+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

Leisure Attractions in Japan

  • PDF Icon

    Report

  • 39 Pages
  • December 2020
  • Region: Japan
  • MarketLine
  • ID: 3086082
Leisure Attractions in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value 2016-20, and forecast to 2025). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Highlights
  • The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and amusement parks and arcades.
  • The Japanese leisure attractions sector is forecast to generate total revenues of $7.2bn in 2020, representing a compound annual rate of change (CARC) of -1% between 2016 and 2020.
  • The amusement parks and arcades segment is expected to be the sector's most lucrative in 2020, with total revenues of $5.4bn, equivalent to 74.2% of the sector's overall value.
  • The relatively slow levels of growth prior to 2020 in Japan have meant that the dip has been less severe than in the US.

Scope
  • Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the leisure attractions market in Japan.
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the leisure attractions market in Japan.
  • Leading company profiles reveal details of key leisure attractions market players’ global operations and financial performance.
  • Add weight to presentations and pitches by understanding the future growth prospects of the Japan leisure attractions market with five year forecasts.

Reasons to Buy
  • What was the size of the Japan leisure attractions market by value in 2020?
  • What will be the size of the Japan leisure attractions market in 2025?
  • What factors are affecting the strength of competition in the Japan leisure attractions market?
  • How has the market performed over the last five years?
  • What are the main segments that make up Japan's leisure attractions market?

Table of Contents

1 Executive Summary
1.1. Market value
1.2. Market value forecast
1.3. Category segmentation
1.4. Geography segmentation
1.5. Market rivalry
1.6. Competitive Landscape
2 Market Overview
2.1. Market definition
2.2. Market analysis
3 Market Data
3.1. Market value
4 Market Segmentation
4.1. Category segmentation
4.2. Geography segmentation
5 Market Outlook
5.1. Market value forecast
6 Five Forces Analysis
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 Competitive Landscape
7.1. Who are the leading players?
7.2. Which players have been most successful in the recent past?
7.3. How have players dealt with the impact of the COVID-19 pandemic?
8 Company Profiles
8.1. The Walt Disney Company
8.2. Comcast Corporation
8.3. Seibu Holdings Inc
9 Macroeconomic Indicators
9.1. Country data
10 Appendix
10.1. Methodology
10.2. Industry associations
10.3. Related Research
10.4. About the Author
List of Tables
Table 1: Japan leisure attractions sector value: $ billion, 2016-20(e)
Table 2: Japan leisure attractions sector category segmentation: $ billion, 2020(e)
Table 3: Japan leisure attractions sector geography segmentation: $ billion, 2020(e)
Table 4: Japan leisure attractions sector value forecast: $ billion, 2020-25
Table 5: The Walt Disney Company: key facts
Table 6: The Walt Disney Company: Key Employees
Table 7: The Walt Disney Company: Key Employees Continued
Table 8: The Walt Disney Company: Key Employees Continued
Table 9: The Walt Disney Company: Key Employees Continued
Table 10: Comcast Corporation: key facts
Table 11: Comcast Corporation: Key Employees
Table 12: Comcast Corporation: Key Employees Continued
Table 13: Seibu Holdings Inc: key facts
Table 14: Seibu Holdings Inc: Key Employees
Table 15: Japan size of population (million), 2016-20
Table 16: Japan GDP (constant 2005 prices, $ billion), 2016-20
Table 17: Japan GDP (current prices, $ billion), 2016-20
Table 18: Japan inflation, 2016-20
Table 19: Japan consumer price index (absolute), 2016-20
Table 20: Japan exchange rate, 2015-19
List of Figures
Figure 1: Japan leisure attractions sector value: $ billion, 2016-20(e)
Figure 2: Japan leisure attractions sector category segmentation: % share, by value, 2020(e)
Figure 3: Japan leisure attractions sector geography segmentation: % share, by value, 2020(e)
Figure 4: Japan leisure attractions sector value forecast: $ billion, 2020-25
Figure 5: Forces driving competition in the leisure attractions sector in Japan, 2020
Figure 6: Drivers of buyer power in the leisure attractions sector in Japan, 2020
Figure 7: Drivers of supplier power in the leisure attractions sector in Japan, 2020
Figure 8: Factors influencing the likelihood of new entrants in the leisure attractions sector in Japan, 2020
Figure 9: Factors influencing the threat of substitutes in the leisure attractions sector in Japan, 2020
Figure 10: Drivers of degree of rivalry in the leisure attractions sector in Japan, 2020

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • The Walt Disney Company
  • Comcast Corporation
  • Seibu Holdings Inc

Table Information