Nanotechnology - Global Strategic Business Report
- Language: English
- 2268 Pages
- Published: November 2012
- Region: World
The digital revolution is being led by several industries, including semi-conductor, communications industry, entertainment, consumer electronics, and of course computer; key enabling technologies for the digital revolution include the conversion from analog to digital communications and the Internet Protocol (IP). For the consumer, convergence means more features in a single device, while for the media providers and conglomerates it means remaining competitive in the struggle for market dominance. For device manufacturers, the ability to produce innovative devices will increasingly be the driver for retaining customers as penetration rates of devices increase.
Customers are demanding new functionalities, meaning that manufacturers are responding by developing a range of converged devices, such as mobile phones with mp3 players, cameras and email access, or video recorders with hard drives. Technological challenges touch on several areas, including user interface, software, hardware, communications, semi-conductor, and manufacturing. Challenges on the hardware, communications, semi-conductor, and manufacturing fronts are the usual - faster, smaller, cheaper, and more reliable.
The Future of Convergence
Executive Summary
The digital revolution
Converged mobile devices
Portable content jukeboxes
The Internet, TV and the PC
Personal video recorders
Conclusions
Chapter 1 The digital revolution
Summary
Introduction
Converged devices
Convergence of content providers
Fixed Mobile Convergence
Convergence challenges
The content owner market today
Chapter 2 Converged mobile devices
Summary
Introduction
Market context and sizing
The PDA market
Market analysis
The smartphone market
Market sizing
Smartphone operating systems
The mobile Internet
Mobile email
Music on the move
The mobile phone as ‘iPod killer’
Brand building
Sony ‘Walkman’-branded phones
Apple’s response
Challenges
Camera phones and video
Digital camcorder phones and ‘multimedia computers’
Nokia leads the way
Mobile TV
Market sizing
By handset
By subscriber revenue
Technical challenges
WiFi and Voice-over-IP mobile phones
Hard-drive mobile phones
Chapter 3 Portable content jukeboxes
Summary
Introduction
The emergence of the mobile phone
Consumer electronics market today
Portable content jukeboxes
What content?
Competing devices
Laptop
The converged camera
Mobile phone
Nokia N-Gage
Sony PSP
Conclusions
Chapter 4 The Internet, TV and the PC
Summary
Introduction
IPTV has the potential to change the broadcasting landscape
Broadband penetration is essential for IPTV’s success
Increasing broadband penetration rates within Europe will speed up
the development of IPTV services.
IPTV vs. cable TV
The consumer – the only winner?
IPTV market sizing
Europe
North America
Internet-based TV: the future?
TV and the PC: targeting web-based on-demand content
Conclusions
Video streaming market development
The alliance of content and distribution
On-demand TV and the broadband home
Chapter 5 Personal video recorders
Summary
Introduction
Market drivers
Personal video recorders
Market sizing
Conclusions
Only a pay-TV product?
Likely to watch more TV programs
Changes required in advertising model
Chapter 6 Conclusions
Summary
Convergent strategies for the future
Why the mobile will rule the end-game
The importance of the network operator
Product control to limit the potential of the game-playing-mobile
The opportunity for the content owners
Required: scaleable content distribution platforms
A centralized content database
List of Figures
Figure 2.1: Global handsets by device, 2004 vs. 2010
Figure 2.2: Examples of Business Handsets – PalmOne Treo 650, RIM Blackberry 7230 & Nokia
9500 Communicator
Figure 2.3: Examples of Smartphone Devices: Orange SPV-C500, O2 xda IIs & RIM Blackberry
7100v
Figure 2.4: Examples of Nokia’s E-Series of Business Phones for Mobile Email Access
Figure 2.5: ‘Sony Walkman’-branded mp3 mobile phones, W850 and W710
Figure 2.6: Motorola’s Rokr ‘iTunes’ mobile phone
Figure 2.7: Nokia’s N93 digital camcorder mobile phone
Figure 2.8: Nokia’s N73 ‘multimedia computer’
Figure 2.9: Portable video devices
Figure 2.10: Global broadcast TV to mobile revenue ($m), 2004-2009
Figure 2.11: Global broadcast TV to mobile revenue ($m) by region, 2004-2009
Figure 2.12: Samsung’s 8GB HDD mobile phone, SHG-i310
Figure 3.13: Examples of portable content jukeboxes
Figure 3.14: In usage terms the PCJ is a subset of the mp3 market
Figure 3.15: BenQ DC s40: the converged camera and mp3 player
Figure 3.16: The Nokia N-Gage
Figure 3.17: The Sony PSP
Figure 4.18: Consumer broadband access on the technology adoption curve
Figure 4.19: The relative demand for broadband and narrowband services
Figure 4.20: Household broadband penetration by country, 2004-2008
Figure 4.21: Digital TV growth in Europe, 2004-2009
Figure 4.22: Digital TV growth in the US, 2004-2009
Figure 5.23: VoD and PVR installed base in Europe, 2000 - 2005
Figure 5.24: Personal video recorder forecast (millions), 2004-2009
Figure 6.25: Impact of time on the price/value of different content
Figure 6.26: Simplified secured content distribution platform
List of Tables
Table 2.1: Global handset shipments (millions), 2004-2009
Table 2.2: Global smartphone shipments (in millions), 2003-2010
Table 2.3: Advanced OS volume sales and market share, 2005
Table 2.4: Global mobile TV handset shipments (in millions), 2004-2009
Table 2.5: EMEA mobile TV handset shipments (in millions), 2004-2009
Table 2.6: US mobile TV handset shipments (in millions), 2004-2009
Table 2.7: Asia Pacific mobile TV handset shipments (in millions), 2004-2009
Table 5.8: Personal video recorder forecast (millions), 2004-2009
| Format | Properties | |
|---|---|---|
| Electronic (PDF) | The report will be emailed to you. The report is sent in PDF format. | |
| Hard Copy | A printed copy of the report will be shipped to you. |