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Japan: Leisure Industry Guide Product Image

Japan: Leisure Industry Guide

  • Published: March 2011
  • Region: Japan
  • 115 pages
  • Datamonitor

The Japan: Leisure Industry Guide is an essential resource for top-level data and analysis covering the Japan Leisure industry. It includes detailed data on market size and segmentation, textual analysis of the key trends and competitive landscape. This incisive report provides expert analysis with distinct chapters for Casinos & Gaming, Games Consoles, Games Software, Hotels & Motels, Pet Care, Sports Equipment and Toys & Games

Scope of the Report

- Contains an executive summary and data on value, volume and segmentation for Casinos & Gaming, Games Consoles, Games Software, Hotels & Motels, Pet Care, Sports Equipment and Toys & Games

- Provides textual analysis of the industry's prospects

- Incorporates in-depth five forces competitive environment analysis and scorecards

- Includes five-year forecasts for Casinos & Gaming, Games Consoles, Games Software, Hotels & Motels, Pet Care, Sports Equipment and Toys & Games

Highlights

The Japanese casinos & gaming sector generated total revenues of $46.9 billion in 2009, representing a compound annual rate of change (CARC) of -4.4% for the period spanning READ MORE >

CASINOS & GAMING IN JAPAN
Market Overview
Market Value
Market Segmentation I
Market Segmentation II
Five Forces Analysis
Market Forecasts
GAMES CONSOLES IN JAPAN
Market Overview
Market Value
Market Segmentation II
Five Forces Analysis
Market Distribution
Market Forecasts
GAMES SOFTWARE IN JAPAN
Market Overview
Market Value
Market Segmentation I
Market Segmentation II
Five Forces Analysis
Market Distribution
Market Forecasts
HOTELS & MOTELS IN JAPAN
Market Overview
Market Value
Market Segmentation I
Market Segmentation II
Five Forces Analysis
Market Forecasts
PET CARE IN JAPAN
Market Overview
Market Value
Market Segmentation I
Market Segmentation II
Market Share
Five Forces Analysis
Market Distribution
Market Forecasts
SPORTS EQUIPMENT IN JAPAN
Market Overview
Market Value
Market Segmentation I
Market Segmentation II
Five Forces Analysis
Market Forecasts
TOYS & GAMES IN JAPAN
Market Overview
Market Value
Market Segmentation I
Market Segmentation II
Five Forces Analysis
Market Forecasts
MACROECONOMIC INDICATORS
APPENDIX
Data Research Methodology
About Datamonitor
Disclaimer

LIST OF TABLES
Table 1: Japan casinos & gaming sector value: $ million, 2005–09
Table 2: Japan casinos & gaming sector segmentation I:% share, by value, 2009
Table 3: Japan casinos & gaming sector segmentation II: % share, by value, 2009
Table 4: Japan casinos & gaming sector value forecast: $ million, 2009–14
Table 5: Japan games consoles market value: $ billion, 2005–09(e)
Table 6: Japan games consoles Market Segmentation II: % share, by value, 2009(e)
Table 7: Japan games consoles market distribution: % share, by value, 2009(e)
Table 8: Japan games consoles market value forecast: $ billion, 2009–14
Table 9: Japan games software market value: $ billion, 2005–09(e)
Table 10: Japan games software market segmentation I:% share, by value, 2009(e)
Table 11: Japan games software Market Segmentation II: % share, by value, 2009(e)
Table 12: Japan games software market distribution: % share, by value, 2009(e)
Table 13: Japan games software market value forecast: $ billion, 2009–14
Table 14: Japan Hotels & Motels Industry Value: $ Billion, 2005–09
Table 15: Japan Hotels & Motels Industry Segmentation I:% Share, By Value, 2009
Table 16: Japan Hotels & Motels Industry Segmentation Ii: % Share, By Value, 2009
Table 17: Japan Hotels & Motels Industry Value Forecast: $ Billion, 2009–14
Table 18: Japan pet care market value: $ million, 2005–09
Table 19: Japan pet care market segmentation I:% share, by value, 2009
Table 20: Japan pet care Market Segmentation II: % share, by value, 2009
Table 21: Japan pet care market share: % share, by value, 2009
Table 22: Japan pet care market distribution: % share, by value, 2009
Table 23: Japan pet care market value forecast: $ million, 2009–14
Table 24: Japan sports equipment market value: $ million, 2005–09(e)
Table 25: Japan sports equipment market segmentation I:% share, by value, 2009(e)
Table 26: Japan sports equipment Market Segmentation II: % share, by value, 2009(e)
Table 27: Japan sports equipment market value forecast: $ million, 2009–14
Table 28: Japan toys & games market value: $ million, 2005–09(e)
Table 29: Japan toys & games market segmentation I:% share, by value, 2009(e)
Table 30: Japan toys & games Market Segmentation II: % share, by value, 2009(e)
Table 31: Japan toys & games market value forecast: $ million, 2009–14
Table 32: Japan size of population (million), 2005–09
Table 33: Japan gdp (constant 2000 prices, $ billion), 2005–09
Table 34: Japan gdp (current prices, $ billion), 2005–09
Table 35: Japan inflation, 2005–09
Table 36: Japan consumer price index (absolute), 2005–09
Table 37: Japan exchange rate, 2005–09

