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Your Search for 'Video Game Market' returned 100 results - Page 5 of 5

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US installed base for each of five electronic video game hardware systems by number of households, and video game software sales for each system in dollars for 1998 forecast to 2004  
Tabular Research
... households, and video game software sales for each system in dollars for 1998 forecast
to 2004 Database tables provide quantitative market research information ...


US top 10 video store chains ranked by video game rental / sales revenues in dollars for 2002, with game rentals and sales as a percentage of gross revenues, and number of outlets in 2001 and 2002  
Tabular Research
... video store chains ranked by video game rental / sales ... dollars for 2002, with game
rentals and ... Database tables provide quantitative market research information ...


Video Games Industry Report (Global)  
MediaAnalyst, Feb 2008, Pages: 23
... of the issues facing the video games industry. Questions answered in this report
include: Platform Operators Demand factors - What is the size of the market? ...


The 2009 Report on Video Games with Mature Rating: World Market Segmentation by City  
ICON Group International, May 2009, Pages: 329
... 1037282, The 2009 Report on Video Games with Mature Rating: World Market Segmentation
by City, Market Potential Estimation MethodologyOverviewThis study covers ...


US top 10 video game software titles as sales in units for the PlayStation 2, PlayStation, Dreamcast and Nintendo 64 game consoles for 2000  
Tabular Research
... Table Name: US top 10 video game software titles ... Dreamcast and Nintendo 64 game consoles
for ... Database tables provide quantitative market research information ...


Next Generation Video Game Consoles: Platforms & Markets  
Juniper Research, Jan 2004, Pages: 141
The video game console market is about to change. The big three, Sony,
Microsoft and Nintendo, face a rapidly changing landscape ...


United States video game industry rentals as gross revenue percentage for video specialty stores for 1999 to 2003  
Tabular Research
... States video game industry rentals as gross revenue percentage for video specialty
stores for 1999 to 2003 Database tables provide quantitative market research ...


The Impact of Licensing in Interactive Entertainment  
DFC Intelligence, March 2004, Pages: 35
The report examines the increasing importance of licensing in the video game market
and provides new insight into how entertainment companies develop and ...


United States computer and video game sales growth in units for 1996 to 2003  
Tabular Research
Database Table Name: United States computer and video game sales growth in units
for 1996 to 2003 Database tables provide quantitative market research informat. ...


United States computer and video game sales growth in dollars for 1996 to 2003  
Tabular Research
Database Table Name: United States computer and video game sales growth in dollars
for 1996 to 2003 Database tables provide quantitative market research inform. ...


United States console video game sales by genre segment in percentages for 2003  
Tabular Research
Database Table Name: United States console video game sales by genre segment in
percentages for 2003 Database tables provide quantitative market research infor. ...


United States video game software sales and rentals in dollars for 2003  
Tabular Research
Database Table Name: United States video game software sales and rentals in dollars
for 2003 Database tables provide quantitative market research information i. ...


Japan top ten video game publishers ranked by unit sales in 1999  
Tabular Research
Database Table Name: Japan top ten video game publishers ranked by unit sales in
1999 Database tables provide quantitative market research information in a con. ...


United States video game sales by age-rating segment in percentages for 2003  
Tabular Research
Database Table Name: United States video game sales by age-rating segment in
percentages for 2003 Database tables provide quantitative market research informat. ...


ProductTrends. Trends on Product Markets. Italy,2007. Video games of a kind used with a television receiver  
Econlab, May 2009, Pages: 25
1020128, ProductTrends. Trends on Product Markets. Italy,2007. Video games of a
kind used with a television receiver, ProductTrends is a unique tool for ...


Online Console Gaming, 2004  
eMarketer, Jan 2004, Pages: 13
... the popularity of console gaming and the emergence of Ônext generation' mobile
technologies are all converging to drive the video game market to dizzying new ...


Video Games in the US  
IBISWorld, June 2009, Pages: 48
... with the broader operations of all aspects of video games in the ... games, consoles
and accessories constitute a notable share of the market. ... Introduction Game On ...


Toys and Games in Netherlands  
Euromonitor International, Nov 2006, Pages: 23
... Product coverage includes: traditional toys and games and video games Data coverage:
market sizes (historic and forecasts), company shares, and distribution ...


US shipments in units of electronic video game consoles by top four brands for 1999 and forecast for 2000 through 2004  
Tabular Research
... in units of electronic video game consoles by top four brands for 1999 and forecast
for 2000 through 2004 Database tables provide quantitative market research ...


US number of video game consoles in homes for each of five types from 1998 through 2001 and forecast from 2002 through 2004  
Tabular Research
... of video game consoles in homes for each of five types from 1998 through 2001 and
forecast from 2002 through 2004 Database tables provide quantitative market ...


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