The Europe Human Augmentation Market is expected to witness market growth of 17.9% CAGR during the forecast period (2021-2027).
True human augmentation entails significant physical and cognitive enhancements, as well as the treatment of illnesses and impairments. The strategy focuses on avoiding injuries and ending physical disability. People with impairments can use recent breakthroughs in prosthetics and bionics. Wearable gadgets that are embedded in the human body are also a part of the notion.
Projects like Google Glass, which can do more than just collecting biometric data, are among the promising breakthroughs in this approach. These wearable gadgets are expected to guide the release of certain chemicals and provide a variety of other benefits in addition to boosting senses including sensation, hearing, and smelling.
Different types of human growth may interact with specific types of IT assets, such as massive information resources. Some IT companies across this region are said to be dealing with information-associating devices that connect the human body to external data headsets, either visual or text-based, or both. The strong healthcare sector of various nations in this region is expected to create more demand for various technologies and devices, which can improve the healthcare operations.
The Germany market dominated the Europe Human Augmentation Market by Country 2020, and is expected to continue to be a dominant market till 2027; thereby, achieving a market value of $25,211.1 million by 2027. The UK market is expected to witness a CAGR of 17.1% during (2021 - 2027). Additionally, The France market is experiencing a CAGR of 18.8% during (2021 - 2027).
Based on Functionality, the market is segmented into Body-worn and Non-body-worn. Based on Product Type, the market is segmented into Wearable Devices, Virtual Reality Devices, Augmented Reality Devices, Intelligent Virtual Assistants, and Others. Based on Application, the market is segmented into Consumer, Commercial, Medical, Aerospace & Defense, Industrial, and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Ekso Bionics Holdings, Inc., Cyberdyne, Inc., Magic Leap, Inc., ReWalk Robotics Ltd., Samsung Electronics Co., Ltd. (Samsung Group), Google LLC, Garmin Ltd., Casio Computer Co., Ltd., Fossil Group, Inc., and Vuzix Corporation.
True human augmentation entails significant physical and cognitive enhancements, as well as the treatment of illnesses and impairments. The strategy focuses on avoiding injuries and ending physical disability. People with impairments can use recent breakthroughs in prosthetics and bionics. Wearable gadgets that are embedded in the human body are also a part of the notion.
Projects like Google Glass, which can do more than just collecting biometric data, are among the promising breakthroughs in this approach. These wearable gadgets are expected to guide the release of certain chemicals and provide a variety of other benefits in addition to boosting senses including sensation, hearing, and smelling.
Different types of human growth may interact with specific types of IT assets, such as massive information resources. Some IT companies across this region are said to be dealing with information-associating devices that connect the human body to external data headsets, either visual or text-based, or both. The strong healthcare sector of various nations in this region is expected to create more demand for various technologies and devices, which can improve the healthcare operations.
The Germany market dominated the Europe Human Augmentation Market by Country 2020, and is expected to continue to be a dominant market till 2027; thereby, achieving a market value of $25,211.1 million by 2027. The UK market is expected to witness a CAGR of 17.1% during (2021 - 2027). Additionally, The France market is experiencing a CAGR of 18.8% during (2021 - 2027).
Based on Functionality, the market is segmented into Body-worn and Non-body-worn. Based on Product Type, the market is segmented into Wearable Devices, Virtual Reality Devices, Augmented Reality Devices, Intelligent Virtual Assistants, and Others. Based on Application, the market is segmented into Consumer, Commercial, Medical, Aerospace & Defense, Industrial, and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Ekso Bionics Holdings, Inc., Cyberdyne, Inc., Magic Leap, Inc., ReWalk Robotics Ltd., Samsung Electronics Co., Ltd. (Samsung Group), Google LLC, Garmin Ltd., Casio Computer Co., Ltd., Fossil Group, Inc., and Vuzix Corporation.
Scope of the Study
Market Segments Covered in the Report:
By Functionality
- Body-worn
- Non-body-worn
By Product Type
- Wearable Devices
- Virtual Reality Devices
- Augmented Reality Devices
- Intelligent Virtual Assistants
- Others
By Application
- Consumer
- Commercial
- Medical
- Aerospace & Defense
- Industrial
- Others
By Country
- Germany
- UK
- France
- Russia
- Spain
- Italy
- Rest of Europe
Key Market Players
List of Companies Profiled in the Report:
- Ekso Bionics Holdings, Inc.
- Cyberdyne, Inc.
- Magic Leap, Inc.
- ReWalk Robotics Ltd.
- Samsung Electronics Co., Ltd. (Samsung Group)
- Google LLC
- Garmin Ltd.
- Casio Computer Co., Ltd.
- Fossil Group, Inc.
- Vuzix Corporation
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Table of Contents
Chapter 1. Market Scope & Methodology
Chapter 2. Market Overview
Chapter 3. Competition Analysis - Global
Chapter 4. Europe Human Augmentation Market by Functionality
Chapter 5. Europe Human Augmentation Market by Product Type
Chapter 6. Europe Human Augmentation Market by Application
Chapter 7. Europe Human Augmentation Market by Country
Chapter 8. Company Profiles
Companies Mentioned
- Ekso Bionics Holdings, Inc.
- Cyberdyne, Inc.
- Magic Leap, Inc.
- ReWalk Robotics Ltd.
- Samsung Electronics Co., Ltd. (Samsung Group)
- Google LLC
- Garmin Ltd.
- Casio Computer Co., Ltd.
- Fossil Group, Inc.
- Vuzix Corporation
Methodology
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