Research and Markets, the largest resource for market research information in world providing essential market research reports, industry research, industry analysis, forecasts, market studies, company profiles and country reports.
Welcome - Register - Login - Help/FAQ - 0 items View Basket
Worlds Largest Market Research Resource - 1516100 Live Reports
Search Research and Markets
  Search
Enter keywords, a title or
a report id number below.





Advanced   
Company search
Register for free email updates of market research
Currency
  Select a currency for use throughout the site



Viewing report

Order by Fax
Ask a Question
Printer Friendly
PDF Brochure
ElectronicAdd to Basket
Live Chat Live Help Software for Website

Bowling Centers

First Research, May 2012, Pages: 10


  Description  
   Table of Contents   
    
    
    
     
  Enquire before Buying   
  Send to a Friend   

First Research is the leading industry intelligence company that helps sales teams perform faster and smarter, open doors, and close more deals. First Research performs the heavy lifting' by synthesizing hundreds of sources into an easy to digest format that a sales person can consume very quickly to better understand a prospect's business issues.'


Executive Summary


Brief Excerpt from Industry Overview Chapter:

The US bowling center industry includes about 4,000 centers with combined annual revenue of about $3 billion. Major companies include Brunswick Corporation, AMF Bowling Worldwide, and Bowl America. The industry is fragmented: the top 50 companies generate about 30 percent of sales.

COMPETITIVE LANDSCAPE

Demographics, personal income, and leisure time drive demand. The profitability of individual companies depends on the ability to drive traffic and provide a superior customer experience. Large companies have advantages in purchasing, finance, and marketing. Small companies can compete effectively by serving a local market or offering a unique experience. The industry is very labor-intensive: average annual revenue per worker is about $40,000.

Bowling is both a competitive sport and recreational entertainment. As such, bowling competes with other leisure time activities, like sports, hobbies, and electronic media (movies and TV).

PRODUCTS, OPERATIONS & TECHNOLOGY

Bowling centers generate over 60 percent of revenue from lane usage fees and over 30 percent from food and beverage sales. The remainder of revenue includes equipment rental, bowling merchandise, and receipts from video games, slot machines, and billiard tables. Bowling centers may have on-site snack bars, restaurants, or cocktail lounges. Larger centers may provide child-care, as well as meeting and party rooms. Most centers offer organized competitive bowling through leagues as well as recreational bowling or open play.

Specialty forms of bowling include sport bowling, novelty bowling, and bumper bowling. In sport bowling, carefully controlled lane conditions emphasize a bowler’s specific skills....



Product samples

A sample for this product is available. Please Login/Register to download this sample.

Customers who bought this item also bought

Bowling Centers - Global Strategic Business Report

Golf Driving Ranges & Family Fun Centers in the US

Toys and Games - Global Outlook

Movie Theaters

Recreational Vehicle Parks

Bowling Center Lines World Report

Talent & Modeling Agencies

Golf Courses

Performing Arts Companies

Amusement Parks & Arcades



For enquiries please call us on:
  +353-1-415-1241 (GMT Office Hours)
  1-800-526-8630 (US/Canada Toll Free)
  1-917-300-0470 (EST Office Hours)

   All rights reserved. © Copyright 2012 Research and Markets
   Terms and conditions Privacy Policy Publishers Employment Opportunities Site Map Link to us Webmaster Affiliate Network


Research and Markets RSS Feeds