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Entertainment Networks & Media Servers (Q4 09)

Parks Associates, December 2009

Capabilities of high-end audio and video systems are moving into mainstream markets spearheaded by broadband Internet access, next-generation Wi-Fi networks, and affordable mass storage systems. This report examines trends in technology and consumer preferences driving the adoption of entertainment networks and media servers. This latest research of consumers and home systems integrators together with market forecasts characterizes the opportunities for service providers and manufacturers.

“Media servers have become a must-have component in high-end entertainment systems exemplifying the mass migration from the analog to the digital world,” said Bill Ablondi, director of home systems for Parks Associates. “We see A/V distribution systems evolving into full-fledged, IP-based entertainment and control networks with PC-based media servers at their heart. The high-end market will be the test bed for innovations that will permeate all classes of entertainment systems.”

This report is divided into two sections:

The Bottom Line is a concise, executive-level summary of the current state of the market, evolutionary path, and the implications for companies doing business in this space.

Resource Book contains a wealth of consumer survey data and company profiles, a must-have reference for product/market planning.

The Bottom Line

1.0 Notes on Methodology
1.1 Scope – U.S. Only
1.2 Sources of Data
1.3 Definitions and Descriptions
1.3.1 Data Network (not covered)
1.3.2 Entertainment Network
1.3.3 Media Server
1.3.4 Multimedia Networks

2.0 Entertainment Networks
2.1 Evolution of Home Networks
2.2 Assessment of Alternative Technologies and Selected Offerings
2.2.1 Traditional Wired Systems
2.2.2 Powerline Technologies
2.2.3 Multimedia over Coax (MoCA)
2.2.4 Wireless Technologies
2.2.5 IP-based Entertainment Networks
2.3 Perspective from Home Systems Integration/Installation Channels
2.3.1 Custom A/V Integrators/Installers
2.3.2 Security Systems Integrators/Installers
2.3.3 Big-box Installers (Geek Squad, etc.)

3.0 High-end Media Servers
3.1 PC-based Media Servers
3.2 Non-PC Based Systems (Sonos)
3.3 Trends in Selected High-end Media Servers
3.3.1 Top-selling Brands
3.3.2 Overview of Selected Offerings
3.3.3 High-end Media Server Installations: Home Theater and Multiroom Audio Configurations

4.0 Analysis of Market Dynamics
4.1 Expanding Role of Media Servers
4.1.1 Integration with other Home Systems
Control
Security
4.2 Digital Rights Management and Fair Use
4.2.1 Current State of Affairs
4.2.2 Trends and Impact on Entertainment Networks and Media Servers
4.2.3 Fair Use Implications
4.3 Market Influence of Key Associations and Consortia
4.3.1 HD-PLC
4.3.2 MoCA
4.3.3 HomePlug
4.3.4 Powerline HD
4.3.5 Wi-Fi Alliance
4.3.6 Wireless HD
4.3.7 WiMedia Alliance

5.0 Forecasts
5.1 Summary of forecasts presented in the Resource Book

6.0 Takeaways & Recommendations

Resource Book

1.0 Survey Data
1.1 Consumer
1.1.1 National Scan
1.1.2 GDL
1.1.3 Digital Media Habits
1.2 Builders
1.2.1 2007 Builder Insights
1.3 Channel Monitor
1.3.1 Home System Integrators
1.3.2 Security Dealers

2.0 Current State of Entertainment Networks
2.1 Classes of Entertainment Networks
2.1.1 Basic Shared-content Systems
2.1.2 Multiroom Audio Distribution Systems
2.1.3 Multisource/Multi-room A/V Distribution Systems
2.2 Current Alternative Technologies
2.2.1 Traditional Wired Systems
2.2.2 Powerline Technologies
2.2.3 Multimedia over Coax (MOCA)
2.2.4 Wireless Technologies
2.2.5 IP-based Entertainment Networks

3.0 Current State of High-end Media Servers
3.1 Classes of Media Servers
3.1.1 Audio-only Storage Systems
3.1.2 CD/DVD Juke Boxes
3.1.3 Audio/Video Storage and Distribution Systems
3.2 Overview of High-end Media Servers
3.2.1 Top-selling Brands
3.2.2 Highlights of Selected Offerings

4.0 Company Profiles
4.1 AMX
4.2 Apple TV
4.3 Integra
4.4 Sonos
4.5 Crestron
4.6 Yamaha
4.7 ReQuest
4.8 Kaleidescape
4.9 Escient
4.10 Russound

5.0 Forecasts
5.1 Market Forecast Background and Rationale
5.2 Entertainment Networks
5.3 Media Servers

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