- Published: July 2014
- Region: Global
Toys & Games in Australia
- Published: December 2013
- Region: Australia
- 28 pages
Toys & Games in Australia industry profile provides top-line qualitative and quantitative summary information including: market size (value 2008-12, and forecast to 2017). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the Australia toys & games market. Includes market size and segmentation data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
- The toys and games market consists of the total revenues generated through the sale of activity toys (including art and craft, building sets, learning and exploration, and sewing and hobby), dolls, games and puzzles (including jigsaw puzzles and card games), infant/pre-school (including intellectual growth education toys and other infant toys), plush (includes soft toys), outdoor & sports toys (includes outdoor games and sports such as cars and bicycles etc.) and other toys (including toys made of plastics, rubber, textile, die-cast miniature model toys and metal toys. This also includes action figures, youth electronics and boy character toys, which includes small racing cars etc.).
- The Australian toys & games market had total revenues of $2.3bn in 2012, representing a compound annual growth rate (CAGR) of 5.1% between 2008 and 2012.
- The outdoor & sports toys segment was the market's most lucrative in 2012, with total revenues of $487.4m, equivalent to 21.1% of the market's overall value.
- The performance of the market is forecast to accelerate, with an anticipated CAGR of 5.3% for the five-year period 2012 - 2017, which is expected to drive the market to a value of $3.0bn by the end of 2017.
Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the toys & games market in Australia
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in Australia
Leading company profiles reveal details of key toys & games market players’ global operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the Australia toys & games market with five year forecasts
Macroeconomic indicators provide insight into general trends within the Australia economy
Key Questions Answered
What was the size of the Australia toys & games market by value in 2012?
What will be the size of the Australia toys & games market in 2017?
What factors are affecting the strength of competition in the Australia toys & games market?
How has the market performed over the last five years?
What are the main segments that make up Australia's toys & games market? SHOW LESS READ MORE >
Market value forecast
Market value forecast
Five Forces Analysis
Threat of substitutes
Degree of rivalry
Mr Toys Toyworld
Online Toys Australia
Toys “R” Us, Inc.
Related MarketLine research
LIST OF TABLES
Table 1: Australia toys & games market value: $ million, 2008–12
Table 2: Australia toys & games market category segmentation: $ million, 2012
Table 3: Australia toys & games market geography segmentation: $ million, 2012
Table 4: Australia toys & games market value forecast: $ million, 2012–17
Table 5: Mr Toys Toyworld: key facts
Table 6: Online Toys Australia: key facts
Table 7: Toys “R” Us, Inc.: key facts
Table 8: Toys “R” Us, Inc.: key financials ($)
Table 9: Toys “R” Us, Inc.: key financial ratios
Table 10: Toyworld: key facts
Table 11: Australia size of population (million), 2008–12
Table 12: Australia gdp (constant 2000 prices, $ billion), 2008–12
Table 13: Australia gdp (current prices, $ billion), 2008–12
Table 14: Australia inflation, 2008–12
Table 15: Australia consumer price index (absolute), 2008–12
Table 16: Australia exchange rate, 2008–12
LIST OF FIGURES
Figure 1: Australia toys & games market value: $ million, 2008–12
Figure 2: Australia toys & games market category segmentation: % share, by value, 2012
Figure 3: Australia toys & games market geography segmentation: % share, by value, 2012
Figure 4: Australia toys & games market value forecast: $ million, 2012–17
Figure 5: Forces driving competition in the toys & games market in Australia, 2012
Figure 6: Drivers of buyer power in the toys & games market in Australia, 2012
Figure 7: Drivers of supplier power in the toys & games market in Australia, 2012
Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in Australia, 2012
Figure 9: Factors influencing the threat of substitutes in the toys & games market in Australia, 2012
Figure 10: Drivers of degree of rivalry in the toys & games market in Australia, 2012
Figure 11: Toys “R” Us, Inc.: revenues & profitability
Figure 12: Toys “R” Us, Inc.: assets & liabilities