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Video Games In Turkey
Euromonitor International, July 2011, Pages: 26
The sales growth in 2010 was faster than in 2009 since the review period was a recovery year after the global economic crisis. Despite the crisis, the videogames industry did not seem to register worrying losses in 2009 and experienced faster growth in the review period due to a young population in Turkey and the increasing popularity of home entertainment tools.
The Video Games in Turkey report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2006-2010, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2015 illustrate how the market is set to change.
Product coverage: Video Games Hardware, Video Games Software.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report? - Get a detailed picture of the Video Games market; - Pinpoint growth sectors and identify factors driving change; - Understand the competitive environment, the market’s major players and leading brands; - Use five-year forecasts to assess how the market is predicted to develop.
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