Global 3D Flat Panel TV Market 2014-2018
- ID: 2757579
- January 2014
- Region: Global
- 45 Pages
The analysts forecast the Global 3D Flat Panel TV market to grow at a CAGR of 15.4 percent over the period 2013-2018. One of the key factors contributing to this market growth is the increase in 3D content broadcasts. The Global 3D Flat Panel TV market has also been witnessing the emergence of 4K resolution technology. However, the health risk associated with 3D technology could pose a challenge to the growth of this market.
The report, the Global 3D Flat Panel TV Market 2014-2018, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, and the EMEA and APAC regions; it also covers the Global 3D Flat Panel TV market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
Key vendors dominating this space are LG Electronics Inc., Samsung Electronics Co. Ltd., and Sony Corp.
Other vendors mentioned in the report are Panasonic Corp., Koninklijke Philips N.V., Sharp Corp., and Toshiba Corp.
Key questions answered in this report:
- What will the market size be in 2018 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?
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01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
03.1 Market Overview
03.2 Product Offerings
04. Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology
06. Market Landscape
06.1 Market Size and Forecast
06.2 Five Forces Analysis
07. Geographical Segmentation
07.1 Global 3D Flat Panel TV Market by Geographical Segmentation
08. Key Leading Countries
08.2 South Korea
09. Buying Criteria
10. Market Growth Drivers
11. Drivers and their Impact
12. Market Challenges
13. Impact of Drivers and Challenges
14. Market Trends
15. Trends and their Impact
16. Vendor Landscape
16.1 Competitive Scenario
16.2 LG Electronics Inc.
16.2.1 Business Strategy
16.3 Sony Electronics Inc.
16.3.1 Business Strategy
16.4 Samsung Electronics Co. Ltd.
16.4.1 Business Strategy
16.5 Market Share Analysis 2013
16.6 Other Prominent Vendors
17. Key Vendor Analysis
17.1 LG Electronics Inc.
17.1.1 Key Information
17.1.2 SWOT Analysis
17.2 Sony Corp.
17.2.1 Key Information
17.2.2 SWOT Analysis
17.3 Samsung Electronics Co. Ltd.
17.3.1 Key Information
17.3.2 SWOT Analysis
18. Other Reports in this Series
List of Exhibits
Exhibit 1: Market Research Methodology
Exhibit 2: Global 3D Flat Panel TV Market 2013-2018 ( units in million)
Exhibit 3: ASP of 3D Flat Panel TV 2013-2018 (US$)
Exhibit 4: Global 3D Flat Panel TV Market 2013-2018 (US$ million)
Exhibit 5: Global 3D Flat Panel TV Market 2013-2018
Exhibit 6: Global 3D Flat Panel TV Market by Geographical Segmentation 2013-2018
Exhibit 7: Global 3D Flat Panel TV market by Vendor Segmentation 2013
Exhibit 8: LG Electronics Co. Ltd. Business Segmentation 2013
Exhibit 9: Sony Corp. Business Segmentation 2013
Exhibit 10: Samsung Electronics Co. Ltd. Business Segmentation 2013
Commenting on the report, an analyst from the team said: “The increasing popularity of 3D gaming among consumers is driving the Global 3D Flat Panel TV market. 3D gaming is an immersive experience that provides a real world experience to its users. Several videogame makers such as Sony Computer Entertainment Inc., Nintendo Co. Ltd., Electronic Arts Inc., Capcom Co. Ltd., Take-Two Interactive Software Inc., and Warner Bros. Interactive Entertainment Inc. are investing heavily in making 3D video games. This increasing popularity of 3D games has encouraged the vendors to manufacture and upgrade 3D TVs to support 3D gaming.”
According to the report, 3D technology is being used in the Entertainment sector such as 3D films, video games, gaming consoles, and 3D TVs. Blockbuster movies like Avatar not only increased the public awareness of 3D media but also increased the popularity of 3D films across the world.
Further, the report states special glasses that need to be worn by viewers to watch 3D content are known to have repercussions on the eyes of the users. For instance, to deliver high-quality 3D images, TVs emit harmful waves of higher intensity than those emitted by 2D TVs causing headaches and strain on the eyes.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.