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Idea to iPhone. The essential guide to creating your first app for the iPhone and iPad

John Wiley and Sons Ltd, April 2013, Pages: 312

Learn to build apps from scratch without any programming experience!

Do you have a great idea for an app but have no idea where to begin? Then this is the book for you. Even if you have no programming experience, this easy-to-follow, step-by-step guide teaches you exactly what you need to know to bring your app idea to life without a lot of cash or coding. Packed with tips and tricks to get you started, this book shows you - start to finish - how to take your idea and turn it into a fully working, functional app.
- Walks you through getting started, designing your app, and developing your idea
- Helps you launch your app and then promote it
- Reassures you that no programming experience is needed in order to create a fully functional app

Idea to iPhone is an easy-to-read book that shows you how to get your idea from your head to the iTunes store!

Introduction  1 CHAPTER 1 Kicking Off Your App Adventure  9 Eliminating Doubts and Debunking Myths  10 “I’m not a developer or even the slightest bit techy”   12 “I don’t have the money to create an app”           12 “The app market is saturated I don’t stand a chance”  14 “I don’t have the time”  14 “I’m not artistic, and I don’t know how to use design software”       14 “I don’t live in a tech center”        14 “What if I fail?”         15 Financing Your App with Your Time and Talent         15 You need less money than you may think            16 You have more to off er than you know   16 Keep doing what you do best     17 Filling in the missing skills       18 The Journey Ahead       18 The Mobile World We Live In          19 Apps must be understood in 15 seconds or less      20 We see only part of the screen and it’s blurry         21 Think thumb, not fingers           22 What You Need to Know About Working with Apple     23 Apple may take months to answer a question        23 Handling rejection      24 How to grab Apple’s attention       24 How iTunes helps (or hurts) sales    25 Getting paid by Apple   26 Getting Organized and Setting Up Shop     27 Learning how to talk the talk        27 Getting the right Mac and iDevice   29 iDevice  29 Mac computer       30 Downloading the software          30 Developer tools     30 Design tools         31 Tools to manage your team and project           31 Registering as an Apple Developer   32 Purchasing the iOS Development Program membership  32 Snagging the best domain names    33 One Small Step to One Giant Leap      33 CHAPTER 2 Shaping Ideas into Apps People Want 35 Your Target Audience: Finding Your Tribe   36 Go tribal   36 Find your proxy        38 Making the most of your research   40 Creating Apps Th at People Really Want     40 Strategy 1: Fix a problem           41 Strategy 2: Amuse, charm and captivate  41 Strategy 3: Connect us with people and places        42 Ingredients for Magnificent App Ideas  42 Don’t be afraid of crazy ideas        43 Let your passions inspire you       43 Add a dash of personality           44 Spice it up with surprises           45 Mix in some viral goodness         46 A Brief Introduction to Integrating with Facebook       49 Which Device Is Right for My App? iPhone, iPad, or Both    51 Th e benefi ts of targeting both iPhone and iPad     52 Why the iPhone’s smaller touchscreen might be best  54 Why the iPad’s extended views are the way to go   54 Doing Your Research      56 Making a (Mission) Statement         57 Avoiding Scope Creep: The $120 Bottle of Shampoo      58 Prioritize your features  59 Save some killer features for updates     60 Avoiding headaches: Features to leave out           61 Avoid features that require you to own a server    62 Avoid features that require moderating           62 Avoid anything that requires a Terms of Service agreement        64 Keeping Your Idea Confidential and Protected          64 Testing Your Idea’s Pull Power in Th ree Easy Steps       65 Step 1: Create a site for your app     65 Step 2: Run an ad campaign         65 Step 3: Watch it for a week          66 What to make of the test results     67 Kicking Off Your Marketing Campaign  67 You’re not just creating an app; you’re putting on a show 68 Your tribe already loves you; they just don’t know it yet   68 Jumping on the social media bus    69 Concocting an enticing teaser video  70 Try for some humor  71 Keep it clean and simple         72 When friends refuse to be actors  72 Where to share your masterpiece     72 Growing your audience with a teaser site            73 CHAPTER 3 Designing Luxurious and Stunning Apps           77 Getting the Ballpoint Rolling          78 Understanding the Navigation Models  80 Nested dolls           80 Tab bar     81 Breaking the tab bar ceiling         82 Swiping tabs        83 Slide–out navigation  84 Bento box  85 The sliding