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The Mobile Entertainment Industry Outlook

Business Insights, April 2011, Pages: 115


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This report helps stakeholders to understand the dynamics of the mobile entertainment industry, recognize the emerging opportunities, and capitalize on these trends in the future. For each segment - music, video, gambling, and games - the report discusses market size, sub-segments, geographic segmentation, drivers, inhibitors, and major players.

Features and benefits

- Access detailed analysis and revenue forecasts for the mobile entertainment industry by segment and region.

- Analyze key drivers and inhibitors to mobile entertainment industry growth.

- Identify and profile the leading players in the mobile entertainment arena.

- Analyze consumer trends and value chains that will shape the future of the mobile entertainment industry.

- Identify the business opportunities and challenges in the mobile entertainment industry.

Highlights

Business Insights anticipates that the global mobile entertainment industry will grow at a CAGR of 18.8% to reach $54bn by 2014 from a mere $19bn in 2008. The growth will be driven by smartphones, high speed mobile broadband networks, apps and emerging markets.

The mobile music segment is the largest contributor to the industry’s revenue and will grow at a CAGR of 13.2% to more than double from $10bn in 2008 to $21bn by 2014. Mobile video, which is the second largest revenue generator, will experience the highest growth rates at 36.1% CAGR, to increase by seven times from $2bn to $14bn between 2008-14.

In 2009, the world’s largest market for the mobile entertainment industry was Asia Pacific, with more than half of global revenues (57%) generated in the region. It was followed by Western Europe at 21% and North America at 13%.

Your key questions answered

- Which mobile entertainment segment has the highest growth potential?

- What are the key drivers and resistors that will impact the growth of the mobile entertainment industry?

- What is the market size and growth potential of each segment of the industry?

- Who are the key players in the market in each segment of the mobile entertainment industry?

- How will future trends reshape the industry structure?



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