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Global Animation Industry Report 2014: Strategies, Trends & Opportunities - Product Image

Global Animation Industry Report 2014: Strategies, Trends & Opportunities

  • ID: 2720918
  • January 2014
  • Region: Global
  • 548 Pages
  • Digital Vector

The size of the global animation industry was about USD 222 billion in 2013. The major animation markets include the United States, Canada, Japan, China, France, Britain, Korea and Germany. Most of the segments in the animation industry are growing at the rate of 7% YoY. The outsourced computer animation production market is increasingly being tapped by North American and European film and television program producers.

The rapid advancement of technology has made computer animation available to the masses and the animation industry is one of the fastest growing industries. The demand for animated entertainment has expanded with the increase in broadcasting hours by cable and satellite TV along with the growing popularity of the Internet. In the past, animation series were aimed at children aged nine and below. In recent years however, TV stations have been producing animation series for teenagers, adults and the whole family. Animation series like The Simpsons and King of the Hill have been successfully aired on primetime TV.

The major animation markets include the United States, Canada, Japan, China, France, Britain and Germany. The current animation industry is influenced READ MORE >

1. Global Animation Industry
History and Evolution
Industry Differentiators
Industry Characteristics
ANIMATION INDUSTRY SUPPLY CHAIN
ROLE OF TECHNOLOGY
MERCHANDISING OPPORTUNITIES
DISTRIBUTION OF ANIMATION CONTENT
COMPETITIVE LANDSCAPE OF ANIMATION STUDIOS
RISKS FACED BY ANIMATION STUDIOS
DEMAND DRIVERS OF THE INDUSTRY
GLOBAL CHARACTERISTICS AND DRIVERS FOR SUCCESS
Market Opportunity
Global Animation Studios: Distribution and Capabilities

2. Animation Segments
Market Segmentation
2D ANIMATION
COMPUTER GENERATED IMAGERY (CGI)
VISUAL EFFECTS
WEB ANIMATION
CORPORATE SERVICES
Computer Games
CROSS OVER BETWEEN GAMES AND MOVIES
Computer Generated Imagery (CGI)
PRODUCING CGI ANIMATION
ADVANTAGES OF CGI ANIMATION
DISADVANTAGES OF CGI ANIMATION
INFLUENCE OF CGI ON CEL ANIMATION
CHALLENGES
CRITICAL SUCCESS FACTORS FOR CGI PRODUCTIONS
Stop Motion
Motion Capture
3D Animation Movies
KEY TRENDS, OPPORTUNITIES, FORECASTS

3. Forecasting Animation Content Demand
Animation Content demand from TV Channels in Europe
Animation Content demand from TV Channels in the US and Canada
Animation Content demand from TV Channels in Asia
Animation Content demand from TV Channels in Latin America
Animation Content demand from TV Channels in Rest of the World
Total Animation Content demand from TV Channels Worldwide
Size of the Global Animation Industry

4. Future Developments
Key predictions for the future

5. Animation Software Industry
2D Animation Software Market
Animation Workflow using 2D animation package
3D Animation Software Market
INDUSTRY OVERVIEW
3D ANIMATION SOFTWARE MARKET SEGMENTS
FREE ANIMATION SOFTWARES
PLUG-INS TO PRODUCTS
Analysis of key players in 3D Animation Software Market
MARKET SIZE
MARKET SEGMENTS
Japanese Anime Production Softwares
PROMINENCE OF 2D
RETAS - SOFTWARE FOR ANIME PRODUCTION
MANGA STUDIO - SOFTWARE FOR MANGA PRODUCTION
Proprietary 3D Softwares of Animation studios
Collaboration between Animation Studios and Software Firms

