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Solidworks 2013 Bible

  • ID: 2330832
  • March 2013
  • 1296 Pages
  • John Wiley and Sons Ltd
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Companion Website FEATURES:

- before–and–after example files
- Video tutorials

Learn best practices & advanced techniques

Find content not well covered elsewhere

Take your SolidWorks skills to a new level

Get solid with SolidWorks Standard

Are you switching from another CAD program or trying to improve your current SolidWorks skills? If you want more info on SolidWorks than you've been able to find, this practical guide from well–known SolidWorks guru Matt Lombard is what you need. Featuring detailed content and workarounds, new performance icons to help you choose the best settings, and access to video tutorials, this book will soon have you efficiently using this complex software at a higher level.

- Review SolidWorks basic concepts, terminology, and the user interface
- Integrate 3D intelligence into your sketches from the beginning, and design parts
- Work with assembly sketches, use SpeedPak and other tools, and control assembly configurations
- Use the best tools for creating drawings from SolidWorks parts and assemblies
- Master multi–body modeling and surface modeling, including techniques READ MORE >

Note: Product cover images may vary from those shown
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Part I: Introducing SolidWorks Basics  1

Chapter 1: Introducing SolidWorks  3

Chapter 2: Navigating the SolidWorks Interface  27

Chapter 3: Working with Sketches  69

Chapter 4: Creating Simple Parts and Drawings 121

Chapter 5: Using Visualization Techniques 157

Part II: Building Intelligence into Your Parts  197

Chapter 6: Getting More from Your Sketches 199

Chapter 7 Modeling with Primary Features 235

Chapter 8: Selecting Secondary Features 297

Chapter 9: Patterning and Mirroring 325

Chapter 10: Using Equations 357

Chapter 11: Working with Part Configurations 375

Chapter 12: Editing, Evaluating, and Troubleshooting 415

Part III: Working with Assemblies   457

Chapter 13: Building Efficient Assemblies 459

Chapter 14: Getting More from Mates 495

Chapter 15: Patterning and Mirroring Components 525

Chapter 16: Working with Assembly Sketches and Layouts 539

Chapter 17: Using Assembly Tools 557

Chapter 18: Using Libraries, Assembly Features, and Hole Wizard 581

Chapter 19: Controlling Assembly Configurations and Display States 637

Chapter 20: Modeling in Context 655

Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies 691

Chapter 22: Working with Large Scale Design 711

Chapter 23: Animating with the MotionManager 725

Part IV: Creating Drawings 761

Chapter 24: Automating Drawings: The Basics 763

Chapter 25: Working with Drawing Views 789

Chapter 26: Using Annotations and Symbols 827

Chapter 27: Dimensioning and Tolerancing 847

Chapter 28: Using Layers, Line Fonts, and Colors 873

Chapter 29: Working with Tables and Drawings 885

Chapter 30: Creating Assembly Drawings 911

Part V: Using Advanced and Specialized Techniques 935

Chapter 31: Modeling Multi-Bodies 937

Chapter 32: Working with Surfaces 973

Chapter 33: Employing Master Model Techniques 1001

Chapter 34: Using SolidWorks Sheet Metal Tools 1015

Chapter 35: Creating Sheet Metal Drawings 1069

Chapter 36: Creating Weldments and Weldment Drawings 1081

Chapter 37: Using Imported Geometry and Direct Editing Techniques 1115

Chapter 38: Using Plastic Features 1141

Chapter 39: Using Mold Tools 1173

Appendix A: Finding Help  1195

Appendix B: What’s on the Website 1201

Index  1205

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Matt Lombard is a mechanical engineer and an independent SolidWords consultant. Because of the popularity of his SolidWorks blog (dezignstuff) and his sessions at SolidWorks World, he has built a reputation as the go-to resource for everything SolidWorks.

Note: Product cover images may vary from those shown
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Note: Product cover images may vary from those shown