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Toys and Games in France

  • ID: 224690
  • July 2015
  • Region: France
  • 38 Pages
  • Euromonitor International

In 2014 toys and games in France recorded bullish value growth. This excellent performance was predominantly fuelled by the advent of generation-8 static video game consoles, namely Xbox One and PlayStation 4. The new consoles also contributed positively to related categories, notably PC and console game downloads and video games hardware accessories.

The Toys and Games in France report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2010-2014, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2019 illustrate how the market is set to change.

Product coverage: Traditional Toys and Games, Video Games.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
- Get a detailed picture of the Toys and Games market;
- Pinpoint growth sectors and identify factors driving change;
- Understand the competitive environment, the market’s major players and leading brands;
- Use five-year forecasts to assess how the market is predicted to develop.

Note: Product cover images may vary from those shown

TOYS AND GAMES IN FRANCE

July 2015

LIST OF CONTENTS AND TABLES

Executive Summary
Bullish Value Growth for Toys and Games in 2014
Dynamism Mainly Comes From Innovative Launches, Licensed Products and Lower Prices
Lego Moves Up the Competitive Ladder, Whilst Sony Closes in on Nintendo
Internet Retailing Overtakes Grocery Retailers and Traditional Toys and Games Stores
the Shift Away From Seasonal Patterns and Towards "anticipated Purchasing" Is Expected To Strengthen
Key Trends and Developments
Sales of Licensed Traditional Toys and Games Rebound in 2014
"anticipated Purchasing" and Deseasonalisation Strategies Are Expected To Burgeon
Internet Retailing Takes Centre Stage
Market Data
Table 1 Sales of Toys and Games by Category: Value 2009-2014
Table 2 Sales of Toys and Games by Category: % Value Growth 2009-2014
Table 3 NBO Company Shares of Toys and Games: % Value 2010-2014
Table 4 LBN Brand Shares of Toys and Games: % Value 2011-2014
Table 5 Distribution of Toys and Games by Format: % Value 2009-2014
Table 6 Forecast Sales of Toys and Games by Category: Value 2014-2019
Table 7 Forecast Sales of Toys and Games by Category: % Value Growth 2014-2019
Definitions
Sources
Summary 1 Research Sources
Lego France SA in Toys and Games (france)
Strategic Direction
Key Facts
Summary 2 Lego France SA: Key Facts
Competitive Positioning
Summary 3 Lego France SA: Competitive Position 2014
Societe International De Diffusion Du Jouet SA in Toys and Games (france)
Strategic Direction
Key Facts
Summary 4 Société International de Diffusion du Jouet SA: Key Facts
Summary 5 Société International de Diffusion du Jouet SA: Operational Indicators
Company Background
Internet Strategy
Private Label
Summary 6 Société International de Diffusion du Jouet SA: Private Label Portfolio
Competitive Positioning
Summary 7 Société International de Diffusion du Jouet SA/EPSE Joueclub: Competitive Position 2014
Ubisoft Entertainment SA in Toys and Games (france)
Strategic Direction
Key Facts
Summary 8 Ubisoft Entertainment SA: Key Facts
Competitive Positioning
Summary 9 Ubisoft Entertainment SA: Competitive Position 2014
Headlines
Trends
Competitive Landscape
Prospects
Category Data
Table 8 Sales of Traditional Toys and Games by Category: Value 2009-2014
Table 9 Sales of Traditional Toys and Games by Category: % Value Growth 2009-2014
Table 10 Sales of Traditional Toys and Games by Type: % Value Breakdown 2009-2014
Table 11 NBO Company Shares of Traditional Toys and Games: % Value 2010-2014
Table 12 LBN Brand Shares of Traditional Toys and Games: % Value 2011-2014
Table 13 Distribution of Traditional Toys and Games by Format: % Value 2009-2014
Table 14 Forecast Sales of Traditional Toys and Games by Category: Value 2014-2019
Table 15 Forecast Sales of Traditional Toys and Games by Category: % Value Growth 2014-2019
Headlines
Trends
Competitive Landscape
Prospects
Category Data
Table 16 Sales of Video Games by Category: Value 2009-2014
Table 17 Sales of Video Games by Category: % Value Growth 2009-2014
Table 18 Sales of Video Games Software by Type: % Value Breakdown 2009-2014
Table 19 NBO Company Shares of Video Games: % Value 2010-2014
Table 20 LBN Brand Shares of Video Games: % Value 2011-2014
Table 21 NBO Company Shares of Video Games Hardware: % Value 2010-2014
Table 22 LBN Brand Shares of Video Games Hardware: % Value 2011-2014
Table 23 NBO Company Shares of Video Games Software: % Value 2010-2014
Table 24 LBN Brand Shares of Video Games Software: % Value 2011-2014
Table 25 NBO Company Shares of Digital Gaming: % Value 2010-2014
Table 26 LBN Brand Shares of Digital Gaming: % Value 2011-2014
Table 27 Distribution of Video Games by Format: % Value 2009-2014
Table 28 Distribution of Video Games Hardware by Format: % Value 2009-2014
Table 29 Distribution of Video Games Software by Format: % Value 2009-2014
Table 30 Forecast Sales of Video Games by Category: Value 2014-2019
Table 31 Forecast Sales of Video Games by Category: % Value Growth 2014-2019

Note: Product cover images may vary from those shown

Ubisoft Entertainment SA
Infogrames Entertainment SA

Note: Product cover images may vary from those shown
Note: Product cover images may vary from those shown

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