6. Animation Content Creation
Content Creation Workflow in 2D Animation
CONCEPTUALIZATION
PRE-PRODUCTION
PRODUCTION
POST-PRODUCTION
Content Creation Lead Time Calculation in 2D Animation
SCANNING AND FILTERING
INK AND PAINT
COMPOSITING AND DOPESHEET PREPARATION
Digital processing in 2D Animation
WORKFLOW PRECEEDING DIGITAL PROCESSING
Content Creation Workflow in 3D Animation
CONCEPTUALIZATION
PRE-PRODUCTION
PRODUCTION
POST-PRODUCTION
PARALLEL ACTIVITIES
Time Line of a Sample 3D production workflow
Animation Software usage in 3D Production Workflow
Animation Production Management
GOVERNANCE
TASK DIVISION AND PEOPLE ALLOCATION
TECHNOLOGY

7. Audience Dynamics
Marketing Strategies for Animation Studios
MARKETING PROGRAM
PROFILING AND TARGETING THE RIGHT AUDIENCE
Strategies for Successful Animation Films
BEST PRACTICES IN CHARACTER DESIGN
LESSONS FROM PAST MISTAKES
Strategies for Successful Animated Television series
Profile of a 3D Animation Studio: Pixar
PIXAR’S TECHNOLOGICAL ADVANTAGE

8. Economics of Animation
Revenue break-up across distribution channels
Marketing to Exhibition
MARKETING
LICENSING
MERCHANDISING
DISTRIBUTION
EXHIBITION
Economics of Animation Copyrights
DYNAMICS OF COPYRIGHTS

9. Guidelines for Setting up an Animation Studio
Investments Needed for Setting up an Animation Studio
Specialised Hardware and Software Investments

10. Managing an Animation Studio
Key Issues of Concern
Formulating the Long Term Strategy
Animation Content Outsourcing
Offshore Computer Animation Production
BUSINESS AND REVENUE MODELS
Drivers

11. Animation Industry in Europe
Winds of Change
DEMAND FOR TV CONTENT
FEATURE FILM INDUSTRY IN EUROPE
MARKETING AND MERCHANDISING
Collaboration among European Studios
Drivers for Success
Trends in Europe
Germany
SIZE OF ANIMATION INDUSTRY IN GERMANY
CHANGING STRATEGIES
KEY PLAYERS IN THE INDUSTRY
UK
SIZE OF ANIMATION INDUSTRY IN THE UK
INDUSTRY SUCCESS
KEY PLAYERS IN THE INDUSTRY
Italy
SIZE OF ANIMATION INDUSTRY IN ITALY
KEY PLAYERS IN THE INDUSTRY
France
SIZE OF ANIMATION INDUSTRY IN FRANCE
KEY PLAYERS IN THE INDUSTRY
Spain
SIZE OF ANIMATION INDUSTRY IN SPAIN
KEY PLAYERS IN THE INDUSTRY
Denmark
KEY PLAYERS IN THE INDUSTRY

12. Animation Industry in USA
Market Size
Challenges
Key Trends
Production and Post-Production Market
MARKET SIZE
KEY TRENDS
Animation Value Chain

13. Asian Animation Industry
Establishment of Local Animation Industry
Early Trends in Animation Outsourcing to Asia
ANIMATION OUTSOURCING IN CHINA
ANIMATION OUTSOURCING IN INDIA
ANIMATION OUTSOURCING IN SOUTH KOREA
ANIMATION OUTSOURCING IN PHILIPPINES
ANIMATION OUTSOURCING IN TAIWAN
ANIMATION OUTSOURCING IN VIETNAM
Local Content Productions
Trend towards Co-Productions
CO-PRODUCTIONS IN JAPAN
CO-PRODUCTIONS IN CHINA
CO-PRODUCTIONS IN KOREA
CO-PRODUCTIONS IN INDIA
CO-PRODUCTIONS IN TAIWAN
CO-PRODUCTIONS IN PHILIPPINES
CO-PRODUCTIONS IN SINGAPORE
CO-PRODUCTIONS IN MALAYSIA
Popularity of Foreign Animation
Controversies Surrounding Foreign Animation
PHILIPPINES
SINGAPORE
KOREA
MALAYSIA
INDONESIA
Animation in Asian Societies
Successful Business Models
Animation Studios in Asia

