- Language: English
- 83 Pages
- Published: September 2013
- Region: China, England
Global E-learning Market 2014-2018
- Published: January 2014
- Region: Global
- 55 Pages
The analysts forecast the Global E-learning market to grow at a CAGR of 25.81 percent over the period 2013-2018. One of the key factors contributing to this market growth is the increasing acceptance of E-learning among corporates. The Global E-learning market has also been witnessing the emergence of a new standard of HTML i.e., HTML5. However, the reluctance in accepting E-learning as an alternative to traditional learning could pose a challenge to the growth of this market.
The report, the Global E-learning Market 2014-2018, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, Europe, and the APAC and MEA regions; it also covers the Global E-learning market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
Key vendors dominating this space are Adobe Systems Inc., Blackboard Inc., Oracle Corp., and SAP AG.
Other vendors mentioned in the report are Aptara, Inc., Cornerstone On Demand Inc., Desire2Learn Inc., Edmodo, Inc., NetDimensions Ltd., Schoology, Inc., Saba Software Inc., Skillsoft Corp., and SumTotal Systems Inc.
Key questions answered in this report:
- What will the market size be in 2018 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?
You can request one free hour of our analyst's time when you purchase this market report. Details are provided within the report. SHOW LESS READ MORE >
01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
03.1 Market Overview
03.2 Product Offerings
04. Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology
06. Market Landscape
06.1 Evolution of e-Learning
06.2 e-Learning Delivery Model
06.3 Market Size and Forecast
06.4 Five Forces Analysis
07. Market Segmentation by End-users
08. Geographical Segmentation
09. Buying Criteria
10. Market Growth Drivers
11. Drivers and their Impact
12. Market Challenges
13. Impact of Drivers and Challenges
14. Market Trends
15. Trends and their Impact
16. Vendor Landscape
16.1 Competitive Scenario
16.1.1 Mergers and Acquisitions
16.2 Vendor Ranking 2013
16.2.1 Adobe Systems Inc.
16.2.2 SAP AG
16.2.3 Oracle Corp.
16.2.4 Blackboard Inc.
16.3 Other Prominent Vendors
17. Key Vendor Analysis
17.1 Adobe Systems Inc.
17.1.1 Business Overview
17.1.2 Business Segmentation
17.1.3 Key Information
17.1.4 SWOT Analysis
17.2 SAP AG.
17.2.1 Business Overview
17.2.2 Business Segmentation
17.2.3 Key Information
17.2.4 SWOT Analysis
17.3 Oracle Corp.
17.3.1 Business Overview
17.3.2 Business Segmentation
17.3.3 Key Information
17.3.4 SWOT Analysis
17.4 Blackboard Inc.
17.4.1 Business Overview
17.4.2 Business Segmentation
17.4.3 Key Information
17.4.4 SWOT Analysis
18. Other Reports in this Series
List of Exhibits
Exhibit 1: Market Research Methodology
Exhibit 2: Evolution of e-Learning
Exhibit 3: e-learning Delivery Model
Exhibit 4: Global e-Learning Market 2013-2018 (US$ billion)
Exhibit 5: Segmentation of Global e-Learning Market by End-users 2013
Exhibit 6: Geographical Segmentation of e-Learning Market 2013
Exhibit 7: Business Segmentation: Adobe Systems Inc.
Exhibit 8: Region-wise Revenue Generation of SAP AG 2013
Exhibit 9: Business Segmentation: SAP AG.
Exhibit 10: Business Segmentation: Oracle Corp.
Exhibit 11: Business Segmentation: Blackboard Inc.
Commenting on the report, an analyst from the team said: “The introduction of HTML5 has boosted the growth of the Global E-learning market. For instance, HTML5 has reduced the need for creating apps used for E-learning. In addition, HTML5 is compatible with many web browsers and mobile OS, and is capable of providing better performance, and enriched multimedia and connectivity. Flash was the major platform used by content developers before the advent of HTML5. However, as many mobile devices do not support flash content, HTML5 is now increasingly being used to deliver interactive content and videos through mobile phones. Despite the many benefits associated with HTML5, it is still considered a new technology, and content developers are not experienced enough to develop content through it. However, this trend is catching up fast and is likely to contribute to the growth of the Global E-learning market in the near future.”
According to the report, the growth of the Global E-learning market is driven by several factors, of which the increasing acceptance of E-learning in the Corporate sector is a major driver. In order to reduce training costs and increase employee productivity, companies are increasingly adopting E-learning solutions.
Further, the report states that one of the major challenges in the market is the reluctance to accept E-learning as an alternative to traditional learning. Educational institutions are generally reluctant to accept E-learning as they fear the loss of benefits associated with traditional classroom training.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
- Adobe Systems Inc.
- Blackboard Inc.
- Oracle Corp.
- SAP AG.