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Computer Company Strategy & Their New Developments in the Digital Consumer Electronics Market
Fuji-Keizai USA, Inc., June 2004, Pages: 362
1. Computer Companies and Their New Developments in the Consumer Electronics (CE) Market 1.1 Computer Companies Enter the Consumer Electronics Marketplace 1.2 Summary Table by Industry Segment 1.2.1 Computer Hardware 1.2.2 Computer Network Equipment 1.2.3 Computer Peripherals 1.2.4 Computer Storage 1.2.5 Communication Equipment 1.2.6 Semiconductor 1.2.7 Software 1.3 Summary by Product Segment 1.3.1 Video 1.3.2 Audio 1.3.3 Gaming 1.3.4 Portable 1.3.5 Imaging 1.3.6 Storage 1.3.7 Networking 1.3.8 Semiconductors 1.3.9 Software 1.3.10 Services 1.3.11 PC 1.3.12 Other 1.4 Digital Roadmap 'Illustration' Digital Roadmap: Home Video and Audio Digital Media Adapters/Servers Networking: Digital Media Distribution in the Home Digital Roadmap: Gaming Portable: Digital Media Player/Recorder Digital Roadmap: Portable Devices (Wireless Phones and PDAs) Imaging: Printers and Digital Cameras
2. Current and New Development Activities for Consumer Electronic Devices 'Common Research Items' Consumer Electronics (CE) Business Strategy Current Consumer Electronics Products New Development and Reasons for New Development Strategic Alliances Direction for Convergences and New Creations
2.1 Computer Hardware Segment 2.1.1 Apple Computer Inc. 2.1.2 Dell, Inc. 2.1.3 Gateway 2.1.4 IBM 2.1.5 palmOne Inc. 2.1.6 Xybernaut Corp. 2.2 Computer Network Equipment Segment 2.2.1 Asante Technologies Inc. 2.2.2 Ucentric Systems LLC 2.2.3 Asoka 2.2.4 Linksys (division of Cisco Systems) 2.3 Computer Peripheral Segment 2.3.1 ATI Technologies 2.3.2 Creative Technology Ltd. 2.3.3 DigitalDeck 2.3.4 Hauppauge Digital 2.3.5 Hewlett Packard 2.3.6 I/O Magic Corporation 2.3.7 Logitech International SA 2.3.8 SCM Microsystems 2.3.9 Sigma Designs Inc. 2.3.10 Smartdisk 2.3.11 Symbol Technology 2.3.12 TVPC 2.3.13 Franklin Electronic Publishers, Inc. 2.3.14 Eastman Kodak Co. 2.3.15 Thomson SA/RCA 2.3.16 Belkin 2.3.17 Archos S.A 2.3.18 PRISMIQ 2.3.19 Cidco Communications Corp. 2.3.20 Omnifi 2.3.21 Echostar Communication Corp. 2.3.22 AVerMedia 2.4 Computer Storage Segment 2.4.1 M-Systems Flash Disk Pioneers Inc. 2.4.2 Maxtor Corp. 2.4.3 Sandisk 2.4.4 Seagate Technology 2.4.5 Kaleidescape Inc. 2.4.6 Simpletech 2.4.7 JM Tek LLC 2.5 Communications Equipment Segment 2.5.1 Audiovox Corporation 2.5.2 Garmin Ltd. 2.5.3 KVH Industries, Inc. 2.5.4 Motorola Inc. 2.5.5 Netgear Inc. 2.5.6 Digital Video Systems 2.5.7 Fonix Corp. 2.5.8 Pharos Science & Applications, Inc 2.6 Semiconductor Segment 2.6.1 8x8 Inc. 2.6.2 Adaptec Inc. 2.6.3 Advanced Micro Devices (AMD) 2.6.4 Agere Systems Inc. 2.6.5 Analog Devices Inc. 2.6.6 ARM Holding PLC 2.6.7 Brillian Corp. 2.6.8 Broadcom Corp. 2.6.9 Cirrus Logic Inc. 2.6.10 Conexant Systems Inc. 2.6.11 Cypress Semiconductors 2.6.12 Genesis Microchip Inc. 2.6.13 Infineon Technologies AG 2.6.14 Intel 2.6.15 LSI Logic Corp. 2.6.16 Marvell Technology Group 2.6.17 Micro Linear Corp 2.6.18 Micron Technology Inc. 2.6.19 National Semiconductor 2.6.20 NeoMagic Corp. 2.6.21 Nvidia Corp. 2.6.22 SigmaTel Inc. 2.6.23 Silicon Image, Inc. 2.6.24 Silicon Laboratories 2.6.25 Silicon Storage Technology, Inc. 2.6.26 Skyworks Solutions, Inc. 2.6.27 SRS Labs Inc. 2.6.28 Texas Instruments 2.6.29 Tripath Technology Inc. 2.6.30 Tvia 2.6.31 Zoran Corp. 2.6.32 OmniVision Technologies, Inc. 2.6.33 Pixelworks, Inc. 2.6.34 Zarlink Semiconductors Inc. 2.6.35 Entropic Communications 2.6.36 DSP Group Inc. 2.6.37 NUWAVE Technologies 2.6.38 MIPS Technologies Inc. 2.6.39 TwinMOS 2.7 Software Segment 2.7.1 Microsoft 2.7.2 Qsound Labs Inc. 2.7.3 Sonic Solutions