14. Animation Industry in Japan
Key Trends
MARKET OVERVIEW
COLLABORATION BETWEEN JAPANESE AND OVERSEAS STUDIOS
OUTSOURCING TO OTHER COUNTRIES
SUCCESSFUL BUSINESS MODELS
CHALLENGES
Anime Exports
OVERSEAS INFLUENCE OF ANIME
Globally Successful Japanese Animes
THE POKEMON PHENOMENON
Japanese Anime Production Models
PROMINENCE OF 2D
Future Trends
Animation Studios in Japan

15. Animation Industry in South Korea
Emergence of the Industry
Functioning of Korean Animation Studios
Changing Business Models
GOING BEYOND SUBCONTRACTING
INVESTMENTS BY INDUSTRIAL GROUPS
CHANGES IN INDUSTRY STRUCTURE
SUCCESS IN OTHER COUNTRIES
Current State of the Industry
GOVERNMENT SUPPORT
COLLABORATION WITH OVERSEAS PARTNERS
KEY TRENDS
LOCAL CONTENT
Challenges
Market Opportunity
SIZE OF THE KOREAN ANIMATION INDUSTRY
Future Outlook
Animation Schools in Korea
Animation Studios in Korea

16. Animation Industry in Canada
Industry Drivers
ANIMATION FUNDING
Challenges
Strategies for Animation Studios in Canada
Data on Animation Studios in Canada
Animation Industry in Australia
Competition from Asian Studios
Challenges
Government Support
Strategies for Animation Studios in Australia
Animation Studios in Australia
Animation Movies in Australia
Animation Schools in Australia
Animation Studios in Australia
Animation Industry in Argentina
Key Trends
LOCAL CONTENT

17. Animation Studios in Argentina
Argentina’s first 3D Animated Feature Film
Government Support
Industry Drivers
Challenges
Industry Opportunities
Strategies for Animation Studios in Argentina
Data on Animation Studios in Argentina

18. Animation Industry in Brazil
Key Trends
LOCAL CONTENT
Animation Studios in Brazil
Brazil’s first CGI Animated Feature Film
Brazil’ first TV animation series
Government Support
Industry Drivers
Challenges
Industry Opportunities
Strategies for Animation Studios in Brazil
Data on Animation Studios in Brazil
Animation Industry in Colombia

19. Animation Studios in Colombia
Key Trends
Industry Drivers
Challenges
Industry Opportunities
Strategies for Animation Studios in Colombia
Data on Animation Studios in Colombia
Animation Industry in South Africa
Key Trends

20. Animation Studios in South Africa
South Africa’s first Animated Feature Film
South Africa’s successful 3D Feature Film
Government Support
Industry Drivers
Challenges
Industry Opportunities
Strategies for Animation Studios in South Africa
Data on Animation Studios in South Africa
Animation Industry in Mexico
Key Trends
LOCAL CONTENT

21. Animation Studios in Mexico
Animation Schools in Mexico
Mexico’s 3D Animated Feature Films
Government Support
Challenges
Industry Opportunities
Industry Drivers
Strategies for Animation Studios in Mexico
Data on Animation Studios in Mexico

