WORLD'S LARGEST MARKET RESEARCH RESOURCE — 1,519,265 REPORTS

 
 
• SEARCH FOR A REPORT

Viewing report

Search
Enter keywords, a title or a report id number below.
Advanced

• ORDER BY FAX

Order By Fax

• SELECT SITE CURRENCY

Select a currency for use throughout the site



  • Hard Copy (Paper back) Information Icon
Live Chat Live Help Software for Website

Professional Windows Phone 7 Game Development. Creating Games using XNA Game Studio 4

John Wiley and Sons Ltd, March 2011, Pages: 552

Create the next generation of gaming titles for Windows Phone 7!

Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away.
- Serves as a comprehensive reference on Windows Phone 7 game development with XNA Game Studio 4
- Includes real-world examples and anecdotes, making this book a popular choice for those taking their first steps into the game development industry
- Demonstrates how to program for device orientation, incorporate Touch Input, add music to a game, work with 3D, and take your game to the marketplace

Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!

INTRODUCTION.

CHAPTER 1: GETTING TO KNOW THE WINDOWS PHONE 7 DEVICE.

CHAPTER 2: GETTING STARTED.

CHAPTER 3: ORIENTATION.

CHAPTER 4: TOUCH INPUT.

CHAPTER 5: GIVE ME YOUR INPUT.

CHAPTER 6: THE STATE OF THINGS.

CHAPTER 7: LET THE MUSIC PLAY.

CHAPTER 8: PUTTING IT ALL TOGETHER: DRIVE & DODGE.

CHAPTER 9: WHOA! THE WORLD ISN’T FLAT AFTER ALL.

CHAPTER 10: IT'S YOUR TURN!

CHAPTER 11: THE WORLD OUTSIDE YOUR WINDOW(S).

CHAPTER 12: PUTTING IT ALL TOGETHER: POKER DICE WITH FRIENDS.

CHAPTER 13: DUDE, WHERE'S MY CAR?

CHAPTER 14: TAKE A PICTURE; IT’LL LAST LONGER!

CHAPTER 15: PUTTING IT ALL TOGETHER: PICTURE PUZZLE.

CHAPTER 16: WHERE DO YOU GO FROM HERE?

INDEX.

Chris G. Williams is a principal consultant for Magenic, delivering custom-built .NET solutions to clients. He is a Microsoft MVP in XNA/DirectX, and speaks regularly at user groups, code camps, and professional conferences.

George W. Clingerman is a business developer who works with .NET and SQL to build WinForm and web software. He also develops games, creates tutorials for beginning game development, and is a Microsoft MVP for XNA.

Customers who bought this item also bought