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Gamers and the Usage of Mobile Phones
DFC Intelligence, Oct 2009
This exclusive survey analyzed the habits of over 8,000 PC gamers located primarily in North America, Europe and Australia
Survey Date: Conducted in August 2009
Deliverables include:
- a 30-page Executive Summary - Excel spreadsheets with answers broken down by number of respondents and percentages
Spreadsheets include tables for:
- Primary mobile phone device owned by country, region and age - Mobile phone ownership by brand by region and age - Mobile phone service provider by region - Playing games on mobile phone by region, age, gender, marital status, education level, residence - Paid game downloads on mobile phones by country, region, age, gender, marital status, education level, residence - Amount spent on mobile phone game purchases by country and region - Application purchases for mobile phones by country, region, age, gender, marital status, education level, residence - Amount spent on mobile phone application purchases by country and region - Type of applications purchased and used for mobile phones by regions and for texting, internet browsing, email, calendar, social networking, music and games - Services used to buy applications and games for mobile phones by region - iPod Touch ownership by country, age, education, residence - Combined iPhone/iPod Touch ownership by country and region - Nintendo DS ownership by country and region - Sony PSP ownership by country and region
Also available
The Market for Portable Video Games 2009
The Market for iPhone and iPod Touch Games and Applications
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Understanding Portable Gamers: A Profile of Nintendo DS and Gameboy Advance Owners
Consumer Trends in Virtual Goods and Downloadable Games in North America and Europe
Is Apples iPod Dominance Sustainable? The Consumer Responds
Video Games - Global Strategic Business Report
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