Figures

FIGURE 1: EARLY ANIMATIONS
FIGURE 2: ANIMATION INDUSTRY ACTIVITY FLOW
FIGURE 3: ANIMATION INDUSTRY SUPPLY CHAIN
FIGURE 4: EARLY CGI BASED ANIMATIONS
FIGURE 5: SIZE OF GLOBAL ANIMATION INDUSTRY
FIGURE 6: GEOGRAPHICAL BREAK-UP OF THE GLOBAL ANIMATION INDUSTRY
FIGURE 7: GEOGRAPHIC DISTRIBUTION OF ANIMATION STUDIOS IN THE WORLD
FIGURE 8: BREAK-UP OF ANIMATION STUDIOS BASED ON CAPABILITIES
FIGURE 9: BREAK-UP OF GLOBAL ANIMATION INDUSTRY BASED ON MARKET SEGMENTS
FIGURE 10: GLOBAL BOX OFFICE REVENUES OF 3D MOVIES
FIGURE 11: BOX OFFICE REVENUES OF 3D MOVIES IN NORTH AMERICA
FIGURE 12: GROWTH OF GLOBAL 3D SCREENS
FIGURE 13: NUMBER OF 3D MOVIES RELEASED GLOBALLLY
FIGURE 14: BREAK-UP OF ANIMATION CONTENT DEMAND BY TV CHANNELS IN EUROPE
FIGURE 15: CABLE TV WATCHING PATTERN IN THE US
FIGURE 16: BREAK-UP OF ANIMATION CONTENT DEMAND BY TV CHANNELS IN THE US AND CANADA
FIGURE 17: BREAK-UP OF ANIMATION CONTENT DEMAND BY TV CHANNELS IN ASIA
FIGURE 18: BREAK-UP OF ANIMATION CONTENT DEMAND BY TV CHANNELS IN LATIN AMERICA
FIGURE 19: BREAK-UP OF ANIMATION CONTENT DEMAND BY TV CHANNELS IN REST OF THE WORLD
FIGURE 20: BREAK-UP OF ANIMATION CONTENT DEMAND BY TV CHANNELS WORLDWIDE
FIGURE 21: GLOBAL ANIMATION INDUSTRY BREAK-UP BASED ON APPLICATIONS
FIGURE 22: COMMERCIAL 3D ANIMATION SOFTWARE MARKET SIZE
FIGURE 23: 3D ANIMATION SOFTWARE MARKET BREAK-UP BY SEGMENT
FIGURE 24: 2D ANIMATION PRODUCTION WORKFLOW
FIGURE 25: 3D ANIMATION PRODUCTION WORKFLOW
FIGURE 26: 3D ANIMATION WORKFLOW USING 3D SOFTWARE
FIGURE 27: PIXAR’S PRODUCTIONS
FIGURE 28: ANIMATION MOVIE MARKETING COST BREAK-UP
FIGURE 29: SIZE OF ANIMATION INDUSTRY IN GERMANY
FIGURE 30: SIZE OF ANIMATION INDUSTRY IN THE UK
FIGURE 31: SIZE OF ANIMATION INDUSTRY IN ITALY
FIGURE 32: SIZE OF ANIMATION INDUSTRY IN FRANCE
FIGURE 33: SIZE OF ANIMATION INDUSTRY IN SPAIN
FIGURE 34: 3D ANIMATION SALARIES IN THE US
FIGURE 35: 2D ANIMATION SALARIES IN THE US
FIGURE 36: FLASH ANIMATION SALARIES IN THE US
FIGURE 37: GAMING SALARIES IN THE US
FIGURE 38: SIZE OF ANIMATION INDUSTRY IN JAPAN
FIGURE 39: SIZE OF KOREAN ANIMATION INDUSTRY
FIGURE 40: NUMBER OF ANIMATION STUDIOS IN CANADA
FIGURE 41: BREAK-UP OF ANIMATION STUDIOS IN CANADA BASED ON SIZE
FIGURE 42: CLASSIFICATION OF ANIMATION STUDIOS IN CANADA BASED ON CAPABILITIES
FIGURE 43: BREAK-UP OF ANIMATION STUDIOS IN CANADA BASED ON APPLICATIONS .410
FIGURE 44: 3D ANIMATION SALARIES IN CANADA
