Dedication and Acknowledgments List of Figures and Tables Notes on Contributors Foreword: Seven Criteria for Investigating Children's Learning in a Digital World by Richard E. Mayer 1 Pt. I Informal Learning with Technologies: Opportunities and Challenges 9 Introduction by Teena Willoughby and Eileen Wood 11 1 Media Literacy - Who Needs It? by Henry Jenkins 15 2 Good Videogames, the Human Mind, and Good Learning by James Paul Gee 40 3 How and What Do Videogames Teach? by Edward L. Swing and Craig A. Anderson 64 4 Videogame Addiction: Fact or Fiction? by Mark D. Griffiths 85 5 Meeting the Needs of the Vulnerable Learner: The Role of the Teacher in Bridging the Gap Between Informal and Formal Learning Using Digital Technologies by Laurence Peters 104 Pt. II Formal Learning with Technologies: Opportunities and Challenges 119 Introduction by Eileen Wood and Bowen Hui and Teena Willoughby 121 6 Using Technology to Assist Children Learning to Read and Write by Philip C. Abrami and Robert Savage and C. Anne Wade and Geoffrey Hipps and Monica Lopez 129 7 Tools for Learning in an Information Society by John C. Nesbit and Philip H. Winne 173 8 Virtual Playgrounds: Children's Multi-User Virtual Environments for Playing and Learning with Science by Yasmin B. Kafai and Michael T. Giang 196 9 Can Students Re-Invent Fundamental Scientific Principles? Evaluating the Promise of New-Media Literacies by Andrea A. diSessa 218 10 Domain Knowledge and Learning From the Internet by Malinda Desjarlais and Teena Willoughby and Eileen Wood 249 11 The Integration of Computer Technology in the Classroom by Julie Mueller and Eileen Wood and Teena Willoughby 272 Summary and Looking Ahead 299 More...