|
|
 |
|
Viewing report
|
|
 |
 |
Newzoo Games Market Revenue Report 2011
Newzoo BV, July 2011, Pages: 30
The data in the 2011 Newzoo Games Market Report is based on analysis of our proprietary consumer data combined with extensive industry benchmarking. The 24-page full report not only includes revenue data on all platforms per country but also includes the evolution of the total number of players and payers. High level demographics and average monthly spent data is also included, key information to support strategic decision making and the development of realistic business plans. The report also includes a high-level view on the state of the games market around the hottest topics, including free-to-play, cross-platform gaming and games-as-service.
For detailed analysis of any specific platform, target group, business model, game genre or country we would advise to acquire access to our full dataset. Our clients use our Newzoo Data Explorer to perform in-depth analyses as well as to export custom graphs directly to powerpoint and excel.
Revenue data on all platforms per country and evolution the total number of players and payers (2009-2012) High level demographics and average monthly spent data is also included, key information to support strategic decision making and the development of realistic business plans.
In brief, the scope of the report is:
Ten Countries
- US, UK, Germany, France, Netherlands, Belgium: 2009 to 2012 analysis - Brazil, Mexico, Russia, Spain: 2011 estimates
Seven “Platforms”
- Gaming on Consoles, Mobile devices, Social networks, Casual game wesbites. - MMO, PC/Mac Boxed and Downloaded PC/Mac games
Per Country per “Platform”
- Total revenues per year - Number of Players per year - Number of Payers) per year - Average Spend per Month per year - Demographics, age groups: 10-20, 21-35, 36-50, 51-65.
Product samples
A sample for this product is available. Please Login/Register to download this sample.
|
 |
|
|