|
|
 |
|
Viewing report
|
|
 |
 |
Video Games In Germany
Euromonitor International, Oct 2011, Pages: 28
Sales grew by 11% in 2010 thanks to children continuing to switch from traditional toys to video games at early ages. With no new versions of consoles being released in 2010, hardware accessories and a number of popular video games software titles in such genres as simulation, racing, sports and fighting played a pivotal role in supporting growth in 2010.
The Video Games in Germany report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2006-2010, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2015 illustrate how the market is set to change.
Product coverage: Video Games Hardware, Video Games Software.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report? - Get a detailed picture of the Video Games market; - Pinpoint growth sectors and identify factors driving change; - Understand the competitive environment, the market’s major players and leading brands; - Use five-year forecasts to assess how the market is predicted to develop.
|
 |
|
|