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State of the Industry: Hobby, Toy, and Game Stores in the U.S. Product Image

State of the Industry: Hobby, Toy, and Game Stores in the U.S.

  • ID: 2647072
  • September 2013
  • Region: United States
  • 33 Pages
  • Sundale Research

The “State of the Industry” reports are concise, yet detailed studies filled with priceless data, forecasts, and objective analysis. The amount of valuable data and analysis in this report far outweighs its cost and is well worth the investment. Depending on the topic, 'State of the Industry' reports include historical, current, and future sales data; drivers of market growth; consumer data; a summary of the leading companies; distribution channels, foreign trade, and other relevant data and analysis. This information is a vital part of any successful business plan.

Report Benefits:

- Valuable Data

- Insightful Analysis

- Forecasts to Help Plan

- Save Time and Money

- Reasonably Priced

Drivers of Industry Growth:

- Successful Strategies to Fight Competition
- E-Commerce and the Internet's Impact on Hobby, Toy, and Game Stores
- Social Media Has Become a Vital Marketing Tool
- Overall Sales Trends
- Monthly Sales Patterns
- Product Sales
- Childhood Obesity Sparks Demand for Activity-Driven Toys
- Number and Location of Hobby, Toy, and Game Stores
- Average Sales Per Store
- Demographic Profile of Hobby, Toy, and Game Store Customers
- Leading Hobby, Toy, and Game Stores
- Toy Industry Sales Trends
- Consumer Price Trends
- Holiday Retail Sales
- Economic Trends

Statistical Tables:

- Retail Hobby, Toy, and Game Store Sales in the U.S., 2000-2017
- Retail Hobby, Toy, and Game Store Sales in the U.S., by Month, 2011, 2012, and 2013
- E-Commerce Sales for Retail Hobby, Toy, and Game Stores in the U.S., 2000-2017
- Retail Hobby, Toy, and Game Store Sales in the U.S., by Product Type, 2011, 2012, and 2017
- Number of Retail Hobby, Toy, and Game Stores in the U.S., 2000-2017
- Number of Retail Hobby, Toy, and Game Stores in the U.S., by State, 2012
- Average Sales per Retail Hobby, Toy, and Game Store in the U.S., 2000-2017
- Demographic Profile of Hobby, Toy, and Game Store Customers, 2012 and 2017
- U.S. Retail Sales of Traditional Toys vs. Video Games, 2000-2017
- U.S. Consumer Price Trends for Toys and Games, 2000-2017
- U.S. Consumer Price Trends for Hobby Goods, 2000-2017
- Holiday Retail Sales in the U.S., 2000-2017

Graphs:

- Retail Hobby, Toy, and Game Store Sales in the U.S., 2007-2017
- Number of Retail Hobby, Toy, and Game Stores in the U.S., 2007-2017

Question Does this report include information on the number of online stores as well as brick and mortar stores?
Answer This report does not include information on online stores unless they also have a physical location.
Note: Product cover images may vary from those shown

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