3. Market Size Estimates and Projections for Digital CE Products and Services
3.1 United States Population Statistics 3.1.1 US Entertainment Demographics 3.2 Consumer Electronics Market Size Forecast 3.2.1 Video 3.2.1.1 Worldwide Digital TVs Market Size 3.2.1.2 Worldwide LCD TVs Market Size 3.2.1.3 Worldwide Plasma TVs Market Size 3.2.1.4 Worldwide Rear Projection TVs market Size 3.2.1.5 Worldwide Multimedia Projector Market Size 3.2.1.6 Worldwide DVR (Digital Video Recorder) Market Size 3.2.1.7 Worldwide DVD Recorders Market Size 3.2.1.8 Worldwide DVD Player Market Size (1000s units) 3.2.1.9 Worldwide Digital Set Top Box/DBS Receiver Market Size(1000s units) 3.2.1.10 Worldwide DVR/Digital Set Top Box and DVR/DBS Receiver Combination Devices market Size 3.2.2 Home Audio 3.2.2.1 US Home Theatre System Market Size 3.2.3 Gaming 3.2.3.1 Worldwide Video Game Console Market Size 3.2.4 Portable Devices 3.2.4.1 Worldwide Portable MP3 Player Market Size 3.2.4.2 Worldwide Online Music Download Revenues 3.2.4.3 Worldwide Cellular Phone Market Size 3.2.4.4 Worldwide Smart Phone Market Size 3.2.4.5 Worldwide Digital Still Camera/Cellular Phone Market Size 3.2.4.6 Worldwide Video Camera/Cellular Phone Market Size 3.2.4.7 US PDA market Size 3.2.4.9 Smart Watches 3.2.4.10 Satellite Systems for Vehicle 3.2.5 Imaging 3.2.5.1 Multifunction Printers 3.2.5.2 Photo Printer 3.2.5.3 Worldwide Digital Still Camera Market Size 3.2.5.4 US Video Camera Market Size 3.2.6 Storage 3.2.6.1 Worldwide USB Flash Drive Revenues 3.2.6.2 Portable Hard Drives 3.2.7 Networking 3.2.7.1 Worldwide Home/SOHO Wireless LAN Equipment Revenues 3.2.7.2 North American Bluetooth Users (1000s) 3.2.7.3 Worldwide Powerline Home Networking Equipment Revenues 3.2.8 PC 3.2.8.1 Worldwide Media Center PC Market Size (1000s units) 3.2.8.2 Worldwide Tablet PC Market Size (1000s units) 3.2.9 Musical Instruments
4. Summary and Suggestions
4.1 Current Developments and Promising Products 4.1.1 Digital Media Servers and Adapter What are Digital Media Servers and Digital Media Adapters? Windows XP Media Center Edition - an OS for a PC Based Digital Media Server Windows Media Extender Wireless Networking and Other Problems with Media Center Adapters 4.1.2 Networked CE Devices Computer versus Consumer Electronic Companies Problems with Wireless Networks for Streaming Digital Media Problems and Solutions for Networked CE Devices 4.1.3 Portable Digital Media Player/Recorder 4.1.4 Wireless Networking in the Home WLAN Standards Problems with WLAN 4.1.5 Smart Phones and Digital Cameras Problems with Digital Camera Phones 4.1.6 Imaging and Digital Cameras 4.1.7 USB Flash Drives and Combination Devices 4.2 Future Developments and Promising Products 4.2.1 Other Networking Technology Cable Coaxial Intelq«Ô Silicon Modular HomePlug 4.3 Current Developments and Resulting Services and Product Demands Created 4.3.1 Next Version of DVD Media - Blue Ray and HD DVD 4.3.2 CODEC and Audio/Video Compression Technologies 4.3.3 Content Protection Technology and Standards 4.3.4 Digital Rights Management - Management and Back End Systems 4.3.5 Newer Hard Drive Technologies for CE Devices 4.3.6 Digital Music Download New Revenue Models 4.3.7 Direct Sales PC Companiesq«Movement to a retail Store Sales Channel 4.3.8 New Ways of Marketing and Branding Consumer Electronic Products 4.3.9 VoIP Telephony US Government Regulation of VoIP 4.4 Future Developments and Resulting Services and Product Demands Created 4.4.1 Video Download and Portable Devices 4.4.2 Availability of New TV Audience Viewing Habit Data Through DVR Usage
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