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Mobile Gaming Asia: Market and Forecast Analysis

Mind Commerce LLC, Nov 2011, Pages: 189


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Mobile gaming is enjoying solid growth in terms of revenue and market share. It is estimated to hit $54 Billion global market value by 2015. The Asian region leads the mobile gaming market with approximately 40% market stake. The greater Asia Pacific region as well as emerging markets such as the Middle East are also high growth areas.

This report represents a comprehensive analysis of mobile gaming opportunities in Asia. It provides insights into the mobile gaming business and analysis of current limitations, challenges, and opportunities. The report evaluates current and future mobile gaming technologies, new media and its dynamics with mobile gaming business. The report includes mobile game development companies, key mobile gaming business drivers, global and Asian gaming business prospects, prospects by country and telecom operator. The report also includes analysis of the gaming business value chain and developing trends.

Mobile Gaming Technology in the report:

Windows Phone, Windows Phone 7.5 / 'Mango' , webOS, Apple iOS, Android, Symbian, BlackBerry OS, Bada, Brew, DoJa, Java ME , WIPI, Maemo, MeeGo, SHR, Linux, LiMo 4, Boot 2 Gecko (B2G), Aliyun OS, Tizen, Meltemi

Mobile Gaming Genres in the report:

Action, Action-adventure, Adventure, Role-playing, Simulation, Sport, Strategy

Keywords: Mobile Gaming, Mobile Games, Mobile Gaming Asia, Mobile Games Asia, Mobile Gambling, Mobile Gaming Ecosystem and Value Chain, Location-based Games, Future of Mobile Games, Mobile Game Platforms, Mobile Game Systems

Audience:

- Game Portal Companies

- Mobile Network Operators

- Game Exporter / Importers

- Mobile Application Developers

- Location-based Service Providers

- Social Media Service Provider

- Mobile Handset Manufacturers

- Mobile / Online Gambling Companies

- Game Distributors and Aggregators

- Brand/Product/Service Advertiser

- M-commerce Application Developers


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