | Linux: quickly gaining market share, but challenges remain Challenges for Linux vendors today | Purple Labs G6 | Hardware reference designs Reference design form factor: crucial to handset customisation G7 | Casing: new materials for mass customisation Handset customisation beyond plastics | Inclosia Overview Positioning and revenue model Products Customers | SkinIt History Product and positioning G8 | Handset customisation technology: 2006-2011
CHAPTER H 2006-2011: Market Forecasts and Trends H1 | Global market forecast 2006-2011 | Forecast model | Market forecast 2006-20011 H2 | Market trends in handset customisation | Brand-led handset customisation | Uniquely customised handsets at the core of the MNO strategy Own-brand handsets Co-branded handsets Wholesale | The rise of Customised Design Manufacturers | Verticalisation in handset services and technology Verticalisation in the service business Verticalisation in the technology business | Handset System Integrators | Mass customisation: micro-segmentation | Open OSes are out; customisable software stacks are in
CHAPTER I Recommendations For Industry Players | Recommendations for mobile network operators Own-brand handsets Co-branded handsets Wholesale | Recommendations for handset manufacturers | Recommendations for consumer brands
The New Age of Handset Customisation: 2006-2011
List of Figures Figure 1 – Detailed list of uniquely customised handsets and handset series profiled in this report Figure 2 - Motorola’s market segmentation chart identifying main consumer clusters Figure 3 - BenQ Siemens market segmentation chart circa 2004 Figure 4 - Roles of manufacturers, by category Figure 5 - Global handset production breakdown: in-house vs outsourced Figure 6 - The Red Motorola SLVR and Dolce & Gabbana RAZR v3i as examples of superficially customised handsets Figure 7 - The Sagem my700X Roland Garros designed for fans of the French Open tournament Figure 8 - Illustration of the LG SD410 handset whose design resembles a sports car Figure 9 - The Nokia Versace 7270, with Swarovski crystal lanyard Figure 10 - The 3250 WESC Limited Edition handset Figure 11 - The Casio G-Zone splash-proof phone Figure 12 - The grey colours and conventional form factors typically found in mass-market handsets Figure 13 - The Nokia 5500, the first device to offer ‘mode shifting’ Figure 14 - A music phone design by FG Wireless Figure 15 - The Philips 968 Linux-based high-end handset designed by Cellon Figure 16 - Xelibri models 1 through 8 Figure 17 - The Siemens ESCADA range Figure 18 - The Bang & Olufsen Serene handset Figure 19 - The ELLE Glamphone No 1 phone (top) and No 2 phone (bottom) Figure 20 - The i-kids uniquely customised handset targeting the tweens segment Figure 21 - Selected handsets from Vertu’s Signature range (left) and Ascent range (right) Figure 22 - The Goldvish diamond-encrusted handset Figure 23 - The VIPN Black Diamond designed by Jaren Goh Figure 24 - Vodafone’s handset menu icons Figure 25 - Orange Downloads service Figure 26 - Vodafone Live Cast screenshots Figure 27 - T-Mobile’s market segmentation charting segments by life stage Figure 28 - The Firefly uniquely customised handset for 8-12 year old children Figure 29 - LG and Pantech handsets customised for Disney Mobile Figure 30 - Disney-branded fixed, cordless and mobile handsets, manufactured through brand licensing agreements Figure 31 - Limited edition of Dmobo M900 with numbered certificate and rag cleaner Figure 32 - The Hero and Kickflip handsets launched by MVNO Helio Figure 33 - The Amp’d Jet, Hollywood and Angel handsets Figure 34 - The Sanyo MVP and the Samsung ACE customised Mobile ESPN handsets Figure 35 - Leather-embossed Motorola RAZR v3 handsets available exclusively to Voce customers Figure 36 - The A120 phone models designed and built by Samsung, based on Jitterbug’s conceptual model Figure 37 - The Vodafone Ferrari Sharp 902 handset Figure 38 - The Sony Ericsson W300 Robbie Williams handset, exclusive to T-Mobile Figure 39 - Vodafone investment in handset user interface, core applications and middleware Figure 40 - KDDI Designer handsets Figure 41 - The DoCoMo Music Porter X army-style handset from Mitsubishi Figure 42 Dedicated single-task buttons as part of the Simply user interface (VS1 handset model) Figure 43 - Handset retail margins of selected Tier-1 manufacturer handsets Figure 44 - The 12 stages in the lifecycle of handset commercialisation Figure 45 - The stages in the lifecycle of handset commercialisation and industry roles alongside the lifecycle Figure 46 - Example of the stages of the handset industrial design process Figure 47 - A dissection of the industrial design of the NMT handset, showing the complex arrangement of materials Figure 48 - The Nordisk MobilTelefon logo Figure 49 - The industrial design for the rugged handset developed by Ocean Observations Figure 50 - Screenshots of the user interface designed for the NMT handsets Figure 51 – modelabs’ customisable handset features for project delivery within six months Figure 52 - The Elite Model Look EML1 handset powered by modelabs Figure 53 - The EmporiaLife handset designed for the 50+ age group Figure 54 - Simplified handset technology stack showing core software platforms that enable handset customisation Figure 55 - Positioning of on-device portals within the handset technology stack Figure 56 - Examples of immersive data service experiences delivered by commercial on-device portal products Figure 57 - Positioning of UI customisation platforms within the handset technology stack Figure 58 - Examples of customisable user interfaces delivered by TAT’s product Figure 59 - Example of a customisable user interface delivered by Digital Airways’ product Figure 60 - Examples of customisable user interfaces delivered by e-SIM’s product Figure 61 - Examples of customisable user interfaces delivered by MSX’s product Figure 62 - Positioning of application environments within the handset technology stack Figure 63 - Positioning of operating systems within the handset technology stack Figure 64 - Positioning of hardware reference designs within the handset technology stack Figure 65 - Evolution of reference design hardware and integration of functionality into fewer chips Figure 66 - The Dmobo M900 and the Philips Xenium 9@9 handset featuring leather-moulded housing by Inclosia Figure 67 - Branded vinyl skins produced by SkinIt, themed around a licensed Star Wars character Figure 68 - Unit sales of uniquely customised handsets by manufacturer type: 2006-2011 Figure 69 - UCH sales as a percentage of global handset sales: 2006-2011 Figure 70 - UCH sales as a percentage of global handset sales: 2006-2011 Figure 71 - The handset industry shift from vertical to horizontal forms, modelled on Charles Fine’s Double Helix
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