Research and Markets, the largest resource for market research information in world providing essential market research reports, industry research, industry analysis, forecasts, market studies, company profiles and country reports.
Welcome - Home - Register - Login - Help/FAQ - 0 items View Basket
Worlds Largest Market Research Resource - 722008 Live Reports
Search Research and Markets
  Search
Enter keywords, a title or
a report id number below.





Advanced   
Company search
Register for free email updates of market research
Currency
  Select a currency for use throughout the site



Viewing report

Order by Fax
Printer Friendly
PDF Brochure
Send to Friend
Enquire before Buying
| More
ElectronicAdd to Basket



Development of Online Services for Wii, Xbox 360, PS3
Market Intelligence & Consulting Institute (MIC) [a division of Institute for Information Industry (III)], July 2007


  Description  
    
    
    
    
   
 Enquire before Buying  
 Send to a Friend  

The launch of several new-generation game consoles towards the end of 2006 marked the beginning of a new era in the game console industry. The biggest difference between the new generation and the previous generation of consoles is their online services. Microsofts Xbox 360, the Sony PS3, and Nintendos Wii all provide a wide range of online services, including online games, online communities, and e-commerce. Besides games, the three leading game console vendors have also provided other types of entertainment services in their game consoles. In late 2007, Microsoft will work with AT&T to provide IPTV service using the Xbox 360. Sony has been working with IBM and Toshiba on the development of Cell processor applications, and Nintendo has also begun to offer new family entertainment services besides gaming. The report will analyze the online services of these game consoles and the business opportunities created by the services.


Customers who bought this item also bought

On the Use of Game Consoles for Movie Viewing

Online Game Market

Next Generation Consoles: Games Publishing, Hardware Analysis and Forecasts to 2010

Next Generation Video Game Consoles: Platforms & Markets

Professional XNA Programming : Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 , 2nd Edition

Next-Generation Video Games Consoles

Video Game Consoles 2006: Microsoft Launches Next Generation, Sony Dominates Current Generation

Video Game Market - Changing Competitive Equation

The Online Game Market

Diversification of Game Console Applications Creating New Business Opportunities

Connected Consoles: Gaming, Media, and Beyond

Game Consoles 2004: Waiting for the Next Generation



Top of page


   All rights reserved. © Copyright 2009 Research and Markets
   Terms and conditions Privacy Policy Publishers Employment Opportunities Site Map Link to us Webmaster


Research and Markets RSS Feeds