0 CHECKOUT

Usability Engineering. Interactive Technologies

  • ID: 1765435
  • October 2001
  • 448 Pages
  • Elsevier Science and Technology
1 of 4

You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and preferences? How will you design effective solutions that are grounded in users' current practices? How will you evaluate and refine these designs to ensure a quality product?

Usability Engineering: Scenario-Based Development of Human-Computer Interaction is a radical departure from traditional books that emphasize theory and address experts. This book focuses on the realities of product development, showing how user interaction scenarios can make usability practices an integral part of interactive system development. As you'll learn, usability engineering is not the application of inflexible rules; it's a process of analysis, prototyping, and problem solving in which you evaluate tradeoffs, make reasoned decisions, and maximize the overall value of your product.

Written by prominent HCI educators who understand how to teach usability practices to students and professional developers.
Interleaves READ MORE >

Note: Product cover images may vary from those shown
2 of 4

Foreward
Preface
Color Plates Following Page
Chapter 1
Scenario-Based Usability Engineering
Chapter 2
Analyzing Requirements
Chapter 3
Activity Design
Chapter 4
Information Design
Chapter 5
Interaction Design
Chapter 6
Prototyping
Chapter 7
Usability Evaluation
Chapter 8
User Documentation
Chapter 9
Emerging Paradigms for User Interaction
Chapter 10
Usability Engineering in Practice
Appendix
Inferential Statistics
Glossary
References
Figure Credits
Index

Note: Product cover images may vary from those shown
3 of 4

Rosson, Mary Beth
Mary Beth Rosson has been an associate professor of computer science at Virginia Tech since 1994. Prior to that, she worked at the IBM T.J. Watson Research Center as a research staff member and as manager of tools and architectures. She is the author of many contributed chapters, journal articles, and conference presentations and papers.
Carroll, John M.
John M. Carroll is Professor of Computer Science, Education, and Psychology, and Director of the Center for Human-Computer Interaction, at Virginia Tech. He has written more than 250 technical papers, more than 25 conference plenary addresses, and 12 books. He serves on 10 editorial boards for journals and handbooks, has won the Rigo Career Achievement Award from ACM, received the Silver Core Award from IFIP, and is a member of the CHI Academy.

Note: Product cover images may vary from those shown
4 of 4
Note: Product cover images may vary from those shown

PLEASE SELECT A FORMAT

  • Quick Help: The book will be shipped to you. The cover has a paper back.

  • Quick Help: The book will be shipped to you. The cover has a hard back.

HAVE A QUESTION?

If you have a more general question about our products please try our

FAQ SECTION

RELATED PRODUCTS from Db

Our Clients

  • Oceaneering International, Inc.
  • Autodesk, Inc.
  • ARUP
  • Jacobs Engineering Group Inc.
  • SNC Lavalin Group Inc.
  • Smiths Group PLC.