LIST OF FIGURES
Figure 1: Japan casinos & gaming sector value: $ million, 2005–09
Figure 2: Japan casinos & gaming sector segmentation I:% share, by value, 2009
Figure 3: Japan casinos & gaming sector segmentation II: % share, by value, 2009
Figure 4: Forces driving competition in the casinos & gaming sector in Japan, 2009
Figure 5: Drivers of buyer power in the casinos & gaming sector in Japan, 2009
Figure 6: Drivers of supplier power in the casinos & gaming sector in Japan, 2009
Figure 7: Factors influencing the likelihood of new entrants in the casinos & gaming sector in Japan, 2009
Figure 8: Factors influencing the threat of substitutes in the casinos & gaming sector in Japan, 2009
Figure 9: Drivers of degree of rivalry in the casinos & gaming sector in Japan, 2009
Figure 10: Japan casinos & gaming sector value forecast: $ million, 2009–14
Figure 11: Japan games consoles market value: $ billion, 2005–09(e)
Figure 12: Japan games consoles Market Segmentation II: % share, by value, 2009(e)
Figure 13: Forces driving competition in the games consoles market in Japan, 2009
Figure 14: Drivers of buyer power in the games consoles market in Japan, 2009
Figure 15: Drivers of supplier power in the games consoles market in Japan, 2009
Figure 16: Factors influencing the likelihood of new entrants in the games consoles market in Japan, 2009
Figure 17: Factors influencing the threat of substitutes in the games consoles market in Japan, 2009
Figure 18: Drivers of degree of rivalry in the games consoles market in Japan, 2009
Figure 19: Japan games consoles market distribution: % share, by value, 2009(e)
Figure 20: Japan games consoles market value forecast: $ billion, 2009–14
Figure 21: Japan games software market value: $ billion, 2005–09(e)
Figure 22: Japan games software market segmentation I:% share, by value, 2009(e)
Figure 23: Japan games software Market Segmentation II: % share, by value, 2009(e)
Figure 24: Forces driving competition in the games software market in Japan, 2009
Figure 25: Drivers of buyer power in the games software market in Japan, 2009
Figure 26: Drivers of supplier power in the games software market in Japan, 2009
Figure 27: Factors influencing the likelihood of new entrants in the games software market in Japan, 2009
Figure 28: Factors influencing the threat of substitutes in the games software market in Japan, 2009
Figure 29: Drivers of degree of rivalry in the games software market in Japan, 2009
Figure 30: Japan games software market distribution: % share, by value, 2009(e)
Figure 31: Japan games software market value forecast: $ billion, 2009–14
Figure 32: Japan Hotels & Motels Industry Value: $ Billion, 2005–09
Figure 33: Japan Hotels & Motels Industry Segmentation I:% Share, By Value, 2009
Figure 34: Japan Hotels & Motels Industry Segmentation Ii: % Share, By Value, 2009
Figure 35: Forces Driving Competition In The Hotels & Motels Industry In Japan, 2009
Figure 36: Drivers Of Buyer Power In The Hotels & Motels Industry In Japan, 2009
Figure 37: Drivers Of Supplier Power In The Hotels & Motels Industry In Japan, 2009
Figure 38: Factors Influencing The Likelihood Of New Entrants In The Hotels & Motels Industry In Japan, 2009
Figure 39: Factors Influencing The Threat Of Substitutes In The Hotels & Motels Industry In Japan, 2009
Figure 40: Drivers Of Degree Of Rivalry In The Hotels & Motels Industry In Japan, 2009
Figure 41: Japan Hotels & Motels Industry Value Forecast: $ Billion, 2009–14
Figure 42: Japan pet care market value: $ million, 2005–09
Figure 43: Japan pet care market segmentation I:% share, by value, 2009
Figure 44: Japan pet care Market Segmentation II: % share, by value, 2009
Figure 45: Japan pet care market share: % share, by value, 2009
Figure 46: Forces driving competition in the pet care market in Japan, 2009
Figure 47: Drivers of buyer power in the pet care market in Japan, 2009
Figure 48: Drivers of supplier power in the pet care market in Japan, 2009
Figure 49: Factors influencing the likelihood of new entrants in the pet care market in Japan, 2009
Figure 50: Factors influencing the threat of substitutes in the pet care market in Japan, 2009
Figure 51: Drivers of degree of rivalry in the pet care market in Japan, 2009
Figure 52: Japan pet care market distribution: % share, by value, 2009
Figure 53: Japan pet care market value forecast: $ million, 2009–14
Figure 54: Japan sports equipment market value: $ million, 2005–09(e)
Figure 55: Japan sports equipment market segmentation I:% share, by value, 2009(e)
Figure 56: Japan sports equipment Market Segmentation II: % share, by value, 2009(e)
Figure 57: Forces driving competition in the sports equipment market in Japan, 2009
Figure 58: Drivers of buyer power in the sports equipment market in Japan, 2009
Figure 59: Drivers of supplier power in the sports equipment market in Japan, 2009
Figure 60: Factors influencing the likelihood of new entrants in the sports equipment market in Japan, 2009
Figure 61: Factors influencing the threat of substitutes in the sports equipment market in Japan, 2009
Figure 62: Drivers of degree of rivalry in the sports equipment market in Japan, 2009
Figure 63: Japan sports equipment market value forecast: $ million, 2009–14
Figure 64: Japan toys & games market value: $ million, 2005–09(e)
Figure 65: Japan toys & games market segmentation I:% share, by value, 2009(e)
Figure 66: Japan toys & games Market Segmentation II: % share, by value, 2009(e)
Figure 67: Forces driving competition in the toys & games market in Japan, 2009
Figure 68: Drivers of buyer power in the toys & games market in Japan, 2009
Figure 69: Drivers of supplier power in the toys & games market in Japan, 2009
Figure 70: Factors influencing the likelihood of new entrants in the toys & games market in Japan, 2009
Figure 71: Factors influencing the threat of substitutes in the toys & games market in Japan, 2009
Figure 72: Drivers of degree of rivalry in the toys & games market in Japan, 2009
Figure 73: Japan toys & games market value forecast: $ million, 2009–14

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