FIGURE 45: 2D ANIMATION SALARIES IN CANADA
FIGURE 46: FLASH ANIMATION SALARIES IN CANADA
FIGURE 47: GAMING SALARIES IN CANADA
FIGURE 48: NUMBER OF ANIMATION STUDIOS IN AUSTRALIA
FIGURE 49: BREAK-UP OF ANIMATION STUDIOS IN AUSTRALIA BASED ON SIZE
FIGURE 50: CLASSIFICATION OF ANIMATION STUDIOS IN AUSTRALIA BASED ON CAPABILITIES
FIGURE 51: BREAK-UP OF ANIMATION STUDIOS IN AUSTRALIA BASED ON APPLICATIONS
FIGURE 52: 3D ANIMATION SALARIES IN AUSTRALIA
FIGURE 53: 2D ANIMATION SALARIES IN AUSTRALIA
FIGURE 54: FLASH ANIMATION SALARIES IN AUSTRALIA
FIGURE 55: GAMING SALARIES IN AUSTRALIA
FIGURE 56: ARGENTINA’S FIRST 3D ANIMATED FEATURE FILM
FIGURE 57: NUMBER OF ANIMATION STUDIOS IN ARGENTINA
FIGURE 58: BREAK-UP OF ANIMATION STUDIOS IN ARGENTINA BASED ON SIZE
FIGURE 59: BREAK-UP OF ANIMATION STUDIOS IN ARGENTINA BASED ON CAPABILITIES
FIGURE 60: CLASSIFICATION OF ANIMATION STUDIOS IN ARGENTINA BASED ON APPLICATIONS
FIGURE 61: NUMBER OF PEOPLE EMPLOYED IN THE ARGENTINE ANIMATION INDUSTRY
FIGURE 62: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN ARGENTINA
FIGURE 63: ANNUAL ANIMATION CONTENT OUTPUT OF ARGENTINE ANIMATION INDUSTRY
FIGURE 64: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF ARGENTINE
FIGURE 65: 3D ANIMATION SALARIES IN ARGENTINA
FIGURE 66: 2D ANIMATION SALARIES IN ARGENTINA
FIGURE 67: FLASH ANIMATION SALARIES IN ARGENTINA
FIGURE 68: GAMING SALARIES IN ARGENTINA
FIGURE 69: BRAZIL’S FIRST CGI ANIMATED FEATURE FILM
FIGURE 70: BRAZIL’S FIRST LOCALLY PRODUCED TV SERIES
FIGURE 71: NUMBER OF ANIMATION STUDIOS IN BRAZIL
FIGURE 72: BREAK-UP OF ANIMATION STUDIOS IN BRAZIL BASED ON SIZE
FIGURE 73: BREAK-UP OF ANIMATION STUDIOS IN BRAZIL BASED ON CAPABILITIES
FIGURE 74: CLASSIFICATION OF ANIMATION STUDIOS IN BRAZIL BASED ON APPLICATIONS
FIGURE 75: NUMBER OF PEOPLE EMPLOYED IN THE BRAZILIAN ANIMATION INDUSTRY 474
FIGURE 76: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN BRAZIL
FIGURE 77: ANNUAL ANIMATION CONTENT OUTPUT OF BRAZILIAN ANIMATION INDUSTRY
FIGURE 78: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF BRAZILIAN ANIMATION INDUSTRY
FIGURE 79: 3D ANIMATION SALARIES IN BRAZIL
FIGURE 80: 2D ANIMATION SALARIES IN BRAZIL
FIGURE 81: FLASH ANIMATION SALARIES IN BRAZIL
FIGURE 82: GAMING SALARIES IN BRAZIL
FIGURE 83: NUMBER OF ANIMATION STUDIOS IN COLOMBIA
FIGURE 84: BREAK-UP OF ANIMATION STUDIOS IN COLOMBIA BASED ON SIZE
