- Language: English
- 802 Pages
- Published: March 2013
- Region: Global
Toys & Games in Germany
- ID: 2094241
- January 2015
- Region: Germany
- 30 pages
Toys & Games in Germany industry profile provides top-line qualitative and quantitative summary information including: market size (value 2010-14, and forecast to 2019). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the Germany toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
- The toys and games market consists of the total revenues generated through the sale of activity toys (including art and craft, building sets, learning and exploration, and sewing and hobby), dolls, games and puzzles (including jigsaw puzzles and card games), infant/pre-school (including intellectual growth education toys and other infant toys), plush (includes soft toys), outdoor & sports toys (includes outdoor games and sports such as cars and bicycles etc.) and other toys (including toys made of plastics, rubber, textile, die-cast miniature model toys and metal toys. This also includes action figures, youth electronics and boy character toys, which includes small racing cars etc.). It doesn't include games consoles and video games. The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2013 annual average exchange rates.
- The German toys & games market is expected to generate total revenues of $3.8bn in 2014, representing a compound annual growth rate (CAGR) of 3.3% between 2010 and 2014.
- The infant/pre-school segment is expected to be the market's most lucrative in 2014, with total revenues of $0.8bn, equivalent to 20% of the market's overall value.
- The performance of the market is forecast to decelerate, with an anticipated CAGR of 3% for the five-year period 2014 - 2019, which is expected to drive the market to a value of $4.4bn by the end of 2019.
Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in Germany
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in Germany
Leading company profiles reveal details of key toys & games market players’ global operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the Germany toys & games market with five year forecasts
Macroeconomic indicators provide insight into general trends within the Germany economy
Key Questions Answered
What was the size of the Germany toys & games market by value in 2014?
What will be the size of the Germany toys & games market in 2019?
What factors are affecting the strength of competition in the Germany toys & games market?
How has the market performed over the last five years? SHOW LESS READ MORE >
Market value forecast
Market value forecast
Five Forces Analysis
Threat of substitutes
Degree of rivalry
Toys “R” Us, Inc.
LIST OF TABLES
Table 1: Germany toys & games market value: $ million, 2010–14(e)
Table 2: Germany toys & games market category segmentation: $ million, 2014(e)
Table 3: Germany toys & games market geography segmentation: $ million, 2014(e)
Table 4: Germany toys & games market value forecast: $ million, 2014–19
Table 5: Amazon.com, Inc.: key facts
Table 6: Amazon.com, Inc.: key financials ($)
Table 7: Amazon.com, Inc.: key financial ratios
Table 8: JAKO-O GmbH: key facts
Table 9: myToys GmbH: key facts
Table 10: Toys “R” Us, Inc.: key facts
Table 11: Toys “R” Us, Inc.: key financials ($)
Table 12: Toys “R” Us, Inc.: key financial ratios
Table 13: Germany size of population (million), 2010–14
Table 14: Germany gdp (constant 2005 prices, $ billion), 2010–14
Table 15: Germany gdp (current prices, $ billion), 2010–14
Table 16: Germany inflation, 2010–14
Table 17: Germany consumer price index (absolute), 2010–14
Table 18: Germany exchange rate, 2010–14
LIST OF FIGURES
Figure 1: Germany toys & games market value: $ million, 2010–14(e)
Figure 2: Germany toys & games market category segmentation: % share, by value, 2014(e)
Figure 3: Germany toys & games market geography segmentation: % share, by value, 2014(e)
Figure 4: Germany toys & games market value forecast: $ million, 2014–19
Figure 5: Forces driving competition in the toys & games market in Germany, 2014
Figure 6: Drivers of buyer power in the toys & games market in Germany, 2014
Figure 7: Drivers of supplier power in the toys & games market in Germany, 2014
Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in Germany, 2014
Figure 9: Factors influencing the threat of substitutes in the toys & games market in Germany, 2014
Figure 10: Drivers of degree of rivalry in the toys & games market in Germany, 2014
Figure 11: Amazon.com, Inc.: revenues & profitability
Figure 12: Amazon.com, Inc.: assets & liabilities
Figure 13: Toys “R” Us, Inc.: revenues & profitability
Figure 14: Toys “R” Us, Inc.: assets & liabilities