cards        87 Immersive designs      88 Navigation found on the iPad       90 Layered navigation   90 Sidebar navigation   91 Button and Tab Combo Navigation    91 Taking a Peek at the Standard Controls     92 The bars    92 The status bar       93 The navigation bar   93 The toolbar         94 The table view          95 Inputs and outputs     97 Stealing Good Stuff      100 Finding design inspiration        100 Building your collection          101 Creating Natural Flow in Your App   101 Map out the flow with boxes and arrows           102 Turn the fl ow into a story         104 Shifting Your Ideas into a Killer Design    104 How anyone can design like a pro  104 Why prototyping is the best thing since sliced bread 105 Start by sketching    106 Creating paper prototypes in a flash 106 Test, edit, repeat… 107 Creating working prototypes: No coding required   108 Putting Your Designs to the Test     110 Capture useful feedback          111 The “Get it?” test   111 The key task test   112 Five–second test   113 Edit, edit, and edit again          113 From Mockup to Masterpiece       114 Preparing your designs for Retina Display          114 Building designs that scale using Photoshop        116 Creating your layout  117 Shortcuts to layouts           118 Stealing some templates       118 Making each image 118 Naming files      119 Creating Designs That Really Stand Out   119 The importance of pixel perfect design  119 Make it subtly real    120 Make it easy and effortless: The ABC’s of design    121 The power of contrast         122 Repetition and grouping       122 Give it some space 123 Same, same, same  124 Make it delightful    125 Tuck it away      126 Be careful with the interruptions    126 Making That Critical First Impression Count          127 What you need to know about icon design         127 Shortcuts to creating an icon      129 It’s all in the name    130 Launch screens of love           132 Outsourcing to a Professional        137 Finding a good great designer     137 What the designer needs from you 138 What you need from your designer139 Signing the contract  139 Doing without the designer       140 Marketing Ideas Checklist           141 CHAPTER 4 Developing and Testing Your App   143 Finding Dependable and Talented Developers         144 Reaching out to the iOS community   145 Where to scout out the talent     145 Making the most of Elancecom and other sites     147 Search for the developer you want  148 Post your project and let the developer fi nd you  150 Find other places to circulate your job description   151 Selecting the Best Developer for Your App Project     152 The developer review checklist     152 Interviewing prospective developers   154 Questions to ask   154 How to review the developer’s prior work       156 Where to find honest feedback on a developer’s skills157 Understanding that cheap can be expensive in the long run        158 Comparing apples to apples       158 When can work start?         159 When will I get my app?       160 Test–drive with a mini project  160 Learning to trust your gut        160 Signing the contract  161 Working with Developers           162 The secrets to keeping your developers happy      162 1 Listen to them  162 2 Don’t keep changing your mind  162 3 Be specific      162 4 Have realistic deadlines     162 5 Check in but don’t micro–manage163 6 Make decisions quickly      163 7 Don’t use any four–letter words  163 Be nice and be boring 163 Money as a motivator 163 It’s more than a short courtship   164 Kicking Off Development           164 Creating a spec that says it all     164 Remember to include the kitchen sink          166 A six–year old can understand it 168 What your developer needs from you   168 What you can expect from your developer         168 Issues, Bugs, and Tweaks: Testing Your App          170 Have you downloaded the SDK and Xcode?        170 The absolute beginner’s guide to Xcode 171 Setting up your device for testing  175 Taking a look at Apple’s iOS Provisioning Portal    179 Adding in Game Center, Push Notifi cations, or In–App Purchases 180 Find bugs and create buzz by enlisting your tribe   181 Distributing your app using Test Flight         181 Keeping track of bugs 182 Breaking the news to your developers  184 Tweaking design after development: Don’t do it    184 When It’s All Gone Wrong           185 What to do if your developer disappears           185 Knowing when to fire your developer   185 Knowing When to Go Live           186 Marketing Ideas Checklist           186 CHAPTER 5 Raising the Curtains and Going Live 189 The Ultimate App Submission Cheat Sheet 190 Selecting a Powerful Launch Date    191 At Least One Month Before Submitting Your App     191 Get set up on Apple’s iTunes Connect  192 Prepare for customer care        194 Select a support site           194 Add a contact link in your app  195 Offer an FAQ
