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Video Games in Singapore
Euromonitor International, July 2011, Pages: 25
The release of the Kinect and Sony PlayStation Move made 2010 a watershed year for video games, as it heralded the end of Nintendo’s four year-long monopoly on motion-sensing technology in video games. Both Kinect and Sony PlayStation Move were sold out within days of their release in Singapore, highlighting the strong potential that their respective platforms continue to hold, and the pent-up demand for users of these video game consoles for new developments and innovations to enhance and...
The Video Games in Singapore report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2006-2010, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2015 illustrate how the market is set to change.
Product coverage: Video Games Hardware, Video Games Software.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report? - Get a detailed picture of the Video Games market; - Pinpoint growth sectors and identify factors driving change; - Understand the competitive environment, the market’s major players and leading brands; - Use five-year forecasts to assess how the market is predicted to develop.
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