Research and Markets, the largest resource for market research information in world providing essential market research reports, industry research, industry analysis, forecasts, market studies, company profiles and country reports.
Welcome - Register - Login - Help/FAQ - 0 items View Basket
Worlds Largest Market Research Resource - 1516199 Live Reports
Search Research and Markets
  Search
Enter keywords, a title or
a report id number below.





Advanced   
Company search
Register for free email updates of market research
Currency
  Select a currency for use throughout the site



Viewing report

Order by Fax
Ask a Question
Printer Friendly
PDF Brochure
Hard CopyAdd to Basket
Live Chat Live Help Software for Website

3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software

John Wiley and Sons Ltd, Feb 2010, Pages: 328


  Description  
   Table of Contents   
   Author   
    
    
     
  Enquire before Buying   
  Send to a Friend   

Create exciting, interactive 3D apps for the iPhone and iPod Touch

What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content.

- Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch
- Walks you through a series of tutorials that you can use as starting points for your own creations
- Provides enough information on the iPhone software developer kit (SDK) to get you started quickly
- Covers Blender's physics simulation library, Bullet, and Blender's robust collision functionality
- Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.

Learn to create 3D animated characters, game environments, and particle collisions to include inside your own game on the iPhone and iPod Touch using the open-source Blender and SIO2 game engine. 3D for iPhone Apps with Blender and SIO2 takes a narrow but deep approach for Mac users to carry out the tutorials on their own and create 3D content using the iPhone SDK. Whether you're an iPhone application developer wanting to create 3D content, or a Blender artist wanting to create a 3D game on the iPhone, this book is for you. It focuses on conveying just enough background information on Xcode and other iPhone SDK-specific material, and introduces the necessary concepts as they are needed to complete tutorials creating 3D interactive content. The book is the perfect bridge to iPhone development for people who are mainly interested in 3D. This book offers a pipeline for creating 3D assets for the iPhone and iPod Touch in a WYSIWYG manner using Blender, which can significantly simplify the creation of 3D interactive content. Use of Blender's physics simulation library, Bullet, is also enabled by this pipeline, giving users relatively easy access to advanced physics and collision functionality.

Create exciting, interactive 3D apps for the iPhone and iPod Touch What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content. Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch Walks you through a series of tutorials that you can use as starting points for your own creations Provides enough information on the iPhone software developer kit (SDK) to get you started quickly Covers Blender's physics simulation library, Bullet, and Blender's robust collision functionality Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.


Product samples

A sample for this product is available. Please Login/Register to download this sample.

Customers who bought this item also bought

Prototyping Augmented Reality

Beginning iOS 4 Application Development

Beginning iPhone SDK Programming with Objective-C

Xcode 4

iPhone OS Development: Your visual blueprintTM for developing apps for Apple's mobile devices

iOS Development with Flash: Your visual blueprint for developing Apple apps

The Art of the App Store: The Business of Apple Development

Advanced iOS 4 Programming: Developing Mobile Applications for Apple iPhone, iPad, and iPod touch

Professional iPhone Programming with MonoTouch and .NET/C#

Beginning iOS Game Development



For enquiries please call us on:
  +353-1-415-1241 (GMT Office Hours)
  1-800-526-8630 (US/Canada Toll Free)
  1-917-300-0470 (EST Office Hours)

   All rights reserved. © Copyright 2012 Research and Markets
   Terms and conditions Privacy Policy Publishers Employment Opportunities Site Map Link to us Webmaster Affiliate Network


Research and Markets RSS Feeds