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Connected Consoles: Gaming, Media, and Beyond
Parks Associates, Aug 2008, Pages: 96
This report profiles new capabilities of connected game consoles; analyzes new services and business models including online multiplayer gaming, virtual worlds, dynamic in-game advertising, and digital delivery of games and videos; forecasts sales and revenue growth and market share; and examines the impact of game consoles on other industries such as Internet video, connected home, service providers, and content industry.
“Broadband connectivity is now a common feature of current-generation game consoles,” said Yuanzhe (Michael) Cai, our Director of Broadband and Gaming. “Online console services such as Xbox Live, PlayStation Network, and Wii Shop Channel create significant new revenue opportunities for console manufacturers and content providers.”
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