+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

Electrical Engineering 101. Everything You Should Have Learned in School...but Probably Didn't. Edition No. 3

  • Book

  • October 2011
  • Elsevier Science and Technology
  • ID: 1760030

Electrical Engineering 101 covers the basic theory and practice of electronics, starting by answering the question "What is electricity?" It goes on to explain the fundamental principles and components, relating them constantly to real-world examples. Sections on tools and troubleshooting give engineers deeper understanding and the know-how to create and maintain their own electronic design projects. Unlike other books that simply describe electronics and provide step-by-step build instructions, EE101 delves into how and why electricity and electronics work, giving the reader the tools to take their electronics education to the next level. It is written in a down-to-earth style and explains jargon, technical terms and schematics as they arise. The author builds a genuine understanding of the fundamentals and shows how they can be applied to a range of engineering problems.

This third edition includes more real-world examples and a glossary of formulae. It contains new coverage of:

  • Microcontrollers
  • FPGAs
  • Classes of components
  • Memory (RAM, ROM, etc.)
  • Surface mount
  • High speed design
  • Board layout
  • Advanced digital electronics (e.g. processors)
  • Transistor circuits and circuit design
  • Op-amp and logic circuits
  • Use of test equipment

Please Note: This is an On Demand product, delivery may take up to 11 working days after payment has been received.

Table of Contents

Introduction: What is Electricity Really? Chapter 1: Three Things They Should Have Taught in Engineering 101 Chapter 2: Basic Theory Chapter 3: Pieces Parts Chapter 4: The Real World Chapter 5: Tools Chapter 6: Troubleshooting Chapter 7: Touchy Feely Stuff Appendix

Authors

Darren Ashby Electronics Product Line Manager, ICON Fitness, one of the world's largest consumers of embedded chips, Salt Lake City, UT, USA.