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Games Consoles in Japan - Product Image

Games Consoles in Japan

  • ID: 2094218
  • May 2014
  • Region: Japan
  • 36 pages
  • MarketLine

Introduction

Games Consoles in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value and volume 2009-13, and forecast to 2018). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the Japan games consoles market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Highlights

- The games consoles market consists of the total revenues generated by Nintendo, Microsoft and Sony through the sale of their console platforms including both their respective home entertainment consoles and their handheld models. A games console has traditionally filled a single role in the entertainment of the user; as of now, most video games consoles might be more accurately described as diversified home entertainment systems with once exceptional features, such as the streaming of movies, becoming more the rule. Market values are defined using annual average retail prices for each individual READ MORE >

Executive Summary 2
Market value 2
Market value forecast 2
Market volume 2
Market volume forecast 2
Geography segmentation 2
Market rivalry 2
Market Overview 7
Market definition 7
Market analysis 7
Market Data 8
Market value 8
Market volume 9
Market Segmentation 10
Geography segmentation 10
Market Outlook 11
Market value forecast 11
Market volume forecast 12
Five Forces Analysis 13
Summary 13
Buyer power 15
Supplier power 16
New entrants 17
Threat of substitutes 18
Degree of rivalry 19
Leading Companies 20
Amazon.com, Inc. 20
Edion Corporation 23
Rakuten, Inc. 26
Yamada Denki Co., Ltd. 29
Macroeconomic Indicators 32
Country Data 32
Appendix 34
Methodology 34
Industry associations 35
Related MarketLine research 35

LIST OF TABLES
Table 1: Japan games consoles market value: $ million, 2009–13 8
Table 2: Japan games consoles market volume: thousand units, 2009–13 9
Table 3: Japan games consoles market geography segmentation: $ million, 2013 10
Table 4: Japan games consoles market value forecast: $ million, 2013–18 11
Table 5: Japan games consoles market volume forecast: thousand units, 2013–18 12
Table 6: Amazon.com, Inc.: key facts 20
Table 7: Amazon.com, Inc.: key financials ($) 21
Table 8: Amazon.com, Inc.: key financial ratios 21
Table 9: Edion Corporation: key facts 23
Table 10: Edion Corporation: key financials ($) 23
Table 11: Edion Corporation: key financials (¥) 24
Table 12: Edion Corporation: key financial ratios 24
Table 13: Rakuten, Inc.: key facts 26
Table 14: Rakuten, Inc.: key financials ($) 27
Table 15: Rakuten, Inc.: key financials (¥) 27
Table 16: Rakuten, Inc.: key financial ratios 27
Table 17: Yamada Denki Co., Ltd.: key facts 29
Table 18: Yamada Denki Co., Ltd.: key financials ($) 29
Table 19: Yamada Denki Co., Ltd.: key financials (¥) 30
Table 20: Yamada Denki Co., Ltd.: key financial ratios 30
Table 21: Japan size of population (million), 2009–13 32
Table 22: Japan gdp (constant 2000 prices, $ billion), 2009–13 32
Table 23: Japan gdp (current prices, $ billion), 2009–13 32
Table 24: Japan inflation, 2009–13 33
Table 25: Japan consumer price index (absolute), 2009–13 33
Table 26: Japan exchange rate, 2009–13 33

LIST OF FIGURES
Figure 1: Japan games consoles market value: $ million, 2009–13 8
Figure 2: Japan games consoles market volume: thousand units, 2009–13 9
Figure 3: Japan games consoles market geography segmentation: % share, by value, 2013 10
Figure 4: Japan games consoles market value forecast: $ million, 2013–18 11
Figure 5: Japan games consoles market volume forecast: thousand units, 2013–18 12
Figure 6: Forces driving competition in the games consoles market in Japan, 2013 13
Figure 7: Drivers of buyer power in the games consoles market in Japan, 2013 15
Figure 8: Drivers of supplier power in the games consoles market in Japan, 2013 16
Figure 9: Factors influencing the likelihood of new entrants in the games consoles market in Japan, 2013 17
Figure 10: Factors influencing the threat of substitutes in the games consoles market in Japan, 2013 18
Figure 11: Drivers of degree of rivalry in the games consoles market in Japan, 2013 19
Figure 12: Amazon.com, Inc.: revenues & profitability 22
Figure 13: Amazon.com, Inc.: assets & liabilities 22
Figure 14: Edion Corporation: revenues & profitability 24
Figure 15: Edion Corporation: assets & liabilities 25
Figure 16: Rakuten, Inc.: revenues & profitability 28
Figure 17: Rakuten, Inc.: assets & liabilities 28
Figure 18: Yamada Denki Co., Ltd.: revenues & profitability 30
Figure 19: Yamada Denki Co., Ltd.: assets & liabilities 31

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