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Mobile Gaming in India, 2004-2009
In-Stat/MDR, Oct 2004, Pages: 33
Mobile gaming is a rising star in Indias fast-growing wireless business. Gaming is a key element in operators and content developers strategies to develop new, high-value wireless revenue streams, beyond basic voice services and simple text messaging. Propelled by end-user demand, gaming is growing quickly as an increasing number of Indian consumers take advantage of wireless mobility to enjoy entertainment on the go. The growth of this market sector has attracted publishers, developers, animators, musicians, and content providers, and is also stimulating the development of innovative business models. In-Stat/MDR expects that the Indian mobile gaming market will generate $26 million (US$) in revenue in 2004, and will increase to $336 million in annual revenue by 2009.
This report includes:
- Examination of the mobile gaming value chain in India, including publishers, game developers, handset manufacturers, and end-users
- Profiles of key players in the Indian mobile gaming industry, including five major game developers and four mobile operators, as well as assessment of game development platforms
- Analysis of end-user preferences for wireless data services, handsets, mobile gaming genres, and specific game titles, based on In-Stat/MDRs Consumer Gaming Study conducted with more than 500 Indian consumers
- Forecasts of mobile gaming downloads and total revenues in India, 2004 through 2009
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