FIGURE 85: BREAK-UP OF ANIMATION STUDIOS IN COLOMBIA BASED ON CAPABILITIES490
FIGURE 86: CLASSIFICATION OF ANIMATION STUDIOS IN COLOMBIA BASED ON APPLICATIONS
FIGURE 87: NUMBER OF PEOPLE EMPLOYED IN THE COLOMBIA ANIMATION INDUSTRY492
FIGURE 88: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN COLOMBIA
FIGURE 89: ANNUAL ANIMATION CONTENT OUTPUT OF COLOMBIAN ANIMATION INDUSTRY
FIGURE 90: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF COLOMBIA ANIMATION INDUSTRY
FIGURE 91: 3D ANIMATION SALARIES IN COLOMBIA
FIGURE 92: 2D ANIMATION SALARIES IN COLOMBIA
FIGURE 93: FLASH ANIMATION SALARIES IN COLOMBIA
FIGURE 94: GAMING SALARIES IN COLOMBIA
FIGURE 95: SOUTH AFRICA’S FIRST ANIMATED FEATURE FILM
FIGURE 96: SOUTH AFRICA’S 3D FEATURE FILM
FIGURE 97: NUMBER OF ANIMATION STUDIOS IN SOUTH AFRICA
FIGURE 98: BREAK-UP OF ANIMATION STUDIOS IN SOUTH AFRICA BASED ON SIZE
FIGURE 99: BREAK-UP OF ANIMATION STUDIOS IN SOUTH AFRICA BASED ON CAPABILITIES
FIGURE 100: CLASSIFICATION OF ANIMATION STUDIOS IN SOUTH AFRICA BASED ON APPLICATIONS
FIGURE 101: NUMBER OF PEOPLE EMPLOYED IN THE SOUTH AFRICAN ANIMATION INDUSTRY
FIGURE 102: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN SOUTH AFRICA
FIGURE 103: ANNUAL ANIMATION CONTENT OUTPUT OF SOUTH AFRICAN ANIMATION INDUSTRY
FIGURE 104: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF SOUTH AFRICAN ANIMATION INDUSTRY
FIGURE 105: 3D ANIMATION SALARIES IN SOUTH AFRICA
FIGURE 106: 2D ANIMATION SALARIES IN SOUTH AFRICA
FIGURE 107: FLASH ANIMATION SALARIES IN SOUTH AFRICA
FIGURE 108: GAMING SALARIES IN SOUTH AFRICA
FIGURE 109: MEXICO’S FIRST 3D ANIMATED FEATURE FILM
FIGURE 110: NUMBER OF ANIMATION STUDIOS IN MEXICO
FIGURE 111: BREAK-UP OF ANIMATION STUDIOS IN MEXICO BASED ON SIZE
FIGURE 112: BREAK-UP OF ANIMATION STUDIOS IN MEXICO BASED ON CAPABILITIES
FIGURE 113: CLASSIFICATION OF ANIMATION STUDIOS IN MEXICO BASED ON APPLICATIONS
FIGURE 114: NUMBER OF PEOPLE EMPLOYED IN THE MEXICAN ANIMATION INDUSTRY 541
FIGURE 115: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN MEXICO
FIGURE 116: ANNUAL ANIMATION CONTENT OUTPUT OF MEXICAN ANIMATION INDUSTRY
FIGURE 117: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF MEXICAN ANIMATION INDUSTRY
FIGURE 118: 3D ANIMATION SALARIES IN MEXICO
FIGURE 119: 2D ANIMATION SALARIES IN MEXICO
FIGURE 120: FLASH ANIMATION SALARIES IN MEXICO
FIGURE 121: GAMING SALARIES IN MEXICO

