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World Video Nonlinear Editing Market

Frost & Sullivan, Dec 2009, Pages: 79


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Frost & Sullivan defines video nonlinear editing as the process of capturing digitized content onto a storage device and editing it non- linearly. The transition to high-definition (HD) video globally, emerging digital TV markets across various regions, expected growth in the film and media industry in Asia, and the growing avenues of Internet and mobile as alternatives to traditional video distribution models are the contributing factors for the growth of this market.

Overview and Issues Facing the World Video Non-linear Editing Market

In contrast to the linear editing process, nonlinear editing allows an editor to randomly access and choose different frames within a single video clip and 'stitch' them together.

In this analysis, Frost & Sullivan includes vendors providing software and hardware solutions for nonlinear editing such as Adobe, Apple, Autodesk, Avid, Sony Creative Software, Grass Valley, Harris, Media 100, Quantel, and others.

This research analyzes three segments in the nonlinear editing market: broadcast, post production, and professional segment. While editing as a function implies cutting different pieces of video and combining them to make a complete video, each of these market segments has special requirements that differentiates the products. Frost & Sullivan analyzes the demand in each of these segments and forecasts revenues from 2009 to 2016.

This research analyzes the growth drivers, restraints to growth, market challenges, strategic recommendations, revenue forecasts, demand analysis, market share, market and technology trends, pricing trends, competitive structure, and product analysis. Prices and revenues are based on US manufacturer's dollars.


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