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Monetizing the European Market for Virtual Currency

DFC Intelligence, June 2011, Pages: 28


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Europe is a rapidly growing region for digital content and this new report looks at some of the key challenges delivering products to the many diverse markets of Europe.

This report looks at growth prospects for the game market in Europe and the challenges of delivering products to multiple markets that each have their own distribution channel and payment processing methods have limited market growth. The key to success is understanding how payment methods and distribution varies by country. Using actual data from leading Europe payment solutions providers Skrill/Moneybookers and Live gamer, this report is a vital roadmap to success in Europe.



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