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Video Games in Canada
Euromonitor International, Aug 2011, Pages: 23
Retail sales of video games in Canada experienced a slowdown in 2009 and in 2010. Although the economic environment played a role in tighter budgets and lower spending, other factors also affected demand in retail, such as growing preference for online games and increased rate of games downloaded from the internet. Subsequently, in 2010 retail sales of video games suffered decline in Canada. The key trends observed in consumer preferences and product development included motion sensors and 3D...
The Video Games in Canada report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2006-2010, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2015 illustrate how the market is set to change.
Product coverage: Video Games Hardware, Video Games Software.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report? - Get a detailed picture of the Video Games market; - Pinpoint growth sectors and identify factors driving change; - Understand the competitive environment, the market’s major players and leading brands; - Use five-year forecasts to assess how the market is predicted to develop.
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