An Insight into the U.S. Mobile Multiplayer Gaming Markets
Frost & Sullivan, May 2008, Pages: 57
Mobile multiplayer games represent an emerging opportunity within the mobile gaming space. Faster networks, better handsets, improved middleware platforms are some drivers of mobile multiplayer gaming. Community and competition are the two important features of mobile multiplayer gaming.
An Insight into U.S. Mobile Multiplayer Gaming Markets provides an overview of the major trends and expected developments in the market in 2008; and provides market forecasts. In this research, Frost & Sullivan's expert analysts thoroughly examine the following markets: real-time, peer-to-peer mobile multiplayer games and other non real-time mobile multiplayer games.
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Level One Completed: Next-generation Networks to Carry Mobile Multiplayer Gaming Services to the Next Level
Games with multiplayer capabilities have been in existence since 2000 in the United States; however, real-time, peer-to-peer gaming has a more recent history and accounts for only a small percentage of overall game downloads. All this is set to change with multiplayer gaming service providers preparing the ground for offering true connected gaming through collaborations with device vendors, platform providers, applications developers, and the mobile operators themselves. While leading mobile operators already offer real-time multiplayer gaming on their 3G networks, platform providers help applications developers create, offer, and manage multiplayer mobile gaming services. This allows mobile subscribers to choose from a wider array of services.
Capable handsets and next-generation networks are key factors in this move toward popularizing mobile multiplayer gaming. In fact, all tier-one U.S. mobile operators have rolled out high-speed networks that combine high bandwidth and low latency - a combination that is vital for the success of a sophisticated mobile multiplayer game. "The high bandwidth for next-generation mobile networks allows for downloads of complex applications such as 3D color multiplayer mobile games," says the analyst of this research. "Meanwhile, the low latency permits real-time multiplay, which can then be supported by advanced handsets with better processors and screen displays."
Multiplayer Games to be Specially Designed for Mobile Phones
Multiplayer games have got a huge boost with the extension of popular online social networking communities into mobile. Nevertheless, gaming service providers should be aware that multiplayer mobile games cannot offer the same level of functionality as the console or PC or replace them. Moreover, gamers’ attention span shrinks while gaming on mobile phones. Considering these issues, the networking services clearly need to be targeted toward mass-market phones in order to gain traction. Also, developers have to create mobile-specific games that include the two critical components of ‘community’ and ‘competition’ within the same application. "A multiplayer game can be as simple as a single-play, high-score game or something as complex as a 3D, real-time multiplayer game that pitches real people against each other," notes the analyst. "There are clear use cases for different categories of mobile multiplayer games, with business models of the involved value-chain participants continuously evolving."
Even though the availability of advanced infrastructure catalyzes the availability of multiplayer gaming, the lack of clarity around data charges when playing multiplayer, connected games has prevented the large-scale adoption of this service. While only a small percentage of gamers use the multiplayer capabilities of connected games, users of real-time mobile multiplayer games are even fewer. Customer education through strategic marketing is the answer to several of these challenges. "To improve the adoption rates, service providers have to educate mobile subscribers about the possibilities in multiplayer gaming, and position mobile phones as a gateway to such interactions," observes the analyst. "Additional revenue streams such as mobile advertising and m-commerce, particularly in-game transactions, can also hearten the industry participants and encourage them to develop compelling applications."
Technologies Covered in the Report:
- SMS and MMS
- Streaming, downloads, and multicasting
- Mobile Internet
- 3G, 4G
- Analytics
Market Sectors
- Mobile data services
- Mobile advertising
- Mobile social networking
- Downloadable applications
- Mobile search
INTRODUCTION TO THE U.S. MOBILE MULTIPLAYER GAMING MARKET
Mobile Multiplayer Gaming
- Introduction to Mobile Multiplayer Gaming
- Mobile Multiplayer Gaming Categories
- Mobile Multiplayer Gaming - Community and Competition
- Summary of Findings and Key Conclusions
STRATEGIC ANALYSIS OF THE U.S. MOBILE MULTIPLAYER GAMING MARKET
Value- chain Analysis
- Value Chain for Mobile Multiplayer Gaming
- Application Developers
- Multiplayer Gaming Platform Providers
- Mobile Operators
- Mobile Users
- Advertisers and M- Commerce Vendors
Business and Revenue Models
- Application Developers
- Multiplayer Gaming Platform Providers
- Mobile Operators
- Advertisers and M- Commerce Vendors
Key Market Trends
- Increased Usage of Mobile Multiplayer Games
- Next- generation Communication Protocol
- Young Real- time Mobile Multiplayer Gaming Market
- High Cost of Application Development and Deployment
- BREW and Java
MARKET DYNAMICS FOR THE U.S. MOBILE MULTIPLAYER GAMING MARKET
Market Dynamics
- Industry Challenges
- Market Drivers
MARKET OPPORTUNITY ANALYSIS
Market Potential for Mobile Multiplayer Gaming Markets
- Key Metrics for the U.S. Mobile Multiplayer Gaming Markets
U.S. MOBILE OPERATORS' MOBILE MULTIPLAYER GAME OFFERINGS
Mobile Multiplayer Game Offerings
- AT&T
- Verizon Wireless
- Sprint
- Others
KEY INDUSTRY PARTICIPANTS
Exit Games
- Company Profile
Nokia
- Company Profile
EA Mobile
- Company Profile
Gameloft
- Company Profile
Gamevil
- Company Profile
Reaxion Corp.
- Company Profile
End2End
- Company Profile
List of Figures
- Mobile Multiplayer Gaming Market: Impact of Top Six Industry Challenges (U.S.): 2008-2013
- Mobile Multiplayer Gaming Market: Market Drivers Ranked by Order of Impact (U.S.): 2008-2013
- Mobile Multiplayer Gaming Market: Downloads and Revenues for Mobile Multiplayer Games (U.S.): 2005-2013
- Mobile Multiplayer Gaming Market: Segmental Breakdown of Mobile Multiplayer Game Downloads (U.S.): 2005-2013
- Mobile Multiplayer Gaming Market: Revenues from Different Categories of Mobile Multiplayer Games (U.S.): 2005-2013
- Mobile Multiplayer Gaming Market: Mobile Multiplayer Games Offered by Verizon Wireless (U.S.): 2008
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