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4Q.2011 Morocco Mobile Entertainment Market Forecast, 2008 - 2016: Total Revenues in Morocco's Mobile Multimedia Market to rise to $147 million in 2016 Product Image

4Q.2011 Morocco Mobile Entertainment Market Forecast, 2008 - 2016: Total Revenues in Morocco's Mobile Multimedia Market to rise to $147 million in 2016

  • ID: 2037312
  • January 2012
  • Region: Morocco
  • IE Market Research Corp

Morocco Mobile Entertainment Market Forecast provides a comprehensive forecast of country-specific mobile entertainment usage among consumers. We provide quarterly historical (2008 – 2011) data and annual forecasts (2012 - 2016) for Mobile Music (Total Users, Retail Revenues, Wholesale Revenues, ARPU), Mobile Gaming (Total Users, Total Events, Revenues, Average Spend per Event), Mobile Personalisation (Total Users, Paid Personalisation Events, Revenues, Average Spend per Event), Mobile TV (Total Users, Total Events, Revenues, Average Spend per Event), and Other Premium Content (Total Users, Average Spend per Event, Total Events, Revenue).

estimates are based on both demand-side on-line consumer surveys and supply-side on-line interviews with executives. On the demand side, we undertake detailed on-line surveys at the country level in the "IEMR 50" list of countries where we undertake primary field surveys based on our quarterly Global Consumer Telecommunications Survey. This survey looks at telecommunications usage and trends of 50,000 consumers in these 50 markets which represent over 80% of the world's population and 85% of the world's mobile subscriber base. These demand READ MORE >

Quarterly Historical Results & Annual Forecasts for: 2008 – 2016F

Total Mobile Multimedia Market Revenues ($ millions)
Mobile Music Revenue
Mobile Gaming Revenue
Mobile Personalisation Revenue
Mobile TV Revenue
Other Premium Content Revenue

Mobile Music
Total users (000s)
Retail Revenues ($ millions)
Wholesale Revenues ($ millions)
Average Revenue per User ($) [Retail Revenues Only, monthly]

Mobile Gaming
Total Users (000s)
Total Events (000s)
Mobile Gaming Revenues ($ millions)
Average Spend per Event ($)

Mobile Personalisation
Total Users (000s)
Ringtone Users (000s)
Ringbacktone Users (000s)
Wallpapers and Graphics Users (000s)
Paid Personalisation Events (000s)
Mobile Personalisation Revenues ($ millions)
Average Spend per Event ($)

Mobile TV
Total Users (000s)
Mobile TV Total Events (000s)
Mobile TV Revenues ($millions)
Average Spend per Event ($)

Other Premium Content
Total Users (000s)
Average Spend per Event ($)
Other Premium Content Total Events (000s)
Total Other Premium Content Revenue ($ millions)

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