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Consumer Use Of The Internet & Mobile Web 2009 - 2nd Edition
Richard K. Miller & Associates, Jan 2009, Pages: 220
1 INTERNET ACCESS & USAGE 1.1 Consumers Online 1.2 Broadband Access 1.3 Municipal Wireless Networks 1.4 Online Away From Home 1.5 Online Activities 1.6 Most Popular Websites 1.7 Privacy and Security Concerns 1.8 Non-subscribers
2 EXPENDITURE ASSESSMENT 2.1 Market Summary 2.2 Access and Mobile Data Services 2.3 E-commerce 2.4 Content 2.5 Advertising
3 INTERNET USER SEGMENTATION 3.1 Internet User Profile 3.2 Gender Focus 3.3 Ethnic Characteristics of Internet/Mobile Use 3.4 Families Online 3.5 Affluent Consumers Online
4 CITY-BY-CITY ASSESSMENT 4.1 Broadband Penetration 4.2 Internet Use 4.3 Heavy Internet Users 4.4 Most Accessed Online Media Destinations
5 ONLINE ADVERTISING 5.1 Online Advertising Spending 5.2 Digital Agencies 5.3 Advertisers 5.4 Local Online Advertising 5.5 Behavioral Targeting 5.6 Online Coupons
6 ONLINE COMMUNITIES 6.1 Overview 6.2 Online Interaction 6.3 Social Causes
7 WEB 2.0 7.1 Overview 7.2 Web 2.0 Activities 7.3 Web 2.0 Destinations
PART I: ONLINE ACTIVITIES
8 BLOGS 8.1 Overview 8.2 Most Popular Blogs 8.3 Demographics 8.4 Trends 8.5 Influence on Purchases 8.6 Advertising on Blogs
9 E-COMMERCE 9.1 Overview 9.2 Market Assessment 9.3 Key Players 9.4 Characteristics of Online Shopping 9.5 Online Transaction Preferences
10 E-MAIL & INSTANT MESSAGING 10.1 E-mail Use 10.2 Instant Messaging Use 10.3 Online Communications Among Young Internet Users 10.4 E-mail Marketing 10.5 Spam
11 PODCASTS 11.1 Overview 11.2 Demographics 11.3 Content 11.4 Advertising
12 SEARCH 12.1 Overview 12.2 Top Online Destinations 12.3 Niche Search Engines 12.4 Search Characteristics 12.5 Search Engine Marketing 12.6 Search Agencies
13 SOCIAL NETWORKS 13.1 Overview 13.2 Top Online Destinations 13.3 MySpace and Facebook 13.4 Niche Networks 13.5 Social Networks for Kids 13.6 Social Networks for Youths and Young Adults 13.7 Social Networks for Baby Boomers 13.8 Social Networks for the Affluent 13.9 Social Networks for Professionals 13.10 Advertising on Social Networks
14 USER-GENERATED CONTENT 14.1 Overview 14.2 User-generated Video 14.3 Internet Photo Sharing 14.4 User-Generated Ads
15 VIRTUAL WORLDS 15.1 Overview 15.2 Second Life
16 VOICE-OVER INTERNET PROTOCOL 16.1 Overview 16.2 VoIP Service Providers 16.3 Cable VoIP 16.4 VoIP Cellphones
17 WIDGETS 17.1 Overview 17.2 Widgets on Social Networks 17.3 Market Potential
PART II: ONLINE ENTERTAINMENT
18 DIGITAL MUSIC 18.1 Overview 18.2 Market Assessment 18.3 Online Distribution Models
19 INTERNET RADIO 19.1 Overview 19.2 Top Local Internet Radio Groups 19.3 Personalized Mobile Internet Radio 19.4 Online Radio Advertising
20 INTERNET TV 20.1 Overview 20.2 Market Assessment 20.3 Watching TV Online 20.4 Network, Cable, and TV Stations 20.5 Online TV Sites 20.6 Online TV Advertising 20.7 Internet Protocol Television
21 ONLINE VIDEO 21.1 Overview 21.2 Demographics 21.3 Top Online Destinations 21.4 Content 21.5 Online Video Ads 21.6 Viral Videos
PART III: ONLINE CONTENT
22 FINANCIAL 22.1 Finance and Investment Websites 22.2 Online Banking 22.3 Peer-to-peer Lending
23 HEALTHCARE 23.1 Medical- and Healthcare-related Websites 23.2 Online Health Search 23.3 Personal Health Records 23.4 Online Quality Reporting 23.5 Virtual Visits to the Doctor
24 LEISURE ACTIVITIES 24.1 Pursuing Hobbies Online 24.2 Sending Online Greeting Cards 24.3 Genealogy 24.4 Culinary Arts
25 ONLINE CLASSIFIED ADS 25.1 Overview 25.2 City-by-City Assessment 25.3 Automobile Sites 25.4 Employment Sites 25.5 Real Estate Sites
26 ONLINE DATING 26.1 Market Assessment 26.2 Online Dating Sites 26.3 Market Characteristics
27 ONLINE GAMBLING 27.1 Market Assessment 27.2 Internet Gambling Sites 27.3 Demographics of Online Gamblers 27.4 Legislation
28 ONLINE GAMING 28.1 Overview 28.2 Multiplayer Games 28.3 Casual Games 28.4 Female Online Gamers 28.5 Online Gaming Communities
29 ONLINE MAPPING 29.1 Map Websites 29.2 Online Cartography 29.3 Applications
30 ONLINE TRAVEL 30.1 Overview 30.2 Market Assessment 30.3 Travel Booking Websites 30.4 Travel Planning Online
31 NEWS 31.1 How Consumers Obtain The News 31.2 Online News Sources 31.3 Newspapers Online 31.4 Weather 31.5 Financial News
32 PEER REVIEWS 32.1 Overview 32.2 Social Shoppers 32.3 Restaurant Reviews 32.4 Travel Reviews
33 POLITICS 33.1 Presidential Campaign News and Activities 33.2 Getting Voter Attention 33.3 Election Information 33.4 Election Day News
34 REFERENCE WEBSITES 34.1 Overview 34.2 Problem Solving Online 34.3 Wikipedia 34.4 Question and Answer Websites
35 SPORTS ONLINE 35.1 Sports Websites 35.2 Market Assessment 35.3 Sports Website Visitor Demographics 35.4 Major League Sports Websites 35.5 Online Sports Video 35.6 Live Sports Online 35.7 Summer Olympics Online
PART IV: THE MOBILE WEB
36 MOBILE ACCESS 36.1 Wireless Access 36.2 Smartphones 36.3 Cellphone Use By Teenagers 36.4 Cellphone Use By Tweens 36.5 Cellphone Use By GenXers and Baby Boomers
37 TEXT MESSAGING 37.1 Overview 37.2 Demographics 37.3 City-by-City Assessment 37.4 Mobile Instant Messaging
38 MOBILE WEB APPLICATIONS 38.1 Mobile Data Services 38.2 Mobile Media & Entertainment 38.3 Mobile News 38.4 Mobile Social Networking 38.5 Mobile Commerce 38.6 Mobile Banking
39 MOBILE ADVERTISING 39.1 Market Assessment and Forecast 39.2 Response to Mobile Marketing 39.3 Incentives for Mobile Ads 39.4 Mobile Coupons
MARKET RESOURCES
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