Page 195 Identify launch tricks you must start now          195 Make the most of promotion codes 197 Prepare your website for the red carpet         198 Recognize the beauty of a great newsletter      199 Build your press kit           200 Produce a viral video          201 At Least One Week Before Submitting Your App      201 How people really scan the iTunes store           202 The formula for an effective product description    203 The perfect elevator pitch      204 Reaffirmations, reviews, ratings, and rewards    204 Craft an awe–inspiring benefits list  205 Share upcoming enhancements 206 Add in a personal note         206 How to design screen shots that sell   206 An entire story with five images 206 Screen shots that say it all      207 Improve discovery with the right keywords        210 Submitting Your App for Approval    211 Complete the app details on iTunes Connect       211 Set up certificates, App IDs, and profiles           212 Create the distribution build yourself  213 Let your developer create the distribution build for you 214 Countdown to App Approval        214 Prepare your message 215 Close shop           216 Backstage sneak peek event       217 Announce your launch date       217 3…2…1…Launch!       217 Double–check the important stuff  217 Roll out your new site 218 Blog your big news   218 Get the word out on social media  218 Ready, set, email!     218 Get fans in on the fun 219 Keeping Track of Sales   219 Add a free analytic service        219 What Apple tells you and doesn’t tell you          219 Building Customer Love  220 Answer emails early, often, and sincerely          220 Be real and they will reward you   220 CHAPTER 6 Promoting Your App and Making a Profit         223 The Art of Attracting Attention and Creating Hype    224 Give people a story to tell         225 Pull on the heart strings       225 Build identity     226 Make it cute as kittens         227 Make us laugh     228 Create nostalgia   229 Try taboo, unusual, or outrageous   230 Monitoring buzz to create more interest           230 The $5 Marketing Plan   231 Have a sale          232 Give out promo codes 232 Promote your app inside your app 233 Build in social and sharing features  233 Request a review   233 Tell a friend       234 Reward handsomely           234 Teach to reach       235 Write, write, write 235 Reveal your secrets 235 Praise other apps  236 Create videos and presentations    236 Share everything     236 Share customers   236 Share your brand  236 Put your name on everything   240 Hit the streets       240 Speak Out        240 Pull a stunt       241 Promotion Tactics That Don’t Work  241 Press releases are spam           241 Think before leaping into banner ads   241 Never slam competitors’ apps     242 Creating a Compelling Website       242 Registering a domain name       243 Purchasing web hosting          243 Tips for creating a memorable teaser site          243 Should you use a landing
Page service?          244 Collecting names and addresses 244 Tips for an effective app website   245 Tips for a Successful Email Campaign 247 Repeat after me: no spam!        247 And you are?         247 Boring subject lines actually work better           248 Use space wisely      248 Make it quick and reward them    248 Use images sparingly  248 Make it easy to share  249 Answer replies       249 Making Money from Your App       250 Pricing your app in the paid model 250 When to give it away for free      251 How the free–to–paid model might be the ticket  251 The difference between free and lite 251 The latest fad: In–app purchases 252 Making money with iAd and other advertising options          253 Think outside the app 253 The Generosity Principle 254 Donate to a charity   254 Find a launch sponsor 254 Create a promotion   254 Order some business cards and freebies           255 CHAPTER 7 Maintaining Your App and Going the Distance     259 Working on Your Business as Well as Your App        260 Tweaking Your Way to the Top       260 The boomerang theory           261 The addicts model    261 It’s an easy sale booster           262 What to Tackle First     264 Feedback and reviews 264 Fix the bugs first     265 Improve usability     266 Examine the analytics 266 Localize the description on iTunes 266 Localize your app to expand your market          267 Adding New Features to an App      268 Rocking the boat     269 Taking your time to release       271 Should you create a whole new app instead?        272 Managing Your App on iTunes Connect   272 Keeping your app fresh and current    273 Submitting new updates          273 Understanding software versioning    273 Major updates     274 Minor updates    274 Revisions and bug fixes        274 Keeping Up with Apple and iOS Releases  274 What new iOS updates mean for your app         275 Porting your app to a new iDevice 276 Expanding to Android 278 The Law of the Vital Few 278 Let Your Inspiration Guide You      279 Index

Carla White

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