Tables

TABLE 1: ANIMATION MOVIES ADAPTED FROM TELEVISION
TABLE 2: LIVE ACTION MOVIES FEATURING CGI CHARACTERS
TABLE 3: LEADING ANIMATION STUDIOS IN THE WORLD
TABLE 4: ANIMATED FEATURE FILMS FROM PROMINENT STUDIOS
TABLE 5: GAMES BASED ON ANIMATION MOVIES
TABLE 6: MOVIES BASED ON VIDEO GAMES
TABLE 7: CGI FEATURE FILMS
TABLE 8: TOP GROSSING CGI ANIMATION MOVIES OF ALL TIMES
TABLE 9: PROMINENT STOP MOTION ANIMATION MOVIES
TABLE 10: PROMINENT MOTION CAPTURE MOVIES
TABLE 11: PROMINENT 3D ANIMATION MOVIES
TABLE 12: TOP GROSSING 3D ANIMATION MOVIES OF ALL TIMES
TABLE 13: 3D ANIMATION MOVIES IN THE TOP 20 GROSSING MOVIES
TABLE 14: 3D TELEVISION CHANNELS
TABLE 15: ANIMATION CONTENT DEMAND FORECAST – TV CHANNELS IN EUROPE
TABLE 16: ANIMATION CONTENT DEMAND FORECAST – TV CHANNELS IN THE US AND CANADA
TABLE 17: ANIMATION CONTENT DEMAND FORECAST – TV CHANNELS IN ASIA
TABLE 18: ANIMATION CONTENT DEMAND FORECAST – TV CHANNELS IN LATIN AMERICA
TABLE 19: ANIMATION CONTENT DEMAND FORECAST – TV CHANNELS IN THE REST OF THE WORLD
TABLE 20: WORLDWIDE ANIMATION CONTENT DEMAND FORECAST – TV CHANNELS
TABLE 21: CLASSIFICATION OF ANIMATION SOFTWARES
TABLE 22: LEADING 2D AND 3D ANIMATION SOFTWARES
TABLE 23: KEY PLAYERS AND THEIR PRODUCTS IN 3D ANIMATION SOFTWARE MARKET 164
TABLE 24: FREE ANIMATION SOFTWARES
TABLE 25: PRICING STRUCTURES OF ANIMATION SOFTWARE PACKAGES
TABLE 26: COST BREAK-UPS OF LEADING ANIMATION MOVIES
TABLE 27: CAPITAL EXPENDITURE FOR SETTING UP AN ANIMATION STUDIO
TABLE 28: PROFILE OF EMPLOYEES REQUIRED TO MANAGE THE STUDIO
TABLE 29: ANIMATION STUDIOS IN GERMANY
TABLE 30: ANIMATION STUDIOS IN THE UK
TABLE 31: ANIMATION STUDIOS IN ITALY
TABLE 32: ANIMATION STUDIOS IN FRANCE
TABLE 33: ANIMATION STUDIOS IN SPAIN
TABLE 34: ANIMATION STUDIOS IN DENMARK
TABLE 35: LEADING ANIMATION STUDIOS IN THE US
TABLE 36: LEADING ANIMATION TV CHANNELS IN THE US
TABLE 37: KEY ANIMATION STUDIOS IN ASIA
TABLE 38: MOST POPULAR JAPANESE ANIMATION MOVIES
TABLE 39: LEADING ANIMATION STUDIOS IN JAPAN
TABLE 40: IN-HOUSE CONTENT DEVELOPED BY KOREAN ANIMATION STUDIOS
TABLE 41: ANIMATION SCHOOLS IN KOREA
TABLE 42: KOREA’S LEADING ANIMATION STUDIOS
TABLE 43: ANIMATION STUDIOS IN CANADA
TABLE 44: ANIMATION STUDIOS IN AUSTRALIA
TABLE 45: ANIMATION MOVIES IN AUSTRALIA
TABLE 46: ANIMATION SCHOOLS IN AUSTRALIA
TABLE 47: ORIGINAL ANIMATION CONTENT CREATED IN ARGENTINA
TABLE 48: ANIMATION STUDIOS IN ARGENTINA
TABLE 49: ORIGINAL ANIMATION CONTENT CREATED IN BRAZIL
TABLE 50: ANIMATION STUDIOS IN BRAZIL
TABLE 51: ANIMATION STUDIOS IN COLOMBIA
TABLE 52: ANIMATION STUDIOS IN SOUTH AFRICA
TABLE 53: ORIGINAL ANIMATION CONTENT CREATED IN MEXICO
TABLE 54: COMMERCIALLY SUCCESSFUL MEXICAN FILM PRODUCTIONS
TABLE 55: ANIMATION STUDIOS IN MEXICO
TABLE 56: ANIMATION SCHOOLS IN MEXICO

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