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Games on Symbian OS: A Handbook for Mobile Development
John Wiley and Sons Ltd, Feb 2008, Pages: 400


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Games on Symbian OS is the only guide to highlight the gaming opportunities presented by the Symbian OS platform, with particular emphasis on the creation of mobile games in C++ using native APIs.

Jo Stichbury leads a field of industry experts to provide the reader with detailed information about the key APIs used to create games. The book includes a broad introduction to games on mobile phones and describes the various ways of creating and playing mobile games. It also provides clear code examples and discussion, with information about how to optimise code for best practice. The authors use standard techniques to relay information (tables, diagrams and code samples) as well as cross-referencing between chapters and, where necessary, to other books in the Symbian Press series and beyond (e.g. to SDK documentation).

Games on Symbian OS does not focus solely on Symbian C++; readers will also learn how to create mobile games for Symbian OS phones on other platforms such as N-Gage, Flash Lite and J2ME.

Highlights include:

- Writing native C++ games on Symbian OS Smartphones
- Java games
- Designing a game for multi-play
- Using phone specific hardware services to make interesting gamesRead Games on Symbian OS and discover your potential to develop mobile games on Symbian OS.

About the Author

Jo Stichbury is an experienced developer on Symbian OS, has authored of several other Symbian Press books and contributed to a number of others. She worked for Nokia N-Gage Developer, where she provided support for two years, helping commercial developers around the world as they created games for the N-Gage Game Decks and N-Gage Platform.

Contributing authors: Twm Davies, Sam Mason, Aleks Pamir, Paul Coulton and Van Ly (N-